Player Matchup

Medusa
Medusa
Aguiquin00
Medusa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,317 Elo+
Party 2
Janus
Janus
LionOfJudah15
Janus
Level 68
God Stats
21W - 22L
1,445 SR
Queue Stats
322W - 372L
1,413 Elo+
Party 2
Yemoja
Yemoja
Thyshe
Yemoja
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 14L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
VilRH
Tsukuyomi
Level 13
God Stats
2W - 1L
1,752 SR
Queue Stats
9W - 11L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
ssacred337
Baron Samedi
Level 5
God Stats
1W - 1L
1,650 SR
Queue Stats
1W - 3L
1,067 Elo+
Solo
Team Averages
Level 19
1,569 SR
1,322 Elo+

VS

Team Averages
Level 18
1,577 SR
1,287 Elo+
Cthulhu
Cthulhu
DandyTimlin
Cthulhu
Level 18
God Stats
15W - 17L
1,439 SR
Queue Stats
133W - 174L
1,247 Elo+
Party 1
Sobek
Sobek
Kajtas7424
Sobek
Level 28
God Stats
4W - 2L
1,669 SR
Queue Stats
39W - 49L
1,301 Elo+
Solo
Bastet
Bastet
Loogrim
Bastet
Level 14
God Stats
5W - 0L
1,612 SR
Queue Stats
10W - 12L
1,330 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raulfl6
Morgan Le Fay
Level 14
God Stats
8W - 4L
1,648 SR
Queue Stats
76W - 68L
1,312 Elo+
Solo
Danzaburou
Danzaburou
shorttimlin
Danzaburou
Level 18
God Stats
36W - 42L
1,514 SR
Queue Stats
85W - 125L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aguiquin00
Medusa
8
1 / 2 / 1
5,047
505
2,737
4,842
1,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 1
5,838
584
2,758
5,118
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Thyshe
Yemoja
4
0 / 3 / 0
4,143
414
177
3,331
1,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
VilRH
Tsukuyomi
10
4 / 2 / 0
6,113
611
3,514
5,840
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ssacred337
Baron Samedi
8
1 / 4 / 1
5,222
522
1,672
4,680
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DandyTimlin
Cthulhu
9
1 / 0 / 4
5,560
556
1,767
5,866
3,497
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
6
0 / 4 / 4
4,561
456
1,036
5,052
3,407
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
Loogrim
Bastet
9
6 / 1 / 4
6,269
627
3,165
4,180
1,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Raulfl6
Morgan Le Fay
10
6 / 1 / 3
6,316
632
4,667
4,070
1,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
shorttimlin
Danzaburou
9
1 / 1 / 1
5,314
531
1,406
2,665
832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
14
15
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aguiquin00
Medusa
1
2
1
0.75
W
Cthulhu
DandyTimlin
Cthulhu
1
0
4
3
W
Sobek
0
4
4
0.5
L
1
4
1
0.38
W
Bastet
Loogrim
Bastet
6
1
4
8
W
Morgan Le Fay
Raulfl6
Morgan Le Fay
6
1
3
7.5
L
Yemoja
Thyshe
Yemoja
0
3
0
0
L
Tsukuyomi
VilRH
Tsukuyomi
4
2
0
2
W
Danzaburou
shorttimlin
Danzaburou
1
1
1
1.5
L
Baron Samedi
ssacred337
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,858
Damage
12,041
23,811
Taken
21,833
7,068
Mitigated
9,940
3,670
Healing
3,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aguiquin00
Medusa
2,737
1,674
0
640
4,842
1,410
63
1,595
3,247
0
18,152
W
Cthulhu
DandyTimlin
Cthulhu
1,767
307
0
1,948
5,866
3,497
330
1,147
4,643
18,593
0
W
Sobek
1,036
243
0
204
5,052
3,407
248
1,140
3,784
4,609
0
L
2,758
187
0
560
5,118
1,323
160
1,950
3,168
31,101
0
W
Bastet
Loogrim
Bastet
3,165
863
0
0
4,180
1,055
187
547
3,501
0
22,434
W
Morgan Le Fay
Raulfl6
Morgan Le Fay
4,667
698
0
1,061
4,070
1,149
431
1,127
2,731
29,463
0
L
Yemoja
Thyshe
Yemoja
177
66
116
0
3,331
1,130
42
0
3,331
6,318
0
L
Tsukuyomi
VilRH
Tsukuyomi
3,514
968
0
1,918
5,840
1,701
0
1,874
3,966
0
25,751
W
Danzaburou
shorttimlin
Danzaburou
1,406
612
0
660
2,665
832
742
98
2,567
0
19,692
L
Baron Samedi
ssacred337
Baron Samedi
1,672
194
0
436
4,680
1,504
270
2,520
2,160
17,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,363
Gold Earned
28,020
218
Minions Killed
178
0
Camps Cleared
0
799,675
Distance Traveled
965,660
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,047
505
39
4
0
159,296
0
W
Cthulhu
5,560
556
45
5
0
204,080
2
W
Sobek
4,561
456
8
1
0
173,765
0
L
Janus
5,838
584
66
7
0
193,183
1
W
Bastet
6,269
627
33
3
0
214,230
1
W
Morgan Le Fay
6,316
632
53
5
0
202,931
3
L
Yemoja
4,143
414
10
1
0
78,526
0
L
Tsukuyomi
6,113
611
60
6
0
201,296
2
W
Danzaburou
5,314
531
39
4
0
170,654
0
L
Baron Samedi
5,222
522
43
4
0
167,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role