Player Matchup

Sun Wukong
Sun Wukong
Bazingarai
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
Gla026
Cthulhu
Level 6
God Stats
1W - 2L
1,397 SR
Queue Stats
1W - 3L
1,343 Elo+
Party 2
Mercury
Mercury
Mcmuq
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,420 Elo+
Party 2
Odin
Odin
dyonl
Odin
Level 13
God Stats
3W - 1L
1,877 SR
Queue Stats
17W - 21L
1,407 Elo+
Solo
Ullr
Ullr
goldlego19
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,555 SR
1,418 Elo+

VS

Team Averages
Level 26
1,490 SR
1,547 Elo+
Nu Wa
Nu Wa
DisneyBabes
Nu Wa
Level 27
God Stats
1W - 3L
1,575 SR
Queue Stats
23W - 17L
1,511 Elo+
Party 1
Athena
Athena
Radkof
Athena
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,539 Elo+
Solo
Tiamat
Tiamat
Ragnarrr98
Tiamat
Level 42
God Stats
7W - 3L
1,680 SR
Queue Stats
81W - 63L
1,552 Elo+
Party 1
Baba Yaga
Baba Yaga
Report23
Baba Yaga
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,672 Elo+
Party 1
Da Ji
Da Ji
pazo1217
Da Ji
Level 24
God Stats
1W - 3L
1,193 SR
Queue Stats
9W - 11L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bazingarai
Sun Wukong
16
0 / 8 / 1
9,480
790
10,511
30,640
13,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Gla026
Cthulhu
16
3 / 7 / 0
11,071
923
14,655
28,685
31,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
Mcmuq
Mercury
15
1 / 8 / 0
9,493
791
2,984
11,985
3,956
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
dyonl
Odin
17
1 / 5 / 3
10,614
885
10,132
21,164
22,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 16 / 2
10,158
847
13,145
28,619
8,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 30
12,590
1,049
27,792
7,991
3,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Radkof
Athena
19
5 / 2 / 26
12,090
1,008
11,771
18,421
20,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Ragnarrr98
Tiamat
20
11 / 0 / 25
13,268
1,106
29,185
8,870
8,355
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
Report23
Baba Yaga
20
12 / 1 / 25
12,909
1,076
28,743
11,704
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
pazo1217
Da Ji
19
8 / 1 / 20
12,141
1,012
16,237
10,849
5,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
170
5
Kills
44
44
Deaths
5
6
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bazingarai
Sun Wukong
0
8
1
0.06
W
8
1
30
23
L
Cthulhu
Gla026
Cthulhu
3
7
0
0.43
L
Mercury
Mcmuq
Mercury
1
8
0
0.13
W
Athena
Radkof
Athena
5
2
26
9
W
Tiamat
Ragnarrr98
Tiamat
11
0
25
23.5
W
Baba Yaga
Report23
Baba Yaga
12
1
25
24.5
L
Odin
dyonl
Odin
1
5
3
0.5
L
0
16
2
0.06
W
Da Ji
pazo1217
Da Ji
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,427
Damage
113,728
121,093
Taken
57,835
80,796
Mitigated
43,383
6,702
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bazingarai
Sun Wukong
10,511
2,179
392
3,852
30,640
13,829
0
26,739
3,901
305
23,594
W
27,792
8,066
0
494
7,991
3,606
0
2,832
5,159
57,556
0
L
Cthulhu
Gla026
Cthulhu
14,655
729
372
1,724
28,685
31,928
0
21,340
7,345
45,544
0
L
Mercury
Mcmuq
Mercury
2,984
1,376
0
0
11,985
3,956
0
9,350
2,635
0
9,432
W
Athena
Radkof
Athena
11,771
1,768
0
0
18,421
20,818
0
3,077
15,344
15,805
0
W
Tiamat
Ragnarrr98
Tiamat
29,185
1,491
298
3,471
8,870
8,355
0
2,817
6,053
55,737
0
W
Baba Yaga
Report23
Baba Yaga
28,743
1,067
0
2,256
11,704
5,065
0
3,775
7,089
38,509
0
L
Odin
dyonl
Odin
10,132
3,432
0
242
21,164
22,423
0
16,828
4,336
3,706
21,518
L
13,145
6,970
0
120
28,619
8,660
0
23,234
5,385
0
41,598
W
Da Ji
pazo1217
Da Ji
16,237
2,821
0
197
10,849
5,539
0
3,500
7,349
0
24,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,816
Gold Earned
62,998
171
Minions Killed
178
4
Camps Cleared
4
1,012,025
Distance Traveled
1,173,472
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,480
790
17
1
1
222,754
1
W
Nu Wa
12,590
1,049
60
5
1
205,079
0
L
Cthulhu
11,071
923
55
5
0
224,405
0
L
Mercury
9,493
791
14
1
0
132,659
1
W
Athena
12,090
1,008
9
1
1
250,746
0
W
Tiamat
13,268
1,106
58
5
2
259,725
1
W
Baba Yaga
12,909
1,076
23
2
0
252,319
0
L
Odin
10,614
885
31
3
3
250,488
1
L
Ullr
10,158
847
54
5
0
181,719
0
W
Da Ji
12,141
1,012
28
2
0
205,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role