Player Matchup

Ares
Ares
Saitot000
Ares
Level 36
God Stats
4W - 3L
1,551 SR
Queue Stats
5W - 5L
1,328 Elo+
Party 1
Merlin
Merlin
TweakMeh
Merlin
Level 29
God Stats
62W - 82L
1,629 SR
Queue Stats
89W - 104L
1,575 Elo+
Solo
Chernobog
Chernobog
latentti_dan
Chernobog
Level 20
God Stats
1W - 5L
1,377 SR
Queue Stats
43W - 59L
1,395 Elo+
Solo
Fenrir
Fenrir
lonnydu91150
Fenrir
Level 5
God Stats
0W - 2L
1,253 SR
Queue Stats
10W - 11L
1,334 Elo+
Party 1
Scylla
Scylla
montaedidit
Scylla
Level 16
God Stats
3W - 7L
1,295 SR
Queue Stats
5W - 11L
1,333 Elo+
Solo
Team Averages
Level 21
1,421 SR
1,393 Elo+

VS

Team Averages
Level 24
1,407 SR
1,418 Elo+
Amaterasu
Amaterasu
GMC_OnlyCake
Amaterasu
Level 28
God Stats
2W - 1L
1,471 SR
Queue Stats
221W - 244L
1,370 Elo+
Party 2
Agni
Agni
IRunUI
Agni
Level 27
God Stats
3W - 5L
1,457 SR
Queue Stats
63W - 75L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Ki7yoso
Cthulhu
Level 26
God Stats
2W - 3L
1,211 SR
Queue Stats
175W - 198L
1,386 Elo+
Party 2
Chiron
Chiron
Maik-39
Chiron
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Bakasura
Bakasura
TheRoyalMut
Bakasura
Level 29
God Stats
5W - 5L
1,399 SR
Queue Stats
95W - 113L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 6 / 1
10,431
454
5,816
21,719
19,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
TweakMeh
Merlin
17
1 / 8 / 3
10,813
470
11,997
14,206
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
latentti_dan
Chernobog
12
0 / 9 / 1
7,939
345
2,989
18,423
8,575
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
8
0 / 10 / 0
7,016
305
4,205
13,781
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
0 / 15 / 3
7,710
335
2,842
23,136
5,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GMC_OnlyCake
Amaterasu
17
8 / 0 / 7
12,107
526
9,791
18,466
17,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
IRunUI
Agni
19
11 / 4 / 13
13,840
602
16,459
13,958
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Ki7yoso
Cthulhu
15
3 / 0 / 14
11,276
490
7,510
11,736
9,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
Maik-39
Chiron
20
6 / 2 / 6
13,986
608
16,131
17,221
6,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
TheRoyalMut
Bakasura
20
20 / 1 / 9
14,570
633
23,291
17,228
8,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
97
5
Kills
48
48
Deaths
7
8
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
GMC_OnlyCake
Amaterasu
8
0
7
11.5
W
Agni
IRunUI
Agni
11
4
13
4.38
W
Cthulhu
Ki7yoso
Cthulhu
3
0
14
10
W
Chiron
Maik-39
Chiron
6
2
6
4.5
L
Ares
4
6
1
0.75
W
Bakasura
TheRoyalMut
Bakasura
20
1
9
24.5
L
Merlin
TweakMeh
Merlin
1
8
3
0.31
L
Chernobog
latentti_dan
Chernobog
0
9
1
0.06
L
Fenrir
0
10
0
0
L
Scylla
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,849
Damage
73,182
91,265
Taken
78,609
42,446
Mitigated
48,043
6,487
Healing
25,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
GMC_OnlyCake
Amaterasu
9,791
4,257
242
4,842
18,466
17,565
2,622
4,214
14,252
0
53,989
W
Agni
IRunUI
Agni
16,459
884
0
3,788
13,958
5,450
6,087
4,646
9,312
87,232
0
W
Cthulhu
Ki7yoso
Cthulhu
7,510
408
584
1,222
11,736
9,653
1,779
5,120
6,616
23,022
0
W
Chiron
Maik-39
Chiron
16,131
2,769
854
9,474
17,221
6,697
5,096
6,474
10,747
0
124,034
L
Ares
5,816
317
0
800
21,719
19,075
302
6,851
14,085
24,784
0
W
Bakasura
TheRoyalMut
Bakasura
23,291
17,603
0
4,185
17,228
8,678
1,169
5,058
12,170
0
109,750
L
Merlin
TweakMeh
Merlin
11,997
145
153
3,177
14,206
4,894
50
4,165
9,823
80,655
0
L
Chernobog
latentti_dan
Chernobog
2,989
1,682
335
213
18,423
8,575
54
2,822
14,971
0
32,160
L
Fenrir
4,205
536
0
579
13,781
4,491
190
3,650
9,767
0
21,909
L
Scylla
2,842
1,434
45
1,185
23,136
5,411
0
5,344
17,442
21,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,909
Gold Earned
65,779
290
Minions Killed
602
0
Camps Cleared
0
1,658,977
Distance Traveled
2,236,683
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,107
526
70
3
0
426,523
0
W
Agni
13,840
602
143
6
0
389,027
1
W
Cthulhu
11,276
490
44
2
0
443,553
2
W
Chiron
13,986
608
171
7
0
437,610
1
L
Ares
10,431
454
29
1
0
368,457
0
W
Bakasura
14,570
633
174
8
0
539,970
0
L
Merlin
10,813
470
128
6
0
370,636
0
L
Chernobog
7,939
345
64
3
0
279,786
0
L
Fenrir
7,016
305
31
1
0
289,153
0
L
Scylla
7,710
335
38
2
0
350,945
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role