Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
HighAqua
He Bo
Level 8
God Stats
8W - 5L
1,660 SR
Queue Stats
43W - 54L
1,371 Elo+
Solo
Hun Batz
Hun Batz
darkshadow157
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,249 Elo+
Solo
Ra
Ra
popcorn5311
Ra
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Neith
Neith
小喵喵酱
Neith
Level 26
God Stats
8W - 7L
1,549 SR
Queue Stats
195W - 184L
1,443 Elo+
Solo
Team Averages
Level 14
1,542 SR
1,413 Elo+

VS

Team Averages
Level 17
1,611 SR
1,485 Elo+
Anubis
Anubis
SirCluntch
Anubis
Level 28
God Stats
6W - 0L
2,003 SR
Queue Stats
49W - 29L
1,552 Elo+
Solo
Tiamat
Tiamat
je389
Tiamat
Level 12
God Stats
7W - 3L
1,500 SR
Queue Stats
55W - 37L
1,687 Elo+
Solo
Nemesis
Nemesis
knddd6
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,703 Elo+
Solo
Tsukuyomi
Tsukuyomi
shinigamidevil
Tsukuyomi
Level 29
God Stats
3W - 2L
1,551 SR
Queue Stats
195W - 273L
1,380 Elo+
Party 1
Ymir
Ymir
sogeusopp
Ymir
Level 3
God Stats
10W - 10L
1,500 SR
Queue Stats
70W - 132L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
14 / 4 / 16
17,457
1,247
25,253
31,015
33,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
HighAqua
He Bo
20
12 / 13 / 13
16,497
1,178
22,138
25,646
7,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
darkshadow157
Hun Batz
20
3 / 16 / 21
14,904
1,065
22,505
28,347
8,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 2 / 1
10,398
743
512
1,606
349
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 7 / 16
15,679
1,120
25,480
21,164
6,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SirCluntch
Anubis
20
12 / 9 / 14
15,927
1,138
23,473
22,061
11,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
je389
Tiamat
20
13 / 5 / 23
17,348
1,239
37,522
23,484
17,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
knddd6
Nemesis
20
7 / 9 / 16
14,659
1,047
15,790
19,698
8,638
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
shinigamidevil
Tsukuyomi
20
7 / 7 / 21
14,948
1,068
17,426
19,942
8,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
20
2 / 7 / 21
13,620
973
7,199
21,376
21,200
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
136
37
Kills
41
42
Deaths
37
67
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
14
4
16
5.5
L
He Bo
HighAqua
He Bo
12
13
13
1.42
W
Anubis
SirCluntch
Anubis
12
9
14
2.11
L
Hun Batz
darkshadow157
Hun Batz
3
16
21
0.84
W
Tiamat
je389
Tiamat
13
5
23
4.9
W
Nemesis
knddd6
Nemesis
7
9
16
1.67
L
0
2
1
0.25
W
Tsukuyomi
shinigamidevil
Tsukuyomi
7
7
21
2.5
W
Ymir
2
7
21
1.79
L
8
7
16
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,888
Damage
101,410
107,778
Taken
106,561
55,640
Mitigated
66,942
4,090
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
25,253
1,544
545
0
31,015
33,489
0
20,053
10,962
48,025
0
L
He Bo
HighAqua
He Bo
22,138
659
0
1,724
25,646
7,041
0
16,977
8,669
46,829
0
W
Anubis
SirCluntch
Anubis
23,473
2,516
0
6,432
22,061
11,692
0
9,675
12,386
46,717
0
L
Hun Batz
darkshadow157
Hun Batz
22,505
6,000
0
0
28,347
8,451
0
16,233
12,114
0
42,437
W
Tiamat
je389
Tiamat
37,522
4,731
323
4,933
23,484
17,324
0
9,126
14,358
63,746
0
W
Nemesis
knddd6
Nemesis
15,790
7,538
0
917
19,698
8,638
0
8,250
11,448
0
29,867
L
512
76
68
0
1,606
349
0
1,236
370
1,659
0
W
Tsukuyomi
shinigamidevil
Tsukuyomi
17,426
4,009
0
2,434
19,942
8,088
0
8,669
10,690
0
42,352
W
Ymir
7,199
844
0
526
21,376
21,200
0
12,183
9,193
24,654
0
L
25,480
13,790
0
1,753
21,164
6,310
0
13,695
7,469
0
46,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,935
Gold Earned
76,502
228
Minions Killed
230
3
Camps Cleared
10
1,011,475
Distance Traveled
1,239,020
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,457
1,247
52
4
2
301,685
0
L
He Bo
16,497
1,178
73
5
0
241,301
0
W
Anubis
15,927
1,138
44
3
1
209,648
0
L
Hun Batz
14,904
1,065
51
4
0
237,111
0
W
Tiamat
17,348
1,239
56
4
5
293,206
0
W
Nemesis
14,659
1,047
28
2
1
228,734
0
L
Ra
10,398
743
1
0
0
20,888
1
W
Tsukuyomi
14,948
1,068
54
4
3
266,375
3
W
Ymir
13,620
973
48
3
0
241,057
0
L
Neith
15,679
1,120
51
4
1
210,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role