Player Matchup

Ne Zha
Ne Zha
ELDER LEO
Ne Zha
Level 158
God Stats
130W - 135L
1,515 SR
Queue Stats
351W - 386L
1,495 Elo+
Solo
Hades
Hades
OnceUpon
Hades
Level 107
God Stats
2W - 0L
1,763 SR
Queue Stats
20W - 19L
1,585 Elo+
Solo
Mercury
Mercury
THE HEN123
Mercury
Level 154
God Stats
1W - 0L
1,487 SR
Queue Stats
19W - 16L
1,566 Elo+
Party 1
Neith
Neith
TaKa Pure
Neith
Level 156
God Stats
1W - 0L
1,784 SR
Queue Stats
17W - 17L
1,629 Elo+
Party 1
Team Averages
Level 144
1,637 SR
1,569 Elo+

VS

Team Averages
Level 114
1,523 SR
1,591 Elo+
Chang'e
Chang'e
BajsPoaPinne
Chang'e
Level 148
God Stats
1W - 1L
1,718 SR
Queue Stats
46W - 34L
1,708 Elo+
Solo
Fenrir
Fenrir
Ctack
Fenrir
Level 155
God Stats
1W - 1L
1,713 SR
Queue Stats
25W - 17L
1,608 Elo+
Solo
Ymir
Ymir
InfamousPMyt
Ymir
Level 28
God Stats
0W - 1L
1,349 SR
Queue Stats
6W - 6L
1,627 Elo+
Solo
Loki
Loki
Leeko-70
Loki
Level 123
God Stats
7W - 14L
1,313 SR
Queue Stats
343W - 430L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ELDER LEO
Ne Zha
12
0 / 0 / 0
9,600
600
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
OnceUpon
Hades
20
11 / 2 / 9
14,398
900
21,103
19,364
20,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
THE HEN123
Mercury
20
4 / 5 / 6
13,224
827
11,521
13,281
5,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
TaKa Pure
Neith
19
6 / 2 / 9
13,200
825
12,209
10,849
4,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BajsPoaPinne
Chang'e
18
2 / 7 / 4
11,852
741
12,470
15,294
6,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Ctack
Fenrir
19
4 / 5 / 0
12,404
775
6,249
18,100
18,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 4 / 1
10,944
684
2,524
12,042
5,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
16
3 / 5 / 3
10,752
672
7,561
12,604
3,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
21
Kills
9
9
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BajsPoaPinne
Chang'e
2
7
4
0.57
L
Fenrir
Ctack
Fenrir
4
5
0
0.8
W
Ne Zha
ELDER LEO
Ne Zha
0
0
0
0
L
0
4
1
0.13
L
Loki
3
5
3
0.9
W
Hades
OnceUpon
Hades
11
2
9
7.75
W
Mercury
THE HEN123
Mercury
4
5
6
1.4
W
Neith
TaKa Pure
Neith
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,833
Damage
28,804
43,494
Taken
58,040
30,262
Mitigated
34,106
11,633
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BajsPoaPinne
Chang'e
12,470
1,016
1,576
3,277
15,294
6,184
0
7,239
8,055
43,634
0
L
Fenrir
Ctack
Fenrir
6,249
957
0
1,701
18,100
18,306
84
5,468
12,632
1,180
38,387
W
Ne Zha
ELDER LEO
Ne Zha
0
0
0
0
0
0
0
0
0
0
391
L
2,524
51
0
1,927
12,042
5,888
513
4,546
7,496
46,890
0
L
Loki
7,561
1,562
0
76
12,604
3,728
0
4,419
8,185
0
27,494
W
Hades
OnceUpon
Hades
21,103
2,318
503
7,372
19,364
20,015
1,553
6,602
12,762
64,786
0
W
Mercury
THE HEN123
Mercury
11,521
8,297
0
1,334
13,281
5,507
1,922
5,447
7,834
0
47,406
W
Neith
TaKa Pure
Neith
12,209
4,411
0
2,424
10,849
4,740
6,394
3,808
7,041
0
58,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,422
Gold Earned
45,952
270
Minions Killed
266
14
Camps Cleared
13
918,611
Distance Traveled
951,699
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,852
741
74
5
3
245,770
0
L
Fenrir
12,404
775
62
4
2
268,301
7
W
Ne Zha
9,600
600
0
0
0
9,656
0
L
Ymir
10,944
684
91
6
5
205,779
1
L
Loki
10,752
672
39
2
3
231,849
1
W
Hades
14,398
900
102
6
4
298,707
3
W
Mercury
13,224
827
83
5
7
327,923
2
W
Neith
13,200
825
85
5
3
282,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role