Player Matchup

Baron Samedi
Baron Samedi
Da_-Berserker
Baron Samedi
Level 101
God Stats
20W - 8L
1,686 SR
Queue Stats
279W - 154L
1,701 Elo+
Party 1
Chaac
Chaac
Slayer93-_-
Chaac
Level 107
God Stats
7W - 2L
1,757 SR
Queue Stats
554W - 269L
1,713 Elo+
Party 1
Ymir
Ymir
mikemat2012
Ymir
Level 17
God Stats
5W - 2L
1,807 SR
Queue Stats
30W - 10L
1,714 Elo+
Party 1
Team Averages
Level 75
1,750 SR
1,709 Elo+

VS

Team Averages
Level 28
1,374 SR
1,243 Elo+
Chaac
Chaac
YannisR94
Chaac
Level 16
God Stats
5W - 11L
1,212 SR
Queue Stats
47W - 80L
1,199 Elo+
Party 2
Anubis
Anubis
cheddy-94
Anubis
Level 46
God Stats
0W - 3L
1,484 SR
Queue Stats
170W - 262L
1,280 Elo+
Party 2
Tsukuyomi
Tsukuyomi
yanis-la-puenta
Tsukuyomi
Level 21
God Stats
12W - 16L
1,426 SR
Queue Stats
37W - 61L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Da_-Berserker
Baron Samedi
13
10 / 0 / 7
9,799
817
15,451
10,870
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 1 / 15
8,642
720
13,007
15,144
18,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 13
9,461
788
6,353
11,922
13,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
YannisR94
Chaac
10
0 / 6 / 2
6,620
552
2,320
15,391
11,786
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
cheddy-94
Anubis
10
1 / 5 / 1
6,914
576
9,492
9,747
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
yanis-la-puenta
Tsukuyomi
10
1 / 7 / 1
6,844
570
5,181
13,899
4,766
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
18
Kills
2
2
Deaths
18
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Da_-Berserker
Baron Samedi
10
0
7
13.5
W
3
1
15
10.5
L
Chaac
YannisR94
Chaac
0
6
2
0.17
L
Anubis
cheddy-94
Anubis
1
5
1
0.3
W
5
1
13
11.5
L
Tsukuyomi
yanis-la-puenta
Tsukuyomi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,811
Damage
16,993
37,936
Taken
39,037
36,685
Mitigated
20,987
19,873
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Da_-Berserker
Baron Samedi
15,451
596
4,442
7,030
10,870
5,424
138
1,958
8,912
36,250
0
W
13,007
1,372
0
7,533
15,144
18,028
455
3,067
12,077
0
28,522
L
Chaac
YannisR94
Chaac
2,320
386
360
2,868
15,391
11,786
0
8,747
6,215
0
7,012
L
Anubis
cheddy-94
Anubis
9,492
37
125
1,222
9,747
4,435
0
5,489
3,796
27,489
0
W
6,353
1,293
0
868
11,922
13,233
245
4,719
7,203
12,788
0
L
Tsukuyomi
yanis-la-puenta
Tsukuyomi
5,181
1,663
0
111
13,899
4,766
0
7,778
5,655
0
18,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
20,378
101
Minions Killed
75
5
Camps Cleared
3
691,085
Distance Traveled
616,466
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,799
817
45
4
2
229,678
3
W
Chaac
8,642
720
33
3
1
235,204
2
L
Chaac
6,620
552
8
1
0
196,151
0
L
Anubis
6,914
576
36
3
2
212,518
3
W
Ymir
9,461
788
23
2
2
226,203
3
L
Tsukuyomi
6,844
570
31
3
1
207,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role