Player Matchup

Hun Batz
Hun Batz
BIGBO2xS
Hun Batz
Level 128
God Stats
8W - 8L
1,538 SR
Queue Stats
259W - 234L
1,541 Elo+
Party 2
Eset
Eset
Ciara567
Eset
Level 108
God Stats
7W - 11L
1,516 SR
Queue Stats
259W - 252L
1,542 Elo+
Solo
Bacchus
Bacchus
GTWN_FreezY
Bacchus
Level 125
God Stats
26W - 24L
1,406 SR
Queue Stats
900W - 798L
1,565 Elo+
Party 2
Neith
Neith
HeyElisa-
Neith
Level 109
God Stats
31W - 29L
1,563 SR
Queue Stats
786W - 805L
1,510 Elo+
Party 2
Vamana
Vamana
Mr__Nico__
Vamana
Level 126
God Stats
6W - 4L
1,681 SR
Queue Stats
564W - 533L
1,468 Elo+
Party 2
Team Averages
Level 119
1,541 SR
1,525 Elo+

VS

Team Averages
Level 132
1,552 SR
1,562 Elo+
Ganesha
Ganesha
BabusuSenpai
Ganesha
Level 117
God Stats
1W - 1L
1,365 SR
Queue Stats
202W - 197L
1,582 Elo+
Party 1
Da Ji
Da Ji
Elyo61
Da Ji
Level 125
God Stats
16W - 10L
1,596 SR
Queue Stats
172W - 161L
1,580 Elo+
Party 1
Cernunnos
Cernunnos
I BLOARR I
Cernunnos
Level 109
God Stats
17W - 16L
1,565 SR
Queue Stats
652W - 566L
1,563 Elo+
Party 1
Erlang Shen
Erlang Shen
MarianneOP
Erlang Shen
Level 148
God Stats
7W - 5L
1,443 SR
Queue Stats
440W - 385L
1,566 Elo+
Party 1
Nox
Nox
SkyterixX
Nox
Level 160
God Stats
9W - 7L
1,789 SR
Queue Stats
544W - 546L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BIGBO2xS
Hun Batz
18
4 / 8 / 3
12,431
478
15,307
22,327
8,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
20
7 / 9 / 2
14,448
556
11,712
19,435
8,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
GTWN_FreezY
Bacchus
15
0 / 8 / 10
9,873
380
12,458
26,383
34,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Neith
HeyElisa-
Neith
18
3 / 6 / 4
11,972
460
7,363
17,168
6,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Mr__Nico__
Vamana
17
4 / 6 / 7
12,742
490
15,397
35,167
44,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BabusuSenpai
Ganesha
19
0 / 3 / 21
12,923
497
9,295
20,590
25,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Elyo61
Da Ji
20
4 / 8 / 8
14,832
570
8,722
20,403
10,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
I BLOARR I
Cernunnos
20
16 / 1 / 6
17,611
677
32,095
22,709
12,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
MarianneOP
Erlang Shen
20
8 / 3 / 11
16,080
618
24,646
28,353
30,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 4 / 10
15,527
597
17,824
14,340
6,391
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
18
Kills
37
37
Deaths
19
26
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BIGBO2xS
Hun Batz
4
8
3
0.69
W
Ganesha
BabusuSenpai
Ganesha
0
3
21
3.5
L
Eset
7
9
2
0.89
W
Da Ji
Elyo61
Da Ji
4
8
8
1
L
Bacchus
GTWN_FreezY
Bacchus
0
8
10
0.63
L
Neith
HeyElisa-
Neith
3
6
4
0.83
W
Cernunnos
I BLOARR I
Cernunnos
16
1
6
19
W
Erlang Shen
MarianneOP
Erlang Shen
8
3
11
4.5
L
Vamana
Mr__Nico__
Vamana
4
6
7
1.25
W
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,237
Damage
92,582
120,480
Taken
106,395
102,480
Mitigated
85,615
22,295
Healing
40,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BIGBO2xS
Hun Batz
15,307
3,882
0
1,980
22,327
8,559
849
5,845
16,278
0
96,252
W
Ganesha
BabusuSenpai
Ganesha
9,295
509
1,556
2,953
20,590
25,915
407
6,536
13,906
31,306
0
L
Eset
11,712
1,428
715
4,287
19,435
8,492
0
5,496
13,676
99,205
0
W
Da Ji
Elyo61
Da Ji
8,722
2,943
0
5,161
20,403
10,275
1,746
4,600
15,713
0
97,216
L
Bacchus
GTWN_FreezY
Bacchus
12,458
907
286
1,533
26,383
34,013
0
6,289
19,891
28,267
0
L
Neith
HeyElisa-
Neith
7,363
1,589
0
2,771
17,168
6,696
1,335
4,006
13,132
0
81,971
W
Cernunnos
I BLOARR I
Cernunnos
32,095
20,655
0
14,893
22,709
12,118
6,244
5,491
17,140
0
213,429
W
Erlang Shen
MarianneOP
Erlang Shen
24,646
12,531
0
11,407
28,353
30,916
2,207
7,030
21,162
6,425
101,234
L
Vamana
Mr__Nico__
Vamana
15,397
6,680
0
10,723
35,167
44,720
33
7,326
27,675
350
70,119
W
17,824
863
0
4,956
14,340
6,391
2,568
5,125
9,022
88,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,466
Gold Earned
76,973
633
Minions Killed
701
0
Camps Cleared
0
2,280,608
Distance Traveled
2,521,175
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,431
478
137
5
0
497,372
1
W
Ganesha
12,923
497
4
0
0
523,521
13
L
Eset
14,448
556
181
7
0
469,495
9
W
Da Ji
14,832
570
124
5
0
493,190
1
L
Bacchus
9,873
380
29
1
0
459,828
2
L
Neith
11,972
460
156
6
0
407,151
0
W
Cernunnos
17,611
677
253
10
0
487,559
7
W
Erlang Shen
16,080
618
158
6
0
507,489
2
L
Vamana
12,742
490
130
5
0
446,762
4
W
Nox
15,527
597
162
6
0
509,416
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role