Player Matchup

Hercules
Hercules
AdgeWatermelon
Hercules
Level 21
God Stats
2W - 2L
1,665 SR
Queue Stats
9W - 7L
1,539 Elo+
Solo
Neith
Neith
MBARKOTB
Neith
Level 8
God Stats
3W - 3L
1,491 SR
Queue Stats
5W - 9L
1,304 Elo+
Party 2
He Bo
He Bo
MBK0
He Bo
Level 24
God Stats
6W - 1L
1,968 SR
Queue Stats
160W - 168L
1,545 Elo+
Party 2
Cerberus
Cerberus
TurkiQ8
Cerberus
Level 29
God Stats
35W - 32L
1,602 SR
Queue Stats
122W - 146L
1,549 Elo+
Party 2
Anubis
Anubis
wsmii
Anubis
Level 25
God Stats
37W - 32L
1,638 SR
Queue Stats
267W - 273L
1,507 Elo+
Party 2
Team Averages
Level 21
1,673 SR
1,489 Elo+

VS

Team Averages
Level 17
1,531 SR
1,508 Elo+
Kukulkan
Kukulkan
BlueWoombat
Kukulkan
Level 24
God Stats
6W - 4L
1,633 SR
Queue Stats
61W - 53L
1,417 Elo+
Party 3
Artio
Artio
Czario85
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 59L
1,466 Elo+
Party 3
Susano
Susano
HyperStump
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,627 Elo+
Party 1
Yemoja
Yemoja
Striti45
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
minikane1411
Gilgamesh
Level 28
God Stats
4W - 5L
1,521 SR
Queue Stats
69W - 83L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
7 / 0 / 12
10,124
596
9,550
16,101
8,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
MBARKOTB
Neith
15
7 / 1 / 9
9,889
582
8,021
7,723
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
MBK0
He Bo
17
9 / 1 / 6
10,807
636
13,387
10,176
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
TurkiQ8
Cerberus
14
4 / 3 / 3
9,417
554
8,944
13,168
10,071
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
wsmii
Anubis
14
3 / 4 / 2
9,064
533
7,162
9,398
4,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlueWoombat
Kukulkan
15
5 / 4 / 1
9,294
547
10,985
10,212
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artio
Czario85
Artio
12
1 / 6 / 2
7,684
452
3,234
17,542
10,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
HyperStump
Susano
9
0 / 10 / 1
5,889
346
3,618
11,891
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Striti45
Yemoja
9
0 / 6 / 1
6,422
378
3,411
9,945
7,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
minikane1411
Gilgamesh
13
3 / 4 / 1
8,112
477
5,888
16,020
10,730
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
30
Kills
9
9
Deaths
30
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
7
0
12
13
L
Kukulkan
BlueWoombat
Kukulkan
5
4
1
1.38
L
Artio
Czario85
Artio
1
6
2
0.33
L
Susano
HyperStump
Susano
0
10
1
0.05
W
Neith
MBARKOTB
Neith
7
1
9
11.5
W
He Bo
MBK0
He Bo
9
1
6
12
L
Yemoja
Striti45
Yemoja
0
6
1
0.08
W
Cerberus
TurkiQ8
Cerberus
4
3
3
1.83
L
Gilgamesh
minikane1411
Gilgamesh
3
4
1
0.88
W
Anubis
wsmii
Anubis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,064
Damage
27,136
56,566
Taken
65,610
28,957
Mitigated
36,059
25,768
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,550
2,315
0
9,578
16,101
8,418
952
7,014
8,959
0
32,473
L
Kukulkan
BlueWoombat
Kukulkan
10,985
894
0
1,178
10,212
4,495
123
7,302
2,863
55,716
0
L
Artio
Czario85
Artio
3,234
835
680
1,632
17,542
10,472
0
11,227
6,133
21,307
0
L
Susano
HyperStump
Susano
3,618
742
0
514
11,891
3,107
0
1,827
9,726
0
17,019
W
Neith
MBARKOTB
Neith
8,021
3,828
0
1,987
7,723
3,179
2,127
2,276
5,407
0
47,810
W
He Bo
MBK0
He Bo
13,387
700
0
6,679
10,176
3,279
2,520
1,999
8,143
76,535
0
L
Yemoja
Striti45
Yemoja
3,411
351
1,076
338
9,945
7,255
0
2,220
7,343
17,427
0
W
Cerberus
TurkiQ8
Cerberus
8,944
475
0
4,396
13,168
10,071
1,386
2,028
11,070
51,726
0
L
Gilgamesh
minikane1411
Gilgamesh
5,888
1,117
0
3,205
16,020
10,730
0
6,917
9,059
0
40,849
W
Anubis
wsmii
Anubis
7,162
309
0
3,128
9,398
4,010
117
3,871
5,357
46,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,301
Gold Earned
37,401
442
Minions Killed
300
0
Camps Cleared
0
1,637,672
Distance Traveled
1,452,304
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,124
596
39
2
0
341,769
4
L
Kukulkan
9,294
547
123
7
0
308,373
2
L
Artio
7,684
452
35
2
0
270,949
0
L
Susano
5,889
346
35
2
0
290,066
1
W
Neith
9,889
582
79
5
0
317,906
2
W
He Bo
10,807
636
119
7
0
333,983
3
L
Yemoja
6,422
378
29
2
0
284,932
4
W
Cerberus
9,417
554
123
7
0
333,783
1
L
Gilgamesh
8,112
477
78
5
0
297,984
0
W
Anubis
9,064
533
82
5
0
310,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role