Player Matchup

Scylla
Scylla
Calum Gamefreak
Scylla
Level 49
God Stats
4W - 22L
1,069 SR
Queue Stats
184W - 238L
1,344 Elo+
Party 2
Hades
Hades
justaking063
Hades
Level 13
God Stats
3W - 5L
1,592 SR
Queue Stats
6W - 15L
1,483 Elo+
Solo
Nike
Nike
twokos
Nike
Level 49
God Stats
20W - 18L
1,506 SR
Queue Stats
304W - 352L
1,390 Elo+
Party 2
Team Averages
Level 37
1,389 SR
1,406 Elo+

VS

Team Averages
Level 65
1,678 SR
1,543 Elo+
Nemesis
Nemesis
CONUNDRUM216
Nemesis
Level 120
God Stats
5W - 1L
1,607 SR
Queue Stats
564W - 778L
1,256 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MASSlVE Dwarf
Morgan Le Fay
Level 14
God Stats
11W - 3L
1,811 SR
Queue Stats
26W - 6L
1,826 Elo+
Party 1
Chaac
Chaac
Secondaary
Chaac
Level 60
God Stats
29W - 24L
1,616 SR
Queue Stats
198W - 159L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
10,329
608
14,302
13,868
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 9 / 1
9,971
587
12,366
16,840
11,228
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
twokos
Nike
14
2 / 3 / 3
10,855
639
7,701
26,714
16,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CONUNDRUM216
Nemesis
14
4 / 5 / 10
11,061
651
8,559
17,474
12,843
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
MASSlVE Dwarf
Morgan Le Fay
16
7 / 0 / 10
12,236
720
22,401
11,314
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
15
8 / 2 / 9
12,122
713
16,998
24,975
20,487
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
19
19
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CONUNDRUM216
Nemesis
4
5
10
1.8
L
2
7
4
0.57
W
Morgan Le Fay
MASSlVE Dwarf
Morgan Le Fay
7
0
10
12
W
Chaac
8
2
9
6.25
L
3
9
1
0.39
L
Nike
twokos
Nike
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,369
Damage
47,958
57,422
Taken
53,763
31,728
Mitigated
37,209
11,058
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CONUNDRUM216
Nemesis
8,559
1,646
914
2,986
17,474
12,843
775
7,168
9,908
0
29,688
L
14,302
374
0
1,016
13,868
4,349
0
5,876
7,992
37,934
0
W
Morgan Le Fay
MASSlVE Dwarf
Morgan Le Fay
22,401
2,665
236
5,371
11,314
3,879
717
6,854
4,328
58,987
0
W
Chaac
16,998
2,000
0
8,934
24,975
20,487
328
11,894
11,975
2,336
45,808
L
12,366
598
270
2,553
16,840
11,228
0
8,204
8,636
23,627
0
L
Nike
twokos
Nike
7,701
491
0
7,219
26,714
16,151
0
9,525
17,189
0
41,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
35,419
142
Minions Killed
193
4
Camps Cleared
6
869,882
Distance Traveled
978,369
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,061
651
36
2
2
325,794
3
L
Scylla
10,329
608
45
3
2
310,465
1
W
Morgan Le Fay
12,236
720
74
4
2
325,891
4
W
Chaac
12,122
713
83
5
2
326,684
2
L
Hades
9,971
587
32
2
1
238,817
1
L
Nike
10,855
639
65
4
1
320,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role