Player Matchup

Cthulhu
Cthulhu
HunneeBadger
Cthulhu
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 149L
1,351 Elo+
Party 1
Nemesis
Nemesis
Jezh
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
KDriuss
Skadi
Level 13
God Stats
1W - 1L
1,323 SR
Queue Stats
60W - 69L
1,394 Elo+
Party 1
Neith
Neith
LorDnaveda
Neith
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Rama
Rama
perillaesmimaest
Rama
Level 13
God Stats
1W - 1L
1,311 SR
Queue Stats
5W - 1L
1,834 Elo+
Party 2
Team Averages
Level 16
1,427 SR
1,516 Elo+

VS

Team Averages
Level 19
1,492 SR
1,364 Elo+
King Arthur
King Arthur
 
King Arthur
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dave8561
Loki
Level 15
God Stats
12W - 11L
1,331 SR
Queue Stats
27W - 30L
1,320 Elo+
Solo
Charybdis
Charybdis
DokKing
Charybdis
Level 28
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 3L
1,118 Elo+
Solo
Zeus
Zeus
XexeuDoManganes
Zeus
Level 24
God Stats
12W - 19L
1,419 SR
Queue Stats
28W - 51L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HunneeBadger
Cthulhu
15
1 / 2 / 16
9,723
486
9,661
15,739
18,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Jezh
Nemesis
13
2 / 6 / 11
9,104
455
2,948
9,965
5,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
KDriuss
Skadi
16
1 / 6 / 4
10,282
514
2,297
11,462
4,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
14
4 / 5 / 5
9,675
484
5,130
10,869
5,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
22 / 2 / 8
13,372
669
25,236
21,589
11,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
14 / 2 / 3
12,373
619
23,574
19,052
27,311
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
 
Persephone
11
0 / 10 / 5
7,846
392
4,391
9,219
1,692
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Loki
17
5 / 3 / 5
9,943
497
7,278
13,377
4,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
DokKing
Charybdis
12
1 / 10 / 4
8,291
415
4,897
14,093
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
1 / 5 / 2
8,756
438
5,342
11,305
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
40
30
Kills
21
21
Deaths
30
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
14
2
3
7.75
L
Persephone
 
Persephone
0
10
5
0.25
L
Loki
5
3
5
2.5
L
Charybdis
DokKing
Charybdis
1
10
4
0.3
W
Cthulhu
HunneeBadger
Cthulhu
1
2
16
4.5
W
Nemesis
Jezh
Nemesis
2
6
11
1.25
W
Skadi
KDriuss
Skadi
1
6
4
0.5
W
Neith
4
5
5
1.3
L
1
5
2
0.4
W
22
2
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,272
Damage
45,482
69,624
Taken
67,046
45,356
Mitigated
41,275
16,804
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
23,574
2,997
0
1,593
19,052
27,311
0
5,167
13,885
0
83,970
L
Persephone
 
Persephone
4,391
1,088
0
342
9,219
1,692
0
1,045
8,164
23,289
0
L
Loki
7,278
2,523
0
580
13,377
4,913
0
1,445
11,932
0
69,299
L
Charybdis
DokKing
Charybdis
4,897
2,213
0
1,687
14,093
3,795
0
1,025
13,068
0
29,694
W
Cthulhu
HunneeBadger
Cthulhu
9,661
1,290
1,433
2,277
15,739
18,003
444
3,540
11,929
34,583
0
W
Nemesis
Jezh
Nemesis
2,948
1,129
0
732
9,965
5,984
800
1,885
8,028
0
21,562
W
Skadi
KDriuss
Skadi
2,297
1,404
0
1,693
11,462
4,377
5,091
392
10,934
0
57,690
W
Neith
5,130
2,306
0
1,635
10,869
5,847
2,443
1,867
8,812
0
43,199
L
5,342
944
0
85
11,305
3,564
824
979
10,326
63,358
0
W
25,236
18,124
0
9,034
21,589
11,145
3,584
2,049
19,180
0
102,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,156
Gold Earned
47,209
415
Minions Killed
442
0
Camps Cleared
0
1,672,473
Distance Traveled
1,812,563
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,373
619
156
8
0
386,395
0
L
Persephone
7,846
392
44
2
0
320,622
6
L
Loki
9,943
497
93
5
0
426,845
3
L
Charybdis
8,291
415
47
2
0
345,395
0
W
Cthulhu
9,723
486
33
2
0
358,217
3
W
Nemesis
9,104
455
43
2
0
324,427
0
W
Skadi
10,282
514
110
6
0
333,509
2
W
Neith
9,675
484
76
4
0
291,085
2
L
Zeus
8,756
438
102
5
0
333,306
2
W
Rama
13,372
669
153
8
0
365,235
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role