Player Matchup

Hera
Hera
Blayde17
Hera
Level 121
God Stats
7W - 11L
1,500 SR
Queue Stats
401W - 451L
1,461 Elo+
Solo
Ares
Ares
LenhadorTzudo
Ares
Level 42
God Stats
0W - 2L
1,335 SR
Queue Stats
109W - 134L
1,397 Elo+
Solo
Thor
Thor
Loganw19
Thor
Level 81
God Stats
16W - 13L
1,451 SR
Queue Stats
478W - 527L
1,429 Elo+
Solo
Discordia
Discordia
SailorMoon2
Discordia
Level 47
God Stats
0W - 2L
1,695 SR
Queue Stats
9W - 17L
1,384 Elo+
Solo
Skadi
Skadi
TheKnightBR2818
Skadi
Level 68
God Stats
3W - 8L
1,326 SR
Queue Stats
541W - 577L
1,450 Elo+
Solo
Team Averages
Level 72
1,461 SR
1,424 Elo+

VS

Team Averages
Level 75
1,427 SR
1,457 Elo+
Chronos
Chronos
CauaFL3496
Chronos
Level 21
God Stats
3W - 4L
1,378 SR
Queue Stats
36W - 29L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Dell xd823
Cthulhu
Level 67
God Stats
18W - 36L
1,329 SR
Queue Stats
457W - 553L
1,476 Elo+
Party 1
Artemis
Artemis
N1VL3K
Artemis
Level 96
God Stats
1W - 1L
1,235 SR
Queue Stats
92W - 82L
1,411 Elo+
Solo
Sylvanus
Sylvanus
Wilson_nueve
Sylvanus
Level 95
God Stats
6W - 4L
1,655 SR
Queue Stats
241W - 236L
1,467 Elo+
Solo
Bakasura
Bakasura
xBaDxGiLz
Bakasura
Level 96
God Stats
33W - 39L
1,539 SR
Queue Stats
122W - 151L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 1 / 1
5,806
528
3,387
5,662
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 1
5,162
469
2,049
8,489
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
9
1 / 2 / 1
5,773
525
2,805
7,032
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
SailorMoon2
Discordia
10
1 / 1 / 0
5,778
525
3,556
2,896
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,387
490
4,872
6,925
1,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CauaFL3496
Chronos
12
3 / 1 / 4
7,140
649
4,805
4,853
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Dell xd823
Cthulhu
9
1 / 0 / 7
6,229
566
2,956
5,973
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
N1VL3K
Artemis
10
0 / 1 / 3
6,099
554
3,776
5,270
1,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Wilson_nueve
Sylvanus
12
1 / 1 / 1
6,943
631
3,939
8,861
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
xBaDxGiLz
Bakasura
13
5 / 0 / 2
7,358
669
4,621
5,786
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
10
10
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
0
1
1
0.5
W
Chronos
CauaFL3496
Chronos
3
1
4
5
W
Cthulhu
Dell xd823
Cthulhu
1
0
7
4.5
L
0
3
1
0.17
L
Thor
1
2
1
0.75
W
Artemis
N1VL3K
Artemis
0
1
3
1.5
L
Discordia
SailorMoon2
Discordia
1
1
0
1
L
1
3
0
0.33
W
Sylvanus
Wilson_nueve
Sylvanus
1
1
1
1.5
W
Bakasura
xBaDxGiLz
Bakasura
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,669
Damage
20,097
31,004
Taken
30,743
10,885
Mitigated
16,157
8,000
Healing
14,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
3,387
1,345
33
2,165
5,662
1,765
10
3,312
2,350
31,480
0
W
Chronos
CauaFL3496
Chronos
4,805
2,431
0
2,730
4,853
1,747
2,403
2,585
2,268
39,111
0
W
Cthulhu
Dell xd823
Cthulhu
2,956
164
127
2,192
5,973
4,004
565
620
5,353
16,454
0
L
2,049
251
0
1,356
8,489
4,153
0
2,222
5,837
11,717
0
L
Thor
2,805
302
0
2,018
7,032
2,153
296
2,721
4,246
0
27,303
W
Artemis
N1VL3K
Artemis
3,776
1,153
0
2,102
5,270
1,397
732
1,061
4,209
0
33,408
L
Discordia
SailorMoon2
Discordia
3,556
328
0
803
2,896
845
160
1,473
1,302
27,442
0
L
4,872
2,146
0
1,625
6,925
1,969
0
1,538
5,171
0
35,141
W
Sylvanus
Wilson_nueve
Sylvanus
3,939
1,099
42
4,588
8,861
6,393
1,025
3,617
5,244
30,304
7,897
W
Bakasura
xBaDxGiLz
Bakasura
4,621
2,363
0
2,898
5,786
2,616
403
1,267
4,519
0
39,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,906
Gold Earned
33,769
267
Minions Killed
342
0
Camps Cleared
0
996,702
Distance Traveled
1,024,486
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,806
528
67
6
0
205,864
4
W
Chronos
7,140
649
66
6
0
191,799
0
W
Cthulhu
6,229
566
32
3
0
208,389
0
L
Ares
5,162
469
27
2
0
198,231
4
L
Thor
5,773
525
64
6
0
210,224
4
W
Artemis
6,099
554
72
7
0
189,572
0
L
Discordia
5,778
525
53
5
0
196,079
3
L
Skadi
5,387
490
56
5
0
186,304
1
W
Sylvanus
6,943
631
72
7
0
193,637
3
W
Bakasura
7,358
669
100
9
0
241,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role