Player Matchup

Bacchus
Bacchus
Vogiani
Bacchus
Level 77
God Stats
1W - 2L
1,122 SR
Queue Stats
3W - 5L
1,403 Elo+
Party 2
Anubis
Anubis
karamelomenosgr
Anubis
Level 19
God Stats
1W - 1L
1,804 SR
Queue Stats
5W - 9L
1,311 Elo+
Party 2
Amaterasu
Amaterasu
purovolimenos
Amaterasu
Level 5
God Stats
1W - 2L
1,415 SR
Queue Stats
1W - 5L
1,304 Elo+
Party 2
Team Averages
Level 34
1,447 SR
1,339 Elo+

VS

Team Averages
Level 65
1,497 SR
1,386 Elo+
Hun Batz
Hun Batz
Gregsterboy
Hun Batz
Level 67
God Stats
2W - 1L
1,748 SR
Queue Stats
6W - 7L
1,372 Elo+
Party 1
Merlin
Merlin
Pineals
Merlin
Level 8
God Stats
14W - 18L
1,229 SR
Queue Stats
46W - 46L
1,341 Elo+
Party 1
Sun Wukong
Sun Wukong
SloppySnipes
Sun Wukong
Level 120
God Stats
2W - 2L
1,515 SR
Queue Stats
85W - 94L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Vogiani
Bacchus
17
6 / 6 / 9
14,771
615
17,065
37,851
32,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 12 / 5
13,815
576
15,617
21,127
12,329
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
purovolimenos
Amaterasu
17
3 / 8 / 10
14,054
586
16,954
28,421
24,487
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gregsterboy
Hun Batz
16
3 / 8 / 11
13,992
583
12,314
17,684
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Pineals
Merlin
20
13 / 5 / 9
16,981
708
37,947
19,508
7,374
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
SloppySnipes
Sun Wukong
20
10 / 3 / 11
16,799
700
22,018
31,385
19,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
14
Kills
26
26
Deaths
16
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Gregsterboy
Hun Batz
3
8
11
1.06
W
Merlin
Pineals
Merlin
13
5
9
3.5
W
Sun Wukong
SloppySnipes
Sun Wukong
10
3
11
5.17
L
Bacchus
Vogiani
Bacchus
6
6
9
1.75
L
5
12
5
0.63
L
Amaterasu
purovolimenos
Amaterasu
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,636
Damage
72,279
87,399
Taken
68,577
69,734
Mitigated
32,393
16,113
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Gregsterboy
Hun Batz
12,314
2,380
0
3,581
17,684
5,476
93
10,879
6,805
0
37,348
W
Merlin
Pineals
Merlin
37,947
1,540
616
4,109
19,508
7,374
899
8,597
10,911
89,129
0
W
Sun Wukong
SloppySnipes
Sun Wukong
22,018
6,163
0
13,258
31,385
19,543
995
13,958
17,427
0
71,806
L
Bacchus
Vogiani
Bacchus
17,065
2,312
0
7,919
37,851
32,918
77
16,269
21,582
38,472
0
L
15,617
698
0
3,168
21,127
12,329
686
7,842
13,285
70,680
0
L
Amaterasu
purovolimenos
Amaterasu
16,954
7,482
0
5,026
28,421
24,487
405
14,807
13,614
0
43,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,640
Gold Earned
47,772
205
Minions Killed
236
5
Camps Cleared
15
1,139,855
Distance Traveled
1,219,553
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,992
583
37
2
4
350,297
3
W
Merlin
16,981
708
96
4
6
402,699
5
W
Sun Wukong
16,799
700
103
4
5
466,557
3
L
Bacchus
14,771
615
30
1
1
380,606
1
L
Anubis
13,815
576
106
4
1
325,980
4
L
Amaterasu
14,054
586
69
3
3
433,269
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role