Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GEJLORDJEBAL
Danzaburou
Level 128
God Stats
9W - 6L
1,725 SR
Queue Stats
362W - 360L
1,590 Elo+
Solo
Ymir
Ymir
Yenoomシ
Ymir
Level 121
God Stats
3W - 0L
1,996 SR
Queue Stats
121W - 92L
1,641 Elo+
Party 1
Scylla
Scylla
lukethomas__
Scylla
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,830 Elo+
Party 1
Team Averages
Level 115
1,644 SR
1,612 Elo+

VS

Team Averages
Level 146
1,507 SR
1,574 Elo+
Chronos
Chronos
MrBlackDeath
Chronos
Level 154
God Stats
5W - 7L
1,474 SR
Queue Stats
355W - 344L
1,557 Elo+
Solo
Camazotz
Camazotz
REZK1YPOWER
Camazotz
Level 160
God Stats
1W - 1L
1,537 SR
Queue Stats
77W - 75L
1,603 Elo+
Solo
Charybdis
Charybdis
Sphynx7
Charybdis
Level 109
God Stats
2W - 2L
1,726 SR
Queue Stats
381W - 412L
1,591 Elo+
Solo
Chang'e
Chang'e
iPoPCoRn Vz
Chang'e
Level 158
God Stats
2W - 3L
1,506 SR
Queue Stats
579W - 615L
1,543 Elo+
Solo
Khepri
Khepri
xAyumiii
Khepri
Level 148
God Stats
6W - 3L
1,294 SR
Queue Stats
508W - 525L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 4 / 12
10,033
772
13,431
16,911
7,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
 
Bakasura
16
2 / 4 / 10
9,803
754
7,187
13,479
6,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
GEJLORDJEBAL
Danzaburou
19
5 / 2 / 12
10,801
831
22,923
17,238
9,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
16
2 / 3 / 14
10,540
811
6,020
19,110
23,429
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
18
7 / 3 / 10
11,064
851
18,731
11,202
5,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MrBlackDeath
Chronos
17
5 / 3 / 8
10,240
788
14,695
17,305
9,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
REZK1YPOWER
Camazotz
17
5 / 4 / 7
9,984
768
12,941
15,903
18,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Sphynx7
Charybdis
17
3 / 3 / 13
10,055
773
17,216
11,867
7,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
iPoPCoRn Vz
Chang'e
16
3 / 4 / 9
9,610
739
12,526
12,868
11,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
xAyumiii
Khepri
14
0 / 5 / 8
8,867
682
6,109
20,006
23,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
61
19
Kills
16
16
Deaths
19
58
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
4
12
2.25
W
Bakasura
 
Bakasura
2
4
10
1.75
W
Danzaburou
GEJLORDJEBAL
Danzaburou
5
2
12
5.5
L
Chronos
MrBlackDeath
Chronos
5
3
8
3
L
Camazotz
REZK1YPOWER
Camazotz
5
4
7
2.13
L
Charybdis
Sphynx7
Charybdis
3
3
13
3.17
W
Ymir
2
3
14
3
L
Chang'e
iPoPCoRn Vz
Chang'e
3
4
9
1.88
W
Scylla
7
3
10
4
L
Khepri
xAyumiii
Khepri
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,292
Damage
63,487
77,940
Taken
77,949
52,564
Mitigated
70,183
38,243
Healing
31,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,431
491
12,370
7,015
16,911
7,692
1,093
6,977
9,524
23,807
0
W
Bakasura
 
Bakasura
7,187
5,121
0
3,833
13,479
6,863
2,046
5,797
7,405
0
8,787
W
Danzaburou
GEJLORDJEBAL
Danzaburou
22,923
9,002
1,895
5,634
17,238
9,282
2,303
7,752
9,161
0
51,334
L
Chronos
MrBlackDeath
Chronos
14,695
1,707
2,373
4,545
17,305
9,526
946
9,410
7,355
28,632
0
L
Camazotz
REZK1YPOWER
Camazotz
12,941
1,215
2,100
4,913
15,903
18,361
720
7,223
8,387
0
24,593
L
Charybdis
Sphynx7
Charybdis
17,216
7,475
1,318
2,077
11,867
7,251
1,480
6,001
5,619
0
39,400
W
Ymir
6,020
873
1,517
3,279
19,110
23,429
382
6,803
12,068
11,004
0
L
Chang'e
iPoPCoRn Vz
Chang'e
12,526
1,243
7,101
4,948
12,868
11,527
425
7,450
5,088
25,890
0
W
Scylla
18,731
2,931
1,122
1,578
11,202
5,298
541
6,001
5,117
33,359
0
L
Khepri
xAyumiii
Khepri
6,109
142
0
2,252
20,006
23,518
0
8,098
11,341
12,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,241
Gold Earned
48,756
128
Minions Killed
143
0
Camps Cleared
0
1,181,002
Distance Traveled
1,134,064
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,033
772
26
2
0
247,975
3
W
Bakasura
9,803
754
22
2
0
268,355
0
W
Danzaburou
10,801
831
49
4
0
229,378
2
L
Chronos
10,240
788
34
3
0
228,467
3
L
Camazotz
9,984
768
22
2
0
243,059
4
L
Charybdis
10,055
773
36
3
0
218,324
1
W
Ymir
10,540
811
7
1
0
207,062
2
L
Chang'e
9,610
739
32
2
0
222,922
0
W
Scylla
11,064
851
24
2
0
228,232
2
L
Khepri
8,867
682
19
1
0
221,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role