Player Matchup

Heimdallr
Heimdallr
EternalRose09
Heimdallr
Level 28
God Stats
53W - 42L
1,512 SR
Queue Stats
85W - 83L
1,436 Elo+
Solo
Persephone
Persephone
Naielle
Persephone
Level 27
God Stats
7W - 13L
1,402 SR
Queue Stats
67W - 62L
1,366 Elo+
Solo
Kali
Kali
chaaald
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,676 Elo+
Solo
Horus
Horus
lvl2lentil
Horus
Level 15
God Stats
2W - 1L
1,715 SR
Queue Stats
8W - 10L
1,349 Elo+
Solo
Sun Wukong
Sun Wukong
踏平美国
Sun Wukong
Level 28
God Stats
42W - 55L
1,433 SR
Queue Stats
76W - 93L
1,387 Elo+
Solo
Team Averages
Level 20
1,512 SR
1,443 Elo+

VS

Team Averages
Level 21
1,571 SR
1,476 Elo+
Charybdis
Charybdis
BigChoongus
Charybdis
Level 28
God Stats
3W - 0L
1,758 SR
Queue Stats
147W - 165L
1,492 Elo+
Solo
Sylvanus
Sylvanus
Dementender
Sylvanus
Level 16
God Stats
9W - 12L
1,425 SR
Queue Stats
17W - 23L
1,342 Elo+
Solo
Sol
Sol
Pototohead420
Sol
Level 18
God Stats
6W - 3L
1,595 SR
Queue Stats
31W - 28L
1,507 Elo+
Solo
Hercules
Hercules
TolietHead
Hercules
Level 27
God Stats
24W - 26L
1,578 SR
Queue Stats
71W - 68L
1,493 Elo+
Solo
Serqet
Serqet
liquidnano
Serqet
Level 15
God Stats
6W - 6L
1,500 SR
Queue Stats
212W - 146L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EternalRose09
Heimdallr
11
3 / 6 / 0
7,145
510
9,254
11,067
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Naielle
Persephone
11
0 / 4 / 0
6,550
468
6,882
7,775
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
chaaald
Kali
11
0 / 6 / 0
6,616
473
4,628
11,179
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
10
0 / 1 / 1
6,312
451
1,959
10,838
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
踏平美国
Sun Wukong
12
1 / 4 / 0
7,077
506
4,840
8,069
3,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigChoongus
Charybdis
12
1 / 2 / 4
7,015
501
5,447
6,704
1,872
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Dementender
Sylvanus
11
3 / 1 / 3
7,230
516
7,078
12,045
9,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 0 / 3
8,832
631
9,609
11,465
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
TolietHead
Hercules
13
3 / 0 / 7
7,668
548
6,124
8,141
9,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serqet
liquidnano
Serqet
15
8 / 1 / 3
9,202
657
6,137
9,095
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
4
Kills
21
21
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BigChoongus
Charybdis
1
2
4
1.5
W
Sylvanus
Dementender
Sylvanus
3
1
3
4.5
L
Heimdallr
EternalRose09
Heimdallr
3
6
0
0.5
L
Persephone
Naielle
Persephone
0
4
0
0
W
6
0
3
7.5
W
Hercules
TolietHead
Hercules
3
0
7
6.5
L
Kali
chaaald
Kali
0
6
0
0
W
Serqet
liquidnano
Serqet
8
1
3
9.5
L
Horus
0
1
1
0.5
L
Sun Wukong
踏平美国
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,563
Damage
34,395
48,928
Taken
47,450
20,597
Mitigated
29,684
14,070
Healing
21,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BigChoongus
Charybdis
5,447
3,630
0
2,332
6,704
1,872
234
0
6,704
0
37,457
W
Sylvanus
Dementender
Sylvanus
7,078
2,986
2,610
4,448
12,045
9,972
0
1,996
9,957
23,034
0
L
Heimdallr
EternalRose09
Heimdallr
9,254
5,605
0
2,682
11,067
3,743
700
4,415
6,500
0
47,777
L
Persephone
Naielle
Persephone
6,882
726
0
1,874
7,775
2,171
0
4,569
3,202
34,031
0
W
9,609
3,038
0
7,968
11,465
3,266
1,319
3,916
7,381
68,711
0
W
Hercules
TolietHead
Hercules
6,124
2,663
0
3,473
8,141
9,489
0
572
7,528
0
26,272
L
Kali
chaaald
Kali
4,628
1,545
0
2,673
11,179
4,985
0
2,520
8,569
0
42,735
W
Serqet
liquidnano
Serqet
6,137
2,166
0
775
9,095
5,085
0
79
8,998
593
62,245
L
Horus
1,959
314
454
3,871
10,838
6,283
28
4,430
6,408
0
6,251
L
Sun Wukong
踏平美国
Sun Wukong
4,840
1,170
0
2,516
8,069
3,415
792
865
6,925
0
28,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,700
Gold Earned
39,947
307
Minions Killed
370
0
Camps Cleared
0
1,328,815
Distance Traveled
1,380,505
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,015
501
59
4
0
283,129
8
W
Sylvanus
7,230
516
36
3
0
270,597
4
L
Heimdallr
7,145
510
90
6
0
231,928
0
L
Persephone
6,550
468
67
5
0
275,936
2
W
Sol
8,832
631
116
8
0
244,016
2
W
Hercules
7,668
548
46
3
0
280,376
0
L
Kali
6,616
473
82
6
0
249,513
0
W
Serqet
9,202
657
113
8
0
302,387
6
L
Horus
6,312
451
6
0
0
277,212
7
L
Sun Wukong
7,077
506
62
4
0
294,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role