Player Matchup

Freya
Freya
Kosososia
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 3
Athena
Athena
deeementor
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,259 Elo+
Party 4
Neith
Neith
flowfkjsu
Neith
Level 5
God Stats
0W - 2L
1,299 SR
Queue Stats
17W - 11L
1,273 Elo+
Party 4
Nemesis
Nemesis
трепер
Nemesis
Level 2
God Stats
1W - 2L
1,726 SR
Queue Stats
16W - 16L
1,738 Elo+
Party 4
Tsukuyomi
Tsukuyomi
чипчилинка212121
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 3
Team Averages
Level 6
1,505 SR
1,322 Elo+

VS

Team Averages
Level 25
1,604 SR
1,412 Elo+
Persephone
Persephone
 
Persephone
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Kintzel
Arachne
Level 28
God Stats
13W - 6L
1,685 SR
Queue Stats
84W - 80L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stoutgatjie
Morgan Le Fay
Level 19
God Stats
15W - 20L
1,351 SR
Queue Stats
26W - 43L
1,220 Elo+
Party 1
Sol
Sol
Tiaanking
Sol
Level 34
God Stats
20W - 19L
1,654 SR
Queue Stats
270W - 335L
1,345 Elo+
Party 1
Izanami
Izanami
Ynui
Izanami
Level 16
God Stats
14W - 4L
1,828 SR
Queue Stats
43W - 31L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Kosososia
Freya
10
0 / 4 / 0
6,161
411
568
7,632
2,383
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
deeementor
Athena
9
0 / 3 / 5
6,198
413
1,779
12,035
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
flowfkjsu
Neith
12
5 / 2 / 1
7,640
509
8,777
11,631
3,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
трепер
Nemesis
11
2 / 7 / 5
7,036
469
6,554
11,447
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 4 / 0
6,305
420
1,542
6,919
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
3 / 5 / 4
7,347
490
8,753
8,645
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Kintzel
Arachne
13
6 / 0 / 2
8,423
562
3,705
8,118
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Stoutgatjie
Morgan Le Fay
14
0 / 1 / 2
8,101
540
2,358
4,342
1,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 1
9,381
625
4,521
7,189
3,381
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ynui
Izanami
14
4 / 3 / 4
8,786
586
10,518
7,587
1,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
20
20
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
5
4
1
W
Arachne
Kintzel
Arachne
6
0
2
7
L
Freya
Kosososia
Freya
0
4
0
0
W
Morgan Le Fay
Stoutgatjie
Morgan Le Fay
0
1
2
1
W
7
0
1
7.5
W
Izanami
Ynui
Izanami
4
3
4
2
L
Athena
deeementor
Athena
0
3
5
0.83
L
Neith
flowfkjsu
Neith
5
2
1
2.75
L
Nemesis
трепер
Nemesis
2
7
5
0.64
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,220
Damage
29,855
49,664
Taken
35,881
18,716
Mitigated
13,688
10,097
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
8,753
1,477
0
1,470
8,645
2,068
330
921
7,719
24,364
0
W
Arachne
Kintzel
Arachne
3,705
2,849
0
3,822
8,118
4,663
665
0
8,118
0
59,450
L
Freya
Kosososia
Freya
568
223
0
1,223
7,632
2,383
0
1,930
5,702
22,681
0
W
Morgan Le Fay
Stoutgatjie
Morgan Le Fay
2,358
280
0
1,887
4,342
1,593
2,069
0
4,342
39,399
0
W
4,521
1,075
0
3,413
7,189
3,381
2,316
620
6,569
50,529
0
W
Izanami
Ynui
Izanami
10,518
6,703
0
1,710
7,587
1,983
1,093
867
6,720
0
54,153
L
Athena
deeementor
Athena
1,779
625
0
697
12,035
6,478
0
5,133
6,902
7,349
0
L
Neith
flowfkjsu
Neith
8,777
5,165
0
7,239
11,631
3,533
0
3,769
7,862
0
56,729
L
Nemesis
трепер
Nemesis
6,554
4,048
0
260
11,447
4,329
0
3,001
8,446
0
46,752
L
1,542
223
0
678
6,919
1,993
302
2,249
4,670
0
14,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
42,038
244
Minions Killed
399
0
Camps Cleared
0
1,386,003
Distance Traveled
1,385,319
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,347
490
23
2
0
294,264
5
W
Arachne
8,423
562
93
6
0
298,186
4
L
Freya
6,161
411
46
3
0
273,961
2
W
Morgan Le Fay
8,101
540
67
4
0
261,195
1
W
Sol
9,381
625
94
6
0
253,490
0
W
Izanami
8,786
586
122
8
0
278,184
0
L
Athena
6,198
413
14
1
0
309,377
10
L
Neith
7,640
509
89
6
0
261,649
0
L
Nemesis
7,036
469
64
4
0
280,459
1
L
Tsukuyomi
6,305
420
31
2
0
260,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role