Player Matchup

Danzaburou
Danzaburou
RicardoHenfield
Danzaburou
Level 61
God Stats
10W - 15L
1,382 SR
Queue Stats
114W - 150L
1,327 Elo+
Solo
Mercury
Mercury
ToXicTrill
Mercury
Level 124
God Stats
7W - 3L
1,685 SR
Queue Stats
20W - 26L
1,470 Elo+
Solo
Odin
Odin
abdgamespro12
Odin
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 140L
1,270 Elo+
Party 1
Ymir
Ymir
jose710
Ymir
Level 154
God Stats
0W - 1L
1,222 SR
Queue Stats
93W - 98L
1,537 Elo+
Solo
Hera
Hera
maystro907
Hera
Level 49
God Stats
4W - 2L
1,717 SR
Queue Stats
103W - 122L
1,303 Elo+
Party 1
Team Averages
Level 86
1,501 SR
1,381 Elo+

VS

Team Averages
Level 78
1,571 SR
1,435 Elo+
Scylla
Scylla
 
Scylla
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Spookywaves
King Arthur
Level 81
God Stats
6W - 5L
1,650 SR
Queue Stats
37W - 42L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
TheOneTage
Gilgamesh
Level 78
God Stats
18W - 19L
1,521 SR
Queue Stats
142W - 185L
1,455 Elo+
Solo
Ares
Ares
WingBear
Ares
Level 132
God Stats
2W - 0L
1,814 SR
Queue Stats
208W - 160L
1,519 Elo+
Solo
Charybdis
Charybdis
skyace201
Charybdis
Level 45
God Stats
8W - 12L
1,372 SR
Queue Stats
48W - 71L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RicardoHenfield
Danzaburou
11
4 / 3 / 5
6,557
504
4,284
8,791
2,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
ToXicTrill
Mercury
11
4 / 1 / 1
6,653
512
4,273
7,535
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 1
5,153
396
1,384
5,557
3,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
jose710
Ymir
9
4 / 3 / 3
6,380
491
4,362
12,237
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 4
5,892
453
2,908
5,229
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 3 / 2
7,187
553
5,203
6,209
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Spookywaves
King Arthur
11
3 / 0 / 4
6,711
516
5,165
5,880
4,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gilgamesh
TheOneTage
Gilgamesh
9
1 / 1 / 5
6,114
470
3,448
5,508
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
10
4 / 3 / 4
6,853
527
5,869
10,749
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
skyace201
Charybdis
10
1 / 6 / 5
6,151
473
5,284
7,050
2,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
13
Kills
13
13
Deaths
13
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
3
2
1.67
L
Danzaburou
RicardoHenfield
Danzaburou
4
3
5
2.17
W
King Arthur
Spookywaves
King Arthur
3
0
4
5
W
Gilgamesh
TheOneTage
Gilgamesh
1
1
5
3.5
L
Mercury
ToXicTrill
Mercury
4
1
1
4.5
W
Ares
4
3
4
2
L
0
2
1
0.25
L
Ymir
jose710
Ymir
4
3
3
1.83
L
1
4
4
0.75
W
Charybdis
skyace201
Charybdis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,211
Damage
24,969
39,349
Taken
35,396
17,566
Mitigated
18,225
5,566
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,203
143
0
255
6,209
1,873
202
1,649
4,560
33,593
0
L
Danzaburou
RicardoHenfield
Danzaburou
4,284
1,388
0
2,074
8,791
2,628
0
1,944
6,847
0
26,062
W
King Arthur
Spookywaves
King Arthur
5,165
708
0
2,761
5,880
4,544
180
698
5,182
0
28,229
W
Gilgamesh
TheOneTage
Gilgamesh
3,448
1,114
0
1,516
5,508
2,591
210
1,380
4,128
0
28,566
L
Mercury
ToXicTrill
Mercury
4,273
2,176
0
716
7,535
2,261
0
1,206
6,307
0
39,879
W
Ares
5,869
288
0
2,189
10,749
7,077
0
2,651
8,098
18,608
0
L
1,384
120
0
0
5,557
3,025
32
916
4,609
3,912
7,655
L
Ymir
jose710
Ymir
4,362
1,258
0
2,226
12,237
8,066
0
4,261
7,832
18,435
0
L
2,908
458
0
550
5,229
1,586
0
2,417
2,682
26,859
0
W
Charybdis
skyace201
Charybdis
5,284
3,141
271
414
7,050
2,140
0
1,322
5,728
0
28,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,635
Gold Earned
33,016
232
Minions Killed
240
0
Camps Cleared
0
1,196,040
Distance Traveled
1,177,639
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,187
553
71
5
0
226,902
4
L
Danzaburou
6,557
504
54
4
0
222,434
3
W
King Arthur
6,711
516
45
3
0
241,409
0
W
Gilgamesh
6,114
470
53
4
0
280,151
4
L
Mercury
6,653
512
67
5
0
274,232
4
W
Ares
6,853
527
24
2
0
234,377
2
L
Odin
5,153
396
23
2
0
237,609
0
L
Ymir
6,380
491
35
3
0
212,302
2
L
Hera
5,892
453
53
4
0
249,463
0
W
Charybdis
6,151
473
47
4
0
194,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role