Player Matchup

Fenrir
Fenrir
Jeanero
Fenrir
Level 129
God Stats
18W - 13L
1,578 SR
Queue Stats
50W - 76L
1,512 Elo+
Party 1
Anubis
Anubis
MinatoNamikaze95
Anubis
Level 148
God Stats
1W - 1L
1,283 SR
Queue Stats
67W - 82L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
TheFabas
Gilgamesh
Level 28
God Stats
4W - 1L
1,766 SR
Queue Stats
11W - 7L
1,606 Elo+
Party 1
Team Averages
Level 102
1,542 SR
1,568 Elo+

VS

Team Averages
Level 109
1,534 SR
1,526 Elo+
Fenrir
Fenrir
BBARRONN
Fenrir
Level 106
God Stats
1W - 1L
1,721 SR
Queue Stats
314W - 242L
1,609 Elo+
Party 2
Freya
Freya
Bryy95
Freya
Level 66
God Stats
7W - 17L
1,357 SR
Queue Stats
223W - 313L
1,389 Elo+
Solo
Charybdis
Charybdis
Raven102
Charybdis
Level 155
God Stats
28W - 32L
1,525 SR
Queue Stats
700W - 532L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jeanero
Fenrir
17
15 / 3 / 6
14,018
876
14,510
14,345
13,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 5 / 16
11,518
720
15,127
12,259
6,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
TheFabas
Gilgamesh
15
4 / 3 / 16
11,461
716
11,413
14,429
12,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BBARRONN
Fenrir
14
4 / 7 / 6
10,751
672
7,715
19,398
13,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
Bryy95
Freya
13
5 / 7 / 4
10,141
634
11,830
18,219
6,811
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Raven102
Charybdis
13
2 / 9 / 6
10,113
632
8,009
11,900
3,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
22
Kills
11
11
Deaths
23
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BBARRONN
Fenrir
4
7
6
1
L
Freya
Bryy95
Freya
5
7
4
1
W
Fenrir
Jeanero
Fenrir
15
3
6
6
W
3
5
16
2.2
L
Charybdis
Raven102
Charybdis
2
9
6
0.56
W
Gilgamesh
TheFabas
Gilgamesh
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,050
Damage
27,554
41,033
Taken
49,517
32,546
Mitigated
23,978
15,161
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BBARRONN
Fenrir
7,715
2,504
218
2,692
19,398
13,487
50
5,706
13,251
0
25,746
L
Freya
Bryy95
Freya
11,830
3,648
0
4,875
18,219
6,811
120
7,419
10,405
35,782
0
W
Fenrir
Jeanero
Fenrir
14,510
2,862
0
6,685
14,345
13,372
823
3,564
10,781
799
51,680
W
15,127
520
179
4,946
12,259
6,711
1,365
3,283
8,976
49,003
0
L
Charybdis
Raven102
Charybdis
8,009
4,103
0
979
11,900
3,680
538
3,025
8,652
0
34,047
W
Gilgamesh
TheFabas
Gilgamesh
11,413
2,724
0
3,351
14,429
12,463
315
5,485
8,944
422
26,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,997
Gold Earned
31,005
168
Minions Killed
144
10
Camps Cleared
5
829,750
Distance Traveled
739,450
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,751
672
38
2
2
269,522
2
L
Freya
10,141
634
44
3
2
268,166
5
W
Fenrir
14,018
876
49
3
6
304,056
3
W
Anubis
11,518
720
78
5
2
246,438
4
L
Charybdis
10,113
632
62
4
1
201,762
1
W
Gilgamesh
11,461
716
41
3
2
279,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role