Player Matchup

Raijin
Raijin
 
Raijin
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AZTEKACHINGON69
Medusa
Level 127
God Stats
4W - 3L
1,515 SR
Queue Stats
185W - 184L
1,441 Elo+
Solo
Jormungandr
Jormungandr
Supercheyboy5
Jormungandr
Level 15
God Stats
14W - 23L
1,253 SR
Queue Stats
30W - 46L
1,291 Elo+
Solo
Team Averages
Level 64
1,422 SR
1,411 Elo+

VS

Team Averages
Level 70
1,381 SR
1,206 Elo+
Hercules
Hercules
BabaYaga_Bulldog
Hercules
Level 7
God Stats
1W - 7L
1,255 SR
Queue Stats
1W - 9L
1,136 Elo+
Party 1
Fenrir
Fenrir
Codester_32
Fenrir
Level 84
God Stats
7W - 5L
1,613 SR
Queue Stats
180W - 293L
1,253 Elo+
Party 1
Sylvanus
Sylvanus
SvvaGGedOut
Sylvanus
Level 119
God Stats
27W - 34L
1,275 SR
Queue Stats
149W - 276L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 3 / 4
10,360
648
6,037
8,421
2,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 3
10,487
655
13,074
9,194
3,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Supercheyboy5
Jormungandr
14
3 / 0 / 4
10,540
659
13,152
10,631
8,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
8,163
510
354
9,355
4,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
14
3 / 2 / 3
9,689
606
5,602
13,647
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
SvvaGGedOut
Sylvanus
13
3 / 3 / 3
9,604
600
10,974
19,985
10,083
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
6
6
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
3
4
1.33
W
4
3
3
1.83
L
0
4
3
0.38
L
Fenrir
3
2
3
2.25
W
Jormungandr
Supercheyboy5
Jormungandr
3
0
4
5
L
Sylvanus
SvvaGGedOut
Sylvanus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,263
Damage
16,930
28,246
Taken
42,987
14,749
Mitigated
19,997
7,344
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,037
1,395
0
2,054
8,421
2,731
422
4,696
3,725
32,915
0
W
13,074
7,531
0
876
9,194
3,134
2,561
3,165
6,029
0
58,430
L
354
134
0
2,065
9,355
4,293
0
3,990
4,946
0
1,528
L
Fenrir
5,602
724
463
3,280
13,647
5,621
0
4,637
8,393
0
27,940
W
Jormungandr
Supercheyboy5
Jormungandr
13,152
2,660
998
3,416
10,631
8,884
142
4,237
6,394
34,710
0
L
Sylvanus
SvvaGGedOut
Sylvanus
10,974
1,001
1,043
7,045
19,985
10,083
0
9,373
10,070
33,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,387
Gold Earned
27,456
184
Minions Killed
99
11
Camps Cleared
2
830,572
Distance Traveled
746,638
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,360
648
59
4
7
268,183
2
W
Medusa
10,487
655
84
5
3
276,472
3
L
Hercules
8,163
510
3
0
0
189,605
0
L
Fenrir
9,689
606
53
3
1
324,059
10
W
Jormungandr
10,540
659
41
3
1
285,917
3
L
Sylvanus
9,604
600
43
3
1
232,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role