Player Matchup

Neith
Neith
DarkyDesu
Neith
Level 143
God Stats
5W - 4L
1,521 SR
Queue Stats
300W - 191L
1,634 Elo+
Party 1
Kuzenbo
Kuzenbo
Leivux
Kuzenbo
Level 148
God Stats
6W - 3L
1,597 SR
Queue Stats
287W - 230L
1,631 Elo+
Party 1
Nox
Nox
aslks
Nox
Level 155
God Stats
24W - 18L
1,667 SR
Queue Stats
528W - 548L
1,692 Elo+
Party 1
Team Averages
Level 149
1,595 SR
1,652 Elo+

VS

Team Averages
Level 33
1,627 SR
1,497 Elo+
Thanatos
Thanatos
DEPRESSEDBCMYJOB
Thanatos
Level 14
God Stats
0W - 1L
1,781 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
Skeletor23
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
dylamanjaro
Tiamat
Level 79
God Stats
29W - 17L
1,602 SR
Queue Stats
352W - 258L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarkyDesu
Neith
12
9 / 1 / 4
8,400
840
8,522
6,140
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Leivux
Kuzenbo
12
3 / 0 / 13
7,903
790
7,515
10,205
15,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
aslks
Nox
13
5 / 0 / 10
8,040
804
5,309
2,852
1,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 0
5,847
585
3,738
9,129
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
8
0 / 5 / 1
5,666
567
3,628
7,006
2,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
8
0 / 3 / 1
5,763
576
3,509
8,323
4,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
17
Kills
1
1
Deaths
17
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
Neith
DarkyDesu
Neith
9
1
4
11
W
Kuzenbo
Leivux
Kuzenbo
3
0
13
9.5
L
Cupid
0
5
1
0.1
W
Nox
aslks
Nox
5
0
10
10
L
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,346
Damage
10,875
19,197
Taken
24,458
18,536
Mitigated
10,129
5,257
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,738
650
0
2,380
9,129
3,258
0
5,175
3,618
0
14,794
W
Neith
DarkyDesu
Neith
8,522
3,447
0
1,898
6,140
2,187
1,753
1,693
4,447
0
28,675
W
Kuzenbo
Leivux
Kuzenbo
7,515
2,907
0
1,832
10,205
15,126
164
1,567
8,638
19,532
0
L
Cupid
3,628
1,989
182
817
7,006
2,262
0
2,848
3,868
0
12,150
W
Nox
aslks
Nox
5,309
379
0
1,527
2,852
1,223
942
762
2,090
23,651
0
L
Tiamat
3,509
893
0
1,569
8,323
4,609
0
3,968
4,063
16,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,343
Gold Earned
17,276
109
Minions Killed
89
8
Camps Cleared
2
570,492
Distance Traveled
422,575
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,847
585
24
2
0
153,724
4
W
Neith
8,400
840
38
4
5
189,999
3
W
Kuzenbo
7,903
790
24
2
0
194,752
6
L
Cupid
5,666
567
30
3
1
122,830
0
W
Nox
8,040
804
47
5
3
185,741
4
L
Tiamat
5,763
576
35
4
1
146,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role