Player Matchup

Nox
Nox
ElGamma
Nox
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 70L
1,752 Elo+
Party 2
Poseidon
Poseidon
FantasyCream
Poseidon
Level 148
God Stats
2W - 1L
1,337 SR
Queue Stats
35W - 55L
1,399 Elo+
Party 3
Apollo
Apollo
JosuStyle
Apollo
Level 28
God Stats
89W - 93L
1,563 SR
Queue Stats
327W - 346L
1,436 Elo+
Party 3
Ratatoskr
Ratatoskr
Kekrona
Ratatoskr
Level 160
God Stats
2W - 2L
1,604 SR
Queue Stats
175W - 134L
1,682 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OtugaToxico
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,745 SR
Queue Stats
11W - 4L
1,715 Elo+
Party 2
Team Averages
Level 100
1,550 SR
1,597 Elo+

VS

Team Averages
Level 75
1,560 SR
1,515 Elo+
Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Domivatt33
Ah Muzen Cab
Level 28
God Stats
12W - 19L
1,448 SR
Queue Stats
119W - 129L
1,469 Elo+
Party 1
Fenrir
Fenrir
Poni234
Fenrir
Level 68
God Stats
4W - 4L
1,645 SR
Queue Stats
253W - 280L
1,427 Elo+
Party 1
Olorun
Olorun
ºWeedon
Olorun
Level 25
God Stats
1W - 1L
1,705 SR
Queue Stats
189W - 99L
1,679 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
9
2 / 0 / 3
5,333
533
4,098
2,863
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
FantasyCream
Poseidon
10
0 / 0 / 2
5,507
551
1,837
4,701
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
JosuStyle
Apollo
10
0 / 0 / 2
5,677
568
2,045
4,205
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Kekrona
Ratatoskr
9
3 / 3 / 3
5,712
571
3,835
8,602
4,119
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
OtugaToxico
Ah Muzen Cab
13
10 / 0 / 0
7,651
765
10,203
8,243
3,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
2 / 0 / 1
5,015
502
3,873
4,381
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
7
0 / 1 / 0
4,560
456
1,625
4,434
1,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Domivatt33
Ah Muzen Cab
8
0 / 6 / 0
4,545
455
3,094
7,773
2,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Poni234
Fenrir
7
0 / 6 / 0
4,467
447
1,903
7,553
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
ºWeedon
Olorun
8
1 / 2 / 1
5,119
512
3,324
6,770
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
3
3
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
0
1
2.5
L
Ymir
 
Ymir
0
1
0
0
L
Ah Muzen Cab
Domivatt33
Ah Muzen Cab
0
6
0
0
W
Nox
2
0
3
3.5
W
Poseidon
FantasyCream
Poseidon
0
0
2
1
W
Apollo
JosuStyle
Apollo
0
0
2
1
W
Ratatoskr
Kekrona
Ratatoskr
3
3
3
1.5
W
Ah Muzen Cab
OtugaToxico
Ah Muzen Cab
10
0
0
10
L
Fenrir
Poni234
Fenrir
0
6
0
0
L
Olorun
ºWeedon
Olorun
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,018
Damage
13,819
28,614
Taken
30,911
10,580
Mitigated
9,876
11,919
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,873
1,862
91
2,315
4,381
1,364
0
1,337
3,044
0
22,429
L
Ymir
 
Ymir
1,625
686
0
946
4,434
1,543
0
206
4,228
11,807
0
L
Ah Muzen Cab
Domivatt33
Ah Muzen Cab
3,094
1,225
0
1,625
7,773
2,124
0
708
7,065
0
21,868
W
Nox
4,098
356
0
373
2,863
990
0
834
2,029
25,171
0
W
Poseidon
FantasyCream
Poseidon
1,837
305
0
1,368
4,701
1,182
405
1,126
3,575
32,011
0
W
Apollo
JosuStyle
Apollo
2,045
1,679
0
2,728
4,205
1,223
1,242
1,176
3,029
0
31,393
W
Ratatoskr
Kekrona
Ratatoskr
3,835
1,039
0
1,879
8,602
4,119
0
1,813
6,789
0
17,693
W
Ah Muzen Cab
OtugaToxico
Ah Muzen Cab
10,203
6,198
0
5,571
8,243
3,066
2,201
0
8,243
0
49,246
L
Fenrir
Poni234
Fenrir
1,903
231
0
1,635
7,553
2,917
0
986
6,567
0
18,327
L
Olorun
ºWeedon
Olorun
3,324
1,940
154
2,747
6,770
1,928
0
2,698
4,072
27,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,880
Gold Earned
23,706
318
Minions Killed
221
0
Camps Cleared
0
998,614
Distance Traveled
847,823
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,015
502
50
5
0
177,055
3
L
Ymir
4,560
456
14
1
0
147,552
1
L
Ah Muzen Cab
4,545
455
56
6
0
190,158
0
W
Nox
5,333
533
45
5
0
204,336
2
W
Poseidon
5,507
551
70
7
0
226,016
4
W
Apollo
5,677
568
61
6
0
163,720
2
W
Ratatoskr
5,712
571
30
3
0
210,363
5
W
Ah Muzen Cab
7,651
765
112
11
0
194,179
1
L
Fenrir
4,467
447
52
5
0
161,175
2
L
Olorun
5,119
512
49
5
0
171,883
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role