Player Matchup

Fenrir
Fenrir
Suspiciously Pr
Fenrir
Level 34
God Stats
2W - 9L
1,357 SR
Queue Stats
194W - 216L
1,284 Elo+
Solo
Chernobog
Chernobog
TrapWolfKOS
Chernobog
Level 82
God Stats
1W - 2L
1,322 SR
Queue Stats
159W - 171L
1,369 Elo+
Solo
Danzaburou
Danzaburou
benjytv
Danzaburou
Level 46
God Stats
7W - 3L
1,393 SR
Queue Stats
209W - 261L
1,426 Elo+
Solo
Nike
Nike
chavo_de_Rommel
Nike
Level 101
God Stats
3W - 1L
1,615 SR
Queue Stats
22W - 28L
1,387 Elo+
Solo
Vulcan
Vulcan
silverxlucas
Vulcan
Level 89
God Stats
6W - 7L
1,426 SR
Queue Stats
158W - 208L
1,388 Elo+
Solo
Team Averages
Level 70
1,423 SR
1,371 Elo+

VS

Team Averages
Level 75
1,470 SR
1,407 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
KRTL-JostinFN
Bakasura
Level 22
God Stats
3W - 2L
1,404 SR
Queue Stats
37W - 31L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
Nalgas-Calurosas
Kukulkan
Level 55
God Stats
31W - 23L
1,482 SR
Queue Stats
234W - 260L
1,354 Elo+
Party 1
Khepri
Khepri
XamTic13
Khepri
Level 48
God Stats
3W - 4L
1,237 SR
Queue Stats
210W - 251L
1,317 Elo+
Solo
Baron Samedi
Baron Samedi
mclovinwixx
Baron Samedi
Level 145
God Stats
36W - 22L
1,727 SR
Queue Stats
600W - 578L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 4
8,332
417
7,431
17,249
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
TrapWolfKOS
Chernobog
15
0 / 7 / 2
9,126
456
5,743
16,025
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
benjytv
Danzaburou
17
3 / 4 / 5
10,572
529
11,193
13,656
5,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 7 / 0
8,861
443
6,042
20,524
11,852
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
16
10 / 4 / 0
10,702
535
19,848
12,579
5,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
5 / 3 / 4
10,838
542
10,900
12,732
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
KRTL-JostinFN
Bakasura
16
6 / 5 / 3
10,422
521
9,431
16,760
9,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 6 / 4
10,389
519
11,042
12,504
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
XamTic13
Khepri
15
3 / 4 / 4
9,283
464
6,032
15,518
11,454
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
mclovinwixx
Baron Samedi
20
10 / 1 / 4
12,414
621
21,174
16,221
10,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
19
Kills
27
27
Deaths
19
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
3
4
2.33
W
Bakasura
KRTL-JostinFN
Bakasura
6
5
3
1.5
W
3
6
4
0.83
L
4
5
4
1.2
L
Chernobog
TrapWolfKOS
Chernobog
0
7
2
0.14
W
Khepri
XamTic13
Khepri
3
4
4
1.25
L
Danzaburou
benjytv
Danzaburou
3
4
5
1.38
L
2
7
0
0.29
W
Baron Samedi
mclovinwixx
Baron Samedi
10
1
4
12
L
Vulcan
10
4
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,257
Damage
58,579
80,033
Taken
73,735
37,418
Mitigated
40,792
15,198
Healing
20,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,900
4,199
0
3,204
12,732
4,618
1,532
2,788
9,944
0
70,091
W
Bakasura
KRTL-JostinFN
Bakasura
9,431
7,602
740
2,813
16,760
9,497
1,034
5,731
11,029
0
46,841
W
11,042
961
831
2,789
12,504
4,562
1,461
7,633
4,871
62,003
0
L
7,431
2,496
0
3,692
17,249
8,411
252
5,088
12,036
0
19,661
L
Chernobog
TrapWolfKOS
Chernobog
5,743
2,851
0
2,137
16,025
6,299
1,080
7,886
8,084
0
68,557
W
Khepri
XamTic13
Khepri
6,032
1,566
193
2,173
15,518
11,454
126
4,022
11,496
38,517
0
L
Danzaburou
benjytv
Danzaburou
11,193
4,901
0
2,321
13,656
5,178
0
5,015
8,641
0
67,223
L
6,042
396
146
3,321
20,524
11,852
184
12,918
7,573
0
50,032
W
Baron Samedi
mclovinwixx
Baron Samedi
21,174
929
0
8,160
16,221
10,661
2,243
0
16,221
81,590
0
L
Vulcan
19,848
7,339
0
3,581
12,579
5,678
536
7,328
5,190
75,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,593
Gold Earned
53,346
484
Minions Killed
511
0
Camps Cleared
0
1,689,356
Distance Traveled
1,851,412
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,838
542
102
5
0
348,593
1
W
Bakasura
10,422
521
71
4
0
436,309
0
W
Kukulkan
10,389
519
138
7
0
331,822
2
L
Fenrir
8,332
417
35
2
0
303,672
7
L
Chernobog
9,126
456
126
6
0
331,908
0
W
Khepri
9,283
464
61
3
0
400,693
2
L
Danzaburou
10,572
529
105
5
0
350,580
1
L
Nike
8,861
443
90
5
0
334,594
0
W
Baron Samedi
12,414
621
139
7
0
333,995
1
L
Vulcan
10,702
535
128
6
0
368,602
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role