Player Matchup

Scylla
Scylla
DarthNaderV1
Scylla
Level 158
God Stats
31W - 25L
1,586 SR
Queue Stats
268W - 203L
1,620 Elo+
Party 2
Anhur
Anhur
XxShAkEXx6104
Anhur
Level 158
God Stats
7W - 10L
1,668 SR
Queue Stats
59W - 47L
1,690 Elo+
Party 2
Odin
Odin
eb_royal
Odin
Level 87
God Stats
73W - 68L
1,563 SR
Queue Stats
220W - 203L
1,488 Elo+
Solo
Team Averages
Level 134
1,606 SR
1,599 Elo+

VS

Team Averages
Level 18
1,519 SR
1,454 Elo+
Medusa
Medusa
Adm1ralJackedbar
Medusa
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 8L
1,219 Elo+
Party 1
Kukulkan
Kukulkan
Jiirhen
Kukulkan
Level 28
God Stats
4W - 6L
1,441 SR
Queue Stats
48W - 20L
1,603 Elo+
Party 1
Bacchus
Bacchus
Stephein
Bacchus
Level 21
God Stats
3W - 2L
1,616 SR
Queue Stats
21W - 19L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
6 / 7 / 12
13,150
692
15,663
12,733
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 7 / 7
13,526
712
15,053
14,983
5,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
17
6 / 6 / 14
13,329
702
14,708
16,466
17,550
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 10 / 3
14,125
743
16,268
18,848
7,101
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Jiirhen
Kukulkan
16
5 / 9 / 9
12,705
669
10,205
13,998
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Stephein
Bacchus
17
3 / 3 / 14
12,680
667
8,182
18,756
24,108
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
22
Kills
20
20
Deaths
22
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
12
10
3
1.35
W
Scylla
6
7
12
1.71
L
Kukulkan
Jiirhen
Kukulkan
5
9
9
1.06
L
Bacchus
Stephein
Bacchus
3
3
14
3.33
W
10
7
7
1.93
W
Odin
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,424
Damage
34,655
44,182
Taken
51,602
27,003
Mitigated
36,609
5,498
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,268
6,170
0
2,665
18,848
7,101
545
6,855
11,993
0
31,185
W
Scylla
15,663
1,625
0
2,575
12,733
4,368
750
5,358
7,375
72,539
0
L
Kukulkan
Jiirhen
Kukulkan
10,205
915
0
307
13,998
5,400
368
3,732
10,266
47,227
0
L
Bacchus
Stephein
Bacchus
8,182
495
0
2,144
18,756
24,108
35
6,559
12,197
21,368
0
W
15,053
6,153
0
1,721
14,983
5,085
1,722
4,958
10,025
0
44,179
W
Odin
14,708
977
0
1,202
16,466
17,550
518
9,055
7,411
1,816
36,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,005
Gold Earned
39,510
210
Minions Killed
157
12
Camps Cleared
3
919,990
Distance Traveled
886,481
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,125
743
35
2
0
259,073
2
W
Scylla
13,150
692
103
5
7
305,790
4
L
Kukulkan
12,705
669
102
5
3
288,172
0
L
Bacchus
12,680
667
20
1
0
339,236
7
W
Anhur
13,526
712
65
3
3
280,136
3
W
Odin
13,329
702
42
2
2
334,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role