Player Matchup

Izanami
Izanami
Pototohead420
Izanami
Level 17
God Stats
4W - 1L
1,700 SR
Queue Stats
31W - 28L
1,495 Elo+
Solo
Hercules
Hercules
TolietHead
Hercules
Level 27
God Stats
24W - 26L
1,567 SR
Queue Stats
71W - 68L
1,483 Elo+
Solo
Nemesis
Nemesis
franckkurion489
Nemesis
Level 22
God Stats
8W - 8L
1,615 SR
Queue Stats
43W - 37L
1,543 Elo+
Solo
Raijin
Raijin
liquidnano
Raijin
Level 15
God Stats
9W - 5L
1,500 SR
Queue Stats
212W - 146L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
踏平美国
Sun Wukong
Level 28
God Stats
42W - 55L
1,422 SR
Queue Stats
76W - 93L
1,373 Elo+
Solo
Team Averages
Level 22
1,561 SR
1,478 Elo+

VS

Team Averages
Level 19
1,447 SR
1,461 Elo+
Hercules
Hercules
Gary4444
Hercules
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 32L
1,582 Elo+
Solo
Horus
Horus
Kodic69
Horus
Level 13
God Stats
0W - 2L
1,326 SR
Queue Stats
13W - 14L
1,481 Elo+
Party 1
Xbalanque
Xbalanque
Medemon
Xbalanque
Level 25
God Stats
0W - 2L
1,326 SR
Queue Stats
9W - 13L
1,455 Elo+
Party 1
Thor
Thor
RagiKaz
Thor
Level 8
God Stats
3W - 6L
1,583 SR
Queue Stats
10W - 15L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xIDGAFx
Morgan Le Fay
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 109L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
6 / 9 / 9
12,558
546
14,612
16,574
6,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
TolietHead
Hercules
19
8 / 0 / 8
12,851
559
12,662
12,385
15,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 1 / 5
14,333
623
11,104
14,238
6,890
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
liquidnano
Raijin
20
11 / 3 / 10
14,736
641
15,880
16,482
7,207
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
踏平美国
Sun Wukong
18
6 / 4 / 13
12,412
540
12,744
19,185
8,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gary4444
Hercules
17
0 / 5 / 0
9,945
432
3,988
15,848
10,580
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Horus
Kodic69
Horus
14
5 / 10 / 7
9,675
421
5,954
21,646
20,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Medemon
Xbalanque
15
7 / 12 / 3
11,051
480
20,142
21,864
8,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thor
RagiKaz
Thor
9
0 / 9 / 2
7,398
322
2,044
12,459
3,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
xIDGAFx
Morgan Le Fay
17
3 / 6 / 2
11,220
488
17,555
15,085
6,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
42
Kills
15
17
Deaths
42
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
Gary4444
Hercules
0
5
0
0
L
Horus
Kodic69
Horus
5
10
7
0.85
L
Xbalanque
Medemon
Xbalanque
7
12
3
0.71
W
Izanami
6
9
9
1.17
L
Thor
RagiKaz
Thor
0
9
2
0.11
W
Hercules
TolietHead
Hercules
8
0
8
12
W
11
1
5
13.5
W
Raijin
liquidnano
Raijin
11
3
10
5.33
L
Morgan Le Fay
xIDGAFx
Morgan Le Fay
3
6
2
0.67
W
Sun Wukong
踏平美国
Sun Wukong
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,002
Damage
49,683
78,864
Taken
86,902
43,821
Mitigated
49,555
26,882
Healing
12,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Gary4444
Hercules
3,988
864
0
2,816
15,848
10,580
0
3,158
12,598
7,654
45,021
L
Horus
Kodic69
Horus
5,954
2,047
1,299
3,397
21,646
20,613
35
3,084
18,444
624
13,643
L
Xbalanque
Medemon
Xbalanque
20,142
12,074
0
2,607
21,864
8,141
697
2,418
19,276
0
66,027
W
Izanami
14,612
8,010
0
2,512
16,574
6,028
2,083
1,760
14,750
0
114,974
L
Thor
RagiKaz
Thor
2,044
463
0
250
12,459
3,726
0
3,268
9,037
0
29,145
W
Hercules
TolietHead
Hercules
12,662
4,478
0
4,217
12,385
15,164
0
3,316
9,013
0
54,677
W
11,104
6,665
0
3,554
14,238
6,890
2,310
1,841
12,221
0
124,378
W
Raijin
liquidnano
Raijin
15,880
1,351
274
6,954
16,482
7,207
0
6,734
9,398
121,004
0
L
Morgan Le Fay
xIDGAFx
Morgan Le Fay
17,555
976
0
2,224
15,085
6,495
0
3,256
11,667
74,710
0
W
Sun Wukong
踏平美国
Sun Wukong
12,744
3,454
0
9,371
19,185
8,532
967
5,164
13,837
0
38,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,890
Gold Earned
49,289
620
Minions Killed
415
0
Camps Cleared
0
2,214,305
Distance Traveled
1,822,151
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,945
432
113
5
0
421,641
2
L
Horus
9,675
421
15
1
0
397,363
0
L
Xbalanque
11,051
480
105
5
0
341,527
0
W
Izanami
12,558
546
134
6
0
350,219
0
L
Thor
7,398
322
52
2
0
282,015
0
W
Hercules
12,851
559
81
4
0
468,077
0
W
Nemesis
14,333
623
167
7
0
514,709
5
W
Raijin
14,736
641
182
8
0
387,566
6
L
Morgan Le Fay
11,220
488
130
6
0
379,605
0
W
Sun Wukong
12,412
540
56
2
0
493,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role