Player Matchup

Izanami
Izanami
Boccy
Izanami
Level 27
God Stats
2W - 4L
1,552 SR
Queue Stats
13W - 15L
1,443 Elo+
Solo
Ymir
Ymir
RyxeOnTop
Ymir
Level 4
God Stats
44W - 33L
1,554 SR
Queue Stats
78W - 83L
1,371 Elo+
Solo
Xing Tian
Xing Tian
Tech5Ranger
Xing Tian
Level 8
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 2
Bakasura
Bakasura
sweetmeat68
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Party 2
Sol
Sol
tangit0
Sol
Level 24
God Stats
1W - 3L
1,172 SR
Queue Stats
6W - 9L
1,360 Elo+
Solo
Team Averages
Level 13
1,408 SR
1,312 Elo+

VS

Team Averages
Level 24
1,484 SR
1,424 Elo+
Vulcan
Vulcan
 
Vulcan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FLPunch
Ne Zha
Level 27
God Stats
7W - 4L
1,530 SR
Queue Stats
19W - 27L
1,342 Elo+
Party 1
Terra
Terra
Rubthecrack100
Terra
Level 28
God Stats
6W - 2L
1,619 SR
Queue Stats
81W - 67L
1,467 Elo+
Party 1
Xing Tian
Xing Tian
VanillaIceLatte
Xing Tian
Level 29
God Stats
11W - 7L
1,652 SR
Queue Stats
28W - 22L
1,489 Elo+
Solo
Chiron
Chiron
mace4k
Chiron
Level 13
God Stats
16W - 15L
1,120 SR
Queue Stats
50W - 46L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boccy
Izanami
6
0 / 3 / 0
3,777
540
1,438
3,642
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
4
0 / 1 / 0
3,448
493
413
2,412
1,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
Tech5Ranger
Xing Tian
5
0 / 3 / 0
3,550
507
1,023
4,146
2,128
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
sweetmeat68
Bakasura
4
0 / 2 / 0
3,490
499
960
3,913
1,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sol
7
0 / 1 / 0
3,991
570
968
2,521
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
1 / 0 / 1
4,580
654
1,783
2,015
537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
FLPunch
Ne Zha
7
2 / 0 / 3
4,612
659
1,539
3,923
953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
3 / 0 / 2
4,619
660
3,233
2,668
1,346
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
VanillaIceLatte
Xing Tian
7
2 / 0 / 2
4,187
598
1,165
3,257
1,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chiron
mace4k
Chiron
8
2 / 0 / 2
4,460
637
2,366
2,150
566
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
10
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
1
1.5
L
Izanami
Boccy
Izanami
0
3
0
0
W
Ne Zha
FLPunch
Ne Zha
2
0
3
3.5
W
3
0
2
4
L
Ymir
0
1
0
0
L
Xing Tian
Tech5Ranger
Xing Tian
0
3
0
0
W
Xing Tian
VanillaIceLatte
Xing Tian
2
0
2
3
W
Chiron
mace4k
Chiron
2
0
2
3
L
Bakasura
sweetmeat68
Bakasura
0
2
0
0
L
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,802
Damage
10,086
16,634
Taken
14,013
5,838
Mitigated
4,892
3,780
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
1,783
0
159
753
2,015
537
0
709
1,134
18,554
0
L
Izanami
Boccy
Izanami
1,438
1,199
0
569
3,642
902
0
688
2,954
0
20,815
W
Ne Zha
FLPunch
Ne Zha
1,539
609
0
889
3,923
953
0
207
3,666
0
18,041
W
3,233
815
96
1,997
2,668
1,346
0
893
1,775
14,392
0
L
Ymir
413
165
0
426
2,412
1,082
0
477
1,935
3,054
0
L
Xing Tian
Tech5Ranger
Xing Tian
1,023
308
0
0
4,146
2,128
0
1,826
2,320
6,956
0
W
Xing Tian
VanillaIceLatte
Xing Tian
1,165
117
0
0
3,257
1,490
0
345
2,912
8,335
0
W
Chiron
mace4k
Chiron
2,366
605
237
837
2,150
566
384
68
2,082
0
20,884
L
Bakasura
sweetmeat68
Bakasura
960
514
0
1,622
3,913
1,057
0
1,531
2,342
0
6,403
L
Sol
968
0
0
1,163
2,521
669
0
1,381
902
13,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,256
Gold Earned
22,458
134
Minions Killed
164
0
Camps Cleared
0
636,949
Distance Traveled
686,688
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,580
654
43
6
0
144,093
2
L
Izanami
3,777
540
43
6
0
117,710
0
W
Ne Zha
4,612
659
39
6
0
148,397
0
W
Terra
4,619
660
23
3
0
142,431
0
L
Ymir
3,448
493
10
1
0
108,771
0
L
Xing Tian
3,550
507
16
2
0
132,403
0
W
Xing Tian
4,187
598
20
3
0
127,695
2
W
Chiron
4,460
637
39
6
0
124,072
0
L
Bakasura
3,490
499
30
4
0
149,536
0
L
Sol
3,991
570
35
5
0
128,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role