Player Matchup

Ymir
Ymir
InfamousPMyt
Ymir
Level 28
God Stats
3W - 4L
1,270 SR
Queue Stats
26W - 33L
1,325 Elo+
Solo
Hel
Hel
PolarBearDan
Hel
Level 17
God Stats
1W - 0L
1,265 SR
Queue Stats
35W - 16L
1,673 Elo+
Party 1
Izanami
Izanami
PoohBearLaFlair
Izanami
Level 107
God Stats
5W - 3L
1,521 SR
Queue Stats
72W - 65L
1,393 Elo+
Solo
Susano
Susano
Roddyricheard
Susano
Level 78
God Stats
7W - 10L
1,548 SR
Queue Stats
271W - 280L
1,329 Elo+
Solo
Hou Yi
Hou Yi
sixtybow
Hou Yi
Level 115
God Stats
2W - 2L
1,228 SR
Queue Stats
198W - 143L
1,536 Elo+
Party 1
Team Averages
Level 69
1,367 SR
1,451 Elo+

VS

Team Averages
Level 69
1,468 SR
1,333 Elo+
Medusa
Medusa
Nine4Nothing
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,317 Elo+
Solo
Artemis
Artemis
PVenusFlyTrap
Artemis
Level 45
God Stats
0W - 2L
1,518 SR
Queue Stats
0W - 3L
1,239 Elo+
Solo
Anubis
Anubis
Queti
Anubis
Level 98
God Stats
28W - 22L
1,582 SR
Queue Stats
112W - 115L
1,483 Elo+
Solo
Ares
Ares
S1p1der
Ares
Level 20
God Stats
1W - 5L
1,357 SR
Queue Stats
65W - 77L
1,281 Elo+
Solo
Mulan
Mulan
manhattanRoll
Mulan
Level 159
God Stats
1W - 3L
1,385 SR
Queue Stats
65W - 73L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 3
13,120
772
7,796
17,039
10,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
2 / 6 / 13
12,739
749
13,278
15,015
10,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 5 / 7
15,637
920
18,724
16,688
6,722
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
0 / 5 / 8
10,821
637
8,880
14,888
5,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
sixtybow
Hou Yi
20
8 / 6 / 10
15,886
934
16,456
19,340
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
13 / 8 / 8
16,806
989
25,166
22,894
10,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
18
0 / 6 / 7
10,747
632
7,810
10,937
4,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Queti
Anubis
20
7 / 4 / 9
13,454
791
10,969
14,735
8,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
S1p1der
Ares
13
0 / 2 / 6
9,858
580
3,464
8,342
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
7 / 6 / 4
13,428
790
14,918
19,058
12,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
61
26
Kills
27
27
Deaths
26
41
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
5
3
1.5
L
Medusa
13
8
8
2.13
L
Artemis
0
6
7
0.58
W
2
6
13
1.42
W
10
5
7
2.7
L
Anubis
Queti
Anubis
7
4
9
2.88
W
0
5
8
0.8
L
Ares
S1p1der
Ares
0
2
6
1.5
L
7
6
4
1.5
W
Hou Yi
sixtybow
Hou Yi
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,134
Damage
62,327
82,970
Taken
75,966
41,598
Mitigated
41,601
19,005
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,796
965
0
2,494
17,039
10,338
0
4,526
12,513
41,534
0
L
Medusa
25,166
17,605
259
7,795
22,894
10,360
1,023
6,798
15,788
0
70,291
L
Artemis
7,810
2,058
0
572
10,937
4,363
2,299
3,368
7,515
0
30,368
W
13,278
850
4,666
5,382
15,015
10,848
0
1,484
13,523
44,317
0
W
18,724
13,495
0
2,860
16,688
6,722
3,228
3,293
13,395
0
64,515
L
Anubis
Queti
Anubis
10,969
505
613
4,474
14,735
8,537
967
3,993
10,574
52,463
0
W
8,880
2,477
0
296
14,888
5,689
741
3,102
11,786
0
24,638
L
Ares
S1p1der
Ares
3,464
351
0
3,022
8,342
5,734
0
1,735
6,549
6,734
0
L
14,918
1,859
0
2,304
19,058
12,607
1,292
4,682
14,148
0
38,013
W
Hou Yi
sixtybow
Hou Yi
16,456
8,293
0
3,307
19,340
8,001
1,655
2,615
16,681
0
67,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,203
Gold Earned
64,293
433
Minions Killed
342
11
Camps Cleared
5
1,377,889
Distance Traveled
1,176,968
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,120
772
103
6
3
218,157
1
L
Medusa
16,806
989
95
6
2
272,982
0
L
Artemis
10,747
632
61
4
0
235,268
6
W
Hel
12,739
749
75
4
0
330,688
4
W
Izanami
15,637
920
97
6
4
269,027
3
L
Anubis
13,454
791
116
7
1
274,377
1
W
Susano
10,821
637
35
2
2
256,546
0
L
Ares
9,858
580
8
0
1
114,542
0
L
Mulan
13,428
790
62
4
1
279,799
4
W
Hou Yi
15,886
934
123
7
2
303,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role