Player Matchup

Izanami
Izanami
AZPHALT
Izanami
Level 25
God Stats
55W - 47L
1,629 SR
Queue Stats
143W - 143L
1,576 Elo+
Solo
Thanatos
Thanatos
charlee89
Thanatos
Level 22
God Stats
14W - 15L
1,551 SR
Queue Stats
54W - 44L
1,610 Elo+
Solo
Bellona
Bellona
delitersxr
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 21L
1,616 Elo+
Solo
Thor
Thor
riveritag
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 81L
1,542 Elo+
Solo
Discordia
Discordia
victorqsaint
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,602 Elo+
Solo
Team Averages
Level 16
1,536 SR
1,589 Elo+

VS

Team Averages
Level 20
1,574 SR
1,565 Elo+
Ares
Ares
 
Ares
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HeliaI
Anhur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,627 Elo+
Solo
Arachne
Arachne
Ugglaa
Arachne
Level 27
God Stats
7W - 5L
1,753 SR
Queue Stats
114W - 93L
1,507 Elo+
Solo
Heimdallr
Heimdallr
jusaguy
Heimdallr
Level 26
God Stats
35W - 28L
1,521 SR
Queue Stats
181W - 185L
1,573 Elo+
Solo
Raijin
Raijin
xDragaz
Raijin
Level 24
God Stats
2W - 1L
1,598 SR
Queue Stats
80W - 59L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AZPHALT
Izanami
18
3 / 5 / 2
11,196
467
14,578
22,870
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
charlee89
Thanatos
13
3 / 13 / 0
9,445
394
5,919
19,781
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
delitersxr
Bellona
12
0 / 13 / 2
7,847
327
1,821
19,526
8,726
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
9
2 / 8 / 2
8,059
336
4,626
18,059
10,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
victorqsaint
Discordia
16
0 / 5 / 3
9,806
409
10,022
15,655
3,901
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
3 / 2 / 10
11,783
491
5,074
17,999
16,716
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
HeliaI
Anhur
20
17 / 1 / 6
15,618
651
27,088
17,958
11,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Ugglaa
Arachne
20
7 / 0 / 6
15,315
638
10,524
19,608
11,314
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
jusaguy
Heimdallr
20
9 / 3 / 8
13,923
580
13,366
16,277
7,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
xDragaz
Raijin
20
8 / 2 / 7
16,130
672
24,024
17,067
9,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
8
Kills
44
44
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
10
4
L
Izanami
AZPHALT
Izanami
3
5
2
0.8
W
Anhur
HeliaI
Anhur
17
1
6
20
W
Arachne
Ugglaa
Arachne
7
0
6
10
L
Thanatos
charlee89
Thanatos
3
13
0
0.23
L
Bellona
delitersxr
Bellona
0
13
2
0.08
W
Heimdallr
jusaguy
Heimdallr
9
3
8
4.33
L
Thor
2
8
2
0.38
L
Discordia
victorqsaint
Discordia
0
5
3
0.3
W
Raijin
xDragaz
Raijin
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,966
Damage
80,076
95,891
Taken
88,909
34,337
Mitigated
56,273
14,716
Healing
41,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,074
205
603
2,522
17,999
16,716
795
2,597
15,402
39,711
0
L
Izanami
AZPHALT
Izanami
14,578
11,014
0
6,276
22,870
6,540
0
10,216
12,654
0
87,814
W
Anhur
HeliaI
Anhur
27,088
16,258
0
10,522
17,958
11,249
1,158
372
17,586
0
116,847
W
Arachne
Ugglaa
Arachne
10,524
6,603
0
14,342
19,608
11,314
0
2,237
17,371
0
157,733
L
Thanatos
charlee89
Thanatos
5,919
1,338
0
4,951
19,781
4,466
0
1,311
18,470
0
41,719
L
Bellona
delitersxr
Bellona
1,821
591
0
539
19,526
8,726
0
2,708
16,813
0
26,152
W
Heimdallr
jusaguy
Heimdallr
13,366
3,917
0
3,644
16,277
7,635
4,766
1,875
14,402
0
123,543
L
Thor
4,626
1,877
0
750
18,059
10,704
0
4,738
13,312
0
15,876
L
Discordia
victorqsaint
Discordia
10,022
378
0
2,200
15,655
3,901
0
10,125
5,530
64,261
0
W
Raijin
xDragaz
Raijin
24,024
2,167
257
9,494
17,067
9,359
2,908
4,776
12,291
131,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,353
Gold Earned
72,769
416
Minions Killed
765
0
Camps Cleared
0
1,997,544
Distance Traveled
2,278,503
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,783
491
37
2
0
450,397
2
L
Izanami
11,196
467
174
7
0
405,197
7
W
Anhur
15,618
651
160
7
0
428,243
3
W
Arachne
15,315
638
182
8
0
549,524
6
L
Thanatos
9,445
394
81
3
0
344,811
3
L
Bellona
7,847
327
45
2
0
446,866
6
W
Heimdallr
13,923
580
154
6
0
443,856
2
L
Thor
8,059
336
11
0
0
373,820
2
L
Discordia
9,806
409
105
4
0
426,850
0
W
Raijin
16,130
672
232
10
0
406,483
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role