Player Matchup

Guan Yu
Guan Yu
Cesinh4
Guan Yu
Level 27
God Stats
1W - 5L
1,129 SR
Queue Stats
39W - 61L
1,391 Elo+
Solo
Fafnir
Fafnir
Suportais_Do_Mau
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,552 Elo+
Party 2
Hou Yi
Hou Yi
VinnyFireBr
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 53L
1,524 Elo+
Solo
Pele
Pele
jill_cadela
Pele
Level 68
God Stats
14W - 9L
1,618 SR
Queue Stats
448W - 542L
1,453 Elo+
Party 2
Sol
Sol
pialuwed
Sol
Level 27
God Stats
118W - 85L
1,687 SR
Queue Stats
161W - 131L
1,663 Elo+
Solo
Team Averages
Level 31
1,487 SR
1,517 Elo+

VS

Team Averages
Level 16
1,535 SR
1,490 Elo+
Hun Batz
Hun Batz
Digoley
Hun Batz
Level 17
God Stats
20W - 18L
1,701 SR
Queue Stats
50W - 39L
1,636 Elo+
Party 1
Neith
Neith
MaoZéBong
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,276 Elo+
Party 1
Xing Tian
Xing Tian
PastorJhon
Xing Tian
Level 14
God Stats
9W - 15L
1,512 SR
Queue Stats
23W - 25L
1,584 Elo+
Party 1
Ymir
Ymir
Tiuibs
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,596 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
maufurion
Morgan Le Fay
Level 29
God Stats
45W - 45L
1,460 SR
Queue Stats
83W - 110L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cesinh4
Guan Yu
14
5 / 1 / 2
8,891
593
5,287
8,709
10,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 2 / 4
8,260
551
3,301
9,364
10,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
13
3 / 1 / 2
8,226
548
7,127
6,383
2,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 0 / 3
9,254
617
6,244
8,372
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 1 / 2
10,465
698
8,262
14,089
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Digoley
Hun Batz
12
0 / 4 / 3
7,042
469
3,906
11,439
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
9
0 / 5 / 4
5,703
380
2,613
5,497
1,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
PastorJhon
Xing Tian
12
3 / 1 / 2
7,869
525
3,217
10,244
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Tiuibs
Ymir
10
0 / 3 / 1
6,235
416
2,610
8,812
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
maufurion
Morgan Le Fay
11
1 / 6 / 1
6,949
463
3,016
7,582
2,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
19
Kills
4
5
Deaths
19
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cesinh4
Guan Yu
5
1
2
6
L
Hun Batz
Digoley
Hun Batz
0
4
3
0.38
L
Neith
0
5
4
0.4
L
Xing Tian
PastorJhon
Xing Tian
3
1
2
4
W
1
2
4
1.5
L
Ymir
Tiuibs
Ymir
0
3
1
0.17
W
Hou Yi
3
1
2
4
W
4
0
3
5.5
L
Morgan Le Fay
maufurion
Morgan Le Fay
1
6
1
0.25
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,221
Damage
15,362
46,917
Taken
43,574
31,718
Mitigated
22,946
23,599
Healing
7,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cesinh4
Guan Yu
5,287
1,057
450
3,228
8,709
10,104
41
2,820
5,889
0
34,584
L
Hun Batz
Digoley
Hun Batz
3,906
1,302
0
3,727
11,439
3,503
0
3,381
8,021
0
37,109
L
Neith
2,613
1,223
0
214
5,497
1,387
444
1,287
4,033
0
17,214
L
Xing Tian
PastorJhon
Xing Tian
3,217
331
0
1,553
10,244
9,220
208
2,558
7,551
19,421
0
W
3,301
851
0
1,635
9,364
10,892
177
1,513
7,851
25,174
0
L
Ymir
Tiuibs
Ymir
2,610
648
0
503
8,812
5,959
27
2,805
5,580
19,455
0
W
Hou Yi
7,127
3,849
0
2,720
6,383
2,155
213
1,608
4,775
0
52,846
W
6,244
1,428
0
4,508
8,372
3,339
158
730
7,642
0
54,271
L
Morgan Le Fay
maufurion
Morgan Le Fay
3,016
507
0
1,071
7,582
2,877
405
1,532
6,002
28,770
0
W
8,262
3,277
199
10,859
14,089
5,228
9,917
2,237
11,852
85,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,096
Gold Earned
33,798
455
Minions Killed
221
0
Camps Cleared
0
1,370,978
Distance Traveled
1,373,672
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,891
593
79
5
0
258,919
2
L
Hun Batz
7,042
469
81
5
0
309,553
0
L
Neith
5,703
380
31
2
0
285,934
0
L
Xing Tian
7,869
525
25
2
0
290,967
3
W
Fafnir
8,260
551
38
3
0
287,130
2
L
Ymir
6,235
416
37
2
0
267,714
4
W
Hou Yi
8,226
548
87
6
0
263,649
6
W
Pele
9,254
617
99
7
0
306,019
1
L
Morgan Le Fay
6,949
463
47
3
0
219,504
0
W
Sol
10,465
698
152
10
0
255,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role