Player Matchup

Chang'e
Chang'e
KennStark
Chang'e
Level 39
God Stats
5W - 5L
1,472 SR
Queue Stats
59W - 64L
1,428 Elo+
Solo
Tyr
Tyr
SmitePlayerDave
Tyr
Level 58
God Stats
30W - 47L
1,507 SR
Queue Stats
536W - 501L
1,528 Elo+
Party 1
Rama
Rama
WowFlakes
Rama
Level 84
God Stats
7W - 8L
1,543 SR
Queue Stats
815W - 738L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
brobot232
Cthulhu
Level 66
God Stats
43W - 32L
1,614 SR
Queue Stats
525W - 473L
1,606 Elo+
Party 1
Fenrir
Fenrir
shanakwa
Fenrir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,876 Elo+
Solo
Team Averages
Level 65
1,527 SR
1,606 Elo+

VS

Team Averages
Level 117
1,434 SR
1,521 Elo+
Sobek
Sobek
GalaxyExplode
Sobek
Level 62
God Stats
41W - 37L
1,481 SR
Queue Stats
650W - 667L
1,556 Elo+
Solo
Sol
Sol
MarioNeoK
Sol
Level 148
God Stats
3W - 8L
1,430 SR
Queue Stats
326W - 329L
1,528 Elo+
Solo
Kukulkan
Kukulkan
SciMonster
Kukulkan
Level 128
God Stats
84W - 104L
1,474 SR
Queue Stats
93W - 109L
1,513 Elo+
Solo
Charybdis
Charybdis
Shpleeg
Charybdis
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
148W - 112L
1,604 Elo+
Solo
Da Ji
Da Ji
YT53
Da Ji
Level 122
God Stats
1W - 4L
1,286 SR
Queue Stats
129W - 144L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KennStark
Chang'e
17
1 / 3 / 12
9,762
976
7,441
14,912
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 10
10,778
1,078
8,450
18,425
22,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
17
5 / 0 / 6
11,311
1,131
13,072
7,220
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
brobot232
Cthulhu
17
5 / 0 / 11
10,983
1,098
12,226
15,772
19,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
shanakwa
Fenrir
17
4 / 7 / 10
10,260
1,026
13,877
13,943
6,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

217

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 9
9,300
930
7,349
13,863
19,437
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 1 / 5
11,197
1,120
21,545
11,390
5,532
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
SciMonster
Kukulkan
16
0 / 4 / 6
9,654
965
11,443
9,817
4,037
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Shpleeg
Charybdis
16
3 / 2 / 8
9,693
969
14,230
9,115
3,636
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
YT53
Da Ji
16
3 / 7 / 5
9,608
961
7,657
13,578
6,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
18
Kills
13
13
Deaths
18
49
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
4
9
1.13
W
Chang'e
KennStark
Chang'e
1
3
12
2.33
L
7
1
5
9.5
L
Kukulkan
SciMonster
Kukulkan
0
4
6
0.75
L
Charybdis
Shpleeg
Charybdis
3
2
8
3.5
W
3
3
10
2.67
W
Rama
5
0
6
8
L
Da Ji
YT53
Da Ji
3
7
5
0.79
W
Cthulhu
brobot232
Cthulhu
5
0
11
10.5
W
Fenrir
shanakwa
Fenrir
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,066
Damage
62,224
70,272
Taken
57,763
56,971
Mitigated
39,251
16,132
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,349
405
0
1,060
13,863
19,437
0
6,550
7,313
12,197
0
W
Chang'e
KennStark
Chang'e
7,441
250
4,900
3,763
14,912
5,898
0
8,869
6,043
28,865
0
L
21,545
6,151
0
3,239
11,390
5,532
0
3,477
7,913
43,425
0
L
Kukulkan
SciMonster
Kukulkan
11,443
665
0
835
9,817
4,037
0
2,587
7,230
56,830
0
L
Charybdis
Shpleeg
Charybdis
14,230
9,085
0
1,639
9,115
3,636
0
2,414
6,701
0
24,058
W
8,450
1,391
0
4,153
18,425
22,444
0
10,411
8,014
0
13,416
W
Rama
13,072
9,793
0
800
7,220
3,006
0
4,668
2,552
0
36,671
L
Da Ji
YT53
Da Ji
7,657
2,758
0
405
13,578
6,609
0
4,639
8,939
0
13,890
W
Cthulhu
brobot232
Cthulhu
12,226
1,113
1,691
0
15,772
19,485
0
9,012
6,760
40,682
0
W
Fenrir
shanakwa
Fenrir
13,877
1,855
0
825
13,943
6,138
0
7,377
6,566
159
23,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,094
Gold Earned
49,452
196
Minions Killed
208
7
Camps Cleared
6
1,101,257
Distance Traveled
998,886
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,300
930
6
1
0
205,990
1
W
Chang'e
9,762
976
52
5
0
215,143
0
L
Sol
11,197
1,120
51
5
1
209,870
1
L
Kukulkan
9,654
965
114
11
0
199,827
0
L
Charybdis
9,693
969
31
3
3
202,495
0
W
Tyr
10,778
1,078
12
1
1
227,589
2
W
Rama
11,311
1,131
61
6
1
206,451
0
L
Da Ji
9,608
961
6
1
2
180,704
0
W
Cthulhu
10,983
1,098
47
5
2
240,978
1
W
Fenrir
10,260
1,026
24
2
3
211,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role