Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
R4chenKr4cher
Bastet
Level 127
God Stats
17W - 21L
1,609 SR
Queue Stats
1,253W - 1,230L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
indoor-gabel4
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 27L
1,803 Elo+
Party 1
Cthulhu
Cthulhu
xAbsturzx
Cthulhu
Level 137
God Stats
52W - 25L
1,746 SR
Queue Stats
1,517W - 1,460L
1,482 Elo+
Party 1
Team Averages
Level 117
1,571 SR
1,558 Elo+

VS

Team Averages
Level 71
1,505 SR
1,524 Elo+
Terra
Terra
Belastung
Terra
Level 137
God Stats
6W - 8L
1,481 SR
Queue Stats
547W - 513L
1,522 Elo+
Solo
Anhur
Anhur
CoolManBob
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,569 Elo+
Solo
Serqet
Serqet
HivernFox
Serqet
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 126L
1,372 Elo+
Solo
Ares
Ares
N7AllianceNavy
Ares
Level 160
God Stats
4W - 4L
1,542 SR
Queue Stats
282W - 306L
1,462 Elo+
Solo
He Bo
He Bo
Vodoobear
He Bo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 9L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
6 / 3 / 18
10,902
839
20,755
21,048
23,732
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
 
Discordia
17
2 / 1 / 17
10,334
795
18,115
6,695
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
11 / 4 / 9
10,847
834
16,439
12,283
4,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
indoor-gabel4
Sylvanus
18
2 / 1 / 20
10,270
790
10,969
15,174
14,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
xAbsturzx
Cthulhu
17
7 / 2 / 16
11,317
871
9,998
18,339
19,922
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Belastung
Terra
16
3 / 3 / 7
9,152
704
7,827
20,377
28,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
17
3 / 5 / 6
9,283
714
17,540
17,011
9,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
HivernFox
Serqet
11
0 / 8 / 2
6,976
537
3,133
13,431
12,064
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 6 / 5
9,474
729
9,728
18,352
27,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Vodoobear
He Bo
16
1 / 6 / 6
8,781
675
16,482
14,364
8,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
37
28
Kills
11
11
Deaths
28
80
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
3
18
5
W
Discordia
 
Discordia
2
1
17
10.5
L
Terra
Belastung
Terra
3
3
7
2.17
L
Anhur
3
5
6
1.2
L
Serqet
HivernFox
Serqet
0
8
2
0.13
L
4
6
5
1.08
W
11
4
9
3.88
L
He Bo
Vodoobear
He Bo
1
6
6
0.67
W
Sylvanus
indoor-gabel4
Sylvanus
2
1
20
12
W
Cthulhu
xAbsturzx
Cthulhu
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,276
Damage
54,710
73,539
Taken
83,535
66,930
Mitigated
85,792
39,757
Healing
34,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
20,755
1,203
3,017
6,821
21,048
23,732
1,563
10,106
10,236
36,780
0
W
Discordia
 
Discordia
18,115
602
690
521
6,695
3,791
1,098
3,492
3,203
41,224
0
L
Terra
Belastung
Terra
7,827
283
12,299
10,213
20,377
28,695
0
12,155
8,222
15,850
0
L
Anhur
17,540
9,976
1,072
4,838
17,011
9,481
0
12,924
4,087
0
35,910
L
Serqet
HivernFox
Serqet
3,133
232
1,553
247
13,431
12,064
0
10,094
3,337
0
1,859
L
9,728
495
0
544
18,352
27,517
0
12,871
5,481
12,309
0
W
16,439
3,255
2,594
1,583
12,283
4,922
1,519
5,229
6,886
0
21,336
L
He Bo
Vodoobear
He Bo
16,482
1,313
1,307
2,090
14,364
8,035
0
11,793
2,571
38,197
0
W
Sylvanus
indoor-gabel4
Sylvanus
10,969
1,459
12,746
6,957
15,174
14,563
1,157
8,630
6,121
22,248
0
W
Cthulhu
xAbsturzx
Cthulhu
9,998
239
3,461
1,367
18,339
19,922
696
6,419
11,196
25,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,670
Gold Earned
43,666
143
Minions Killed
128
0
Camps Cleared
0
1,181,843
Distance Traveled
970,460
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,902
839
38
3
0
193,733
1
W
Discordia
10,334
795
49
4
0
251,639
0
L
Terra
9,152
704
15
1
0
245,388
0
L
Anhur
9,283
714
56
4
0
161,504
0
L
Serqet
6,976
537
7
1
0
205,308
1
L
Ares
9,474
729
7
1
0
169,488
0
W
Bastet
10,847
834
5
0
0
276,790
0
L
He Bo
8,781
675
43
3
0
188,772
0
W
Sylvanus
10,270
790
20
2
0
208,200
0
W
Cthulhu
11,317
871
31
2
0
251,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role