Player Matchup

Sylvanus
Sylvanus
Lepheum
Sylvanus
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 15L
1,521 Elo+
Solo
Anubis
Anubis
PENNlNO
Anubis
Level 29
God Stats
2W - 1L
1,805 SR
Queue Stats
29W - 33L
1,435 Elo+
Solo
Awilix
Awilix
RICHI398
Awilix
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 148L
1,539 Elo+
Solo
Ares
Ares
Saitot000
Ares
Level 36
God Stats
4W - 3L
1,657 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
lonnydu91150
Fenrir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,366 Elo+
Party 1
Team Averages
Level 22
1,592 SR
1,472 Elo+

VS

Team Averages
Level 39
1,459 SR
1,597 Elo+
Baron Samedi
Baron Samedi
Mark2137
Baron Samedi
Level 8
God Stats
1W - 0L
1,259 SR
Queue Stats
3W - 0L
1,757 Elo+
Solo
Cerberus
Cerberus
g-green-forest
Cerberus
Level 122
God Stats
5W - 5L
1,482 SR
Queue Stats
468W - 482L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
kuro_zero_maru
Danzaburou
Level 22
God Stats
2W - 5L
1,671 SR
Queue Stats
11W - 7L
1,694 Elo+
Party 2
Serqet
Serqet
nemutai_z
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,694 Elo+
Party 2
Neith
Neith
untwafle
Neith
Level 26
God Stats
23W - 39L
1,385 SR
Queue Stats
29W - 49L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lepheum
Sylvanus
17
4 / 7 / 3
11,276
389
9,696
26,290
39,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
PENNlNO
Anubis
12
0 / 4 / 2
9,355
323
1,991
6,344
3,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
RICHI398
Awilix
20
9 / 8 / 1
15,461
533
22,230
26,825
11,061
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
17
0 / 10 / 7
10,809
373
7,072
26,315
25,410
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
17
2 / 10 / 2
11,051
381
6,320
25,321
13,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mark2137
Baron Samedi
20
6 / 2 / 14
16,276
561
15,135
20,373
19,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
20
12 / 1 / 18
16,755
578
19,508
22,814
29,882
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
kuro_zero_maru
Danzaburou
20
4 / 7 / 4
15,052
519
12,788
19,828
7,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
nemutai_z
Serqet
20
15 / 1 / 18
17,915
618
25,105
21,932
21,593
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
untwafle
Neith
17
2 / 4 / 10
13,180
454
8,800
10,539
4,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
103
15
Kills
39
39
Deaths
15
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Lepheum
Sylvanus
4
7
3
0.79
W
Baron Samedi
Mark2137
Baron Samedi
6
2
14
6.5
L
Anubis
PENNlNO
Anubis
0
4
2
0.25
L
Awilix
RICHI398
Awilix
9
8
1
1.19
L
Ares
0
10
7
0.35
W
Cerberus
12
1
18
21
W
Danzaburou
kuro_zero_maru
Danzaburou
4
7
4
0.86
L
Fenrir
2
10
2
0.3
W
Serqet
nemutai_z
Serqet
15
1
18
24
W
Neith
untwafle
Neith
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,309
Damage
81,336
111,095
Taken
95,486
91,769
Mitigated
82,851
12,747
Healing
35,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Lepheum
Sylvanus
9,696
2,195
1,671
3,749
26,290
39,067
2,107
7,184
18,842
37,412
7,003
W
Baron Samedi
Mark2137
Baron Samedi
15,135
1,189
1,312
7,728
20,373
19,557
3,756
3,607
16,766
111,215
0
L
Anubis
PENNlNO
Anubis
1,991
181
0
1,164
6,344
3,133
0
979
5,107
31,620
0
L
Awilix
RICHI398
Awilix
22,230
13,254
0
4,098
26,825
11,061
1,281
8,273
17,536
0
127,561
L
Ares
7,072
631
192
832
26,315
25,410
743
10,776
13,996
35,317
0
W
Cerberus
19,508
758
978
8,203
22,814
29,882
1,469
6,375
16,439
89,326
0
W
Danzaburou
kuro_zero_maru
Danzaburou
12,788
7,999
0
6,457
19,828
7,559
4,308
5,689
14,139
0
111,250
L
Fenrir
6,320
616
0
1,041
25,321
13,098
2,546
8,920
15,136
0
50,505
W
Serqet
nemutai_z
Serqet
25,105
6,709
0
7,065
21,932
21,593
1,730
4,491
17,441
1,106
135,971
W
Neith
untwafle
Neith
8,800
3,182
0
3,405
10,539
4,260
2,003
1,226
9,313
0
55,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,952
Gold Earned
79,178
439
Minions Killed
708
0
Camps Cleared
0
2,006,375
Distance Traveled
2,591,261
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,276
389
61
2
0
408,964
0
W
Baron Samedi
16,276
561
166
6
0
473,828
2
L
Anubis
9,355
323
59
2
0
140,253
0
L
Awilix
15,461
533
185
6
0
517,572
4
L
Ares
10,809
373
56
2
0
416,082
0
W
Cerberus
16,755
578
150
5
0
528,482
7
W
Danzaburou
15,052
519
145
5
0
471,727
1
L
Fenrir
11,051
381
78
3
0
523,504
1
W
Serqet
17,915
618
161
6
0
624,601
0
W
Neith
13,180
454
86
3
0
492,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role