Player Matchup

King Arthur
King Arthur
Sheysun
King Arthur
Level 18
God Stats
7W - 6L
1,531 SR
Queue Stats
40W - 38L
1,485 Elo+
Solo
Arachne
Arachne
Ugglaa
Arachne
Level 26
God Stats
7W - 5L
1,713 SR
Queue Stats
114W - 93L
1,498 Elo+
Solo
Ymir
Ymir
VarietyxWeed
Ymir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 20L
1,419 Elo+
Party 1
Chronos
Chronos
riveritag
Chronos
Level 24
God Stats
2W - 1L
1,256 SR
Queue Stats
86W - 81L
1,534 Elo+
Solo
Zeus
Zeus
xxxSADBOI
Zeus
Level 7
God Stats
2W - 2L
1,296 SR
Queue Stats
11W - 13L
1,354 Elo+
Party 1
Team Averages
Level 18
1,459 SR
1,458 Elo+

VS

Team Averages
Level 17
1,394 SR
1,499 Elo+
Zeus
Zeus
 
Zeus
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Grimgeek
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,639 Elo+
Solo
Cthulhu
Cthulhu
JBowman1997
Cthulhu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
elephant_game
Chernobog
Level 29
God Stats
0W - 4L
1,022 SR
Queue Stats
67W - 64L
1,433 Elo+
Party 2
Fenrir
Fenrir
jac0p000
Fenrir
Level 18
God Stats
16W - 14L
1,449 SR
Queue Stats
44W - 52L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sheysun
King Arthur
18
5 / 2 / 4
11,761
653
9,790
13,646
11,280
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Ugglaa
Arachne
18
7 / 2 / 2
11,315
629
7,779
17,946
8,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 0 / 8
10,161
565
7,248
12,376
14,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
riveritag
Chronos
15
7 / 3 / 2
10,007
556
13,050
11,131
4,229
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
13
0 / 3 / 6
9,006
500
5,940
6,951
2,712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
4 / 4 / 1
10,340
574
10,943
12,477
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Grimgeek
Bellona
14
2 / 6 / 0
8,199
456
7,226
17,421
13,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
JBowman1997
Cthulhu
11
0 / 5 / 2
7,097
394
5,099
10,397
4,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chernobog
elephant_game
Chernobog
12
1 / 2 / 1
7,465
415
5,085
9,638
3,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
jac0p000
Fenrir
12
3 / 5 / 1
8,185
455
3,774
10,036
7,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
22
Kills
10
10
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
4
1
1.13
L
Bellona
Grimgeek
Bellona
2
6
0
0.33
L
Cthulhu
JBowman1997
Cthulhu
0
5
2
0.2
W
King Arthur
Sheysun
King Arthur
5
2
4
3.5
W
Arachne
Ugglaa
Arachne
7
2
2
4
W
3
0
8
7
L
Chernobog
elephant_game
Chernobog
1
2
1
0.75
L
Fenrir
jac0p000
Fenrir
3
5
1
0.7
W
Chronos
riveritag
Chronos
7
3
2
2.67
W
Zeus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,807
Damage
32,127
62,050
Taken
59,969
41,550
Mitigated
33,257
20,615
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,943
1,235
0
4,583
12,477
4,099
472
4,476
7,795
77,623
0
L
Bellona
Grimgeek
Bellona
7,226
2,840
0
4,894
17,421
13,875
0
1,743
15,602
0
36,161
L
Cthulhu
JBowman1997
Cthulhu
5,099
629
60
135
10,397
4,644
746
7,898
2,475
17,259
0
W
King Arthur
Sheysun
King Arthur
9,790
1,606
0
3,910
13,646
11,280
598
1,222
12,424
0
68,704
W
Arachne
Ugglaa
Arachne
7,779
5,127
0
10,575
17,946
8,415
1,520
4,132
13,814
0
106,393
W
7,248
1,828
0
1,559
12,376
14,914
209
4,243
8,133
28,163
0
L
Chernobog
elephant_game
Chernobog
5,085
3,293
0
2,916
9,638
3,180
2,326
7,838
1,761
0
38,737
L
Fenrir
jac0p000
Fenrir
3,774
874
0
2,166
10,036
7,459
0
3,898
6,098
0
36,774
W
Chronos
riveritag
Chronos
13,050
7,432
0
2,683
11,131
4,229
5,053
2,600
8,531
53,197
0
W
Zeus
5,940
2,017
0
1,888
6,951
2,712
34
3,845
3,106
36,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,250
Gold Earned
41,286
489
Minions Killed
373
0
Camps Cleared
0
1,560,508
Distance Traveled
1,480,447
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,340
574
142
8
0
285,030
0
L
Bellona
8,199
456
76
4
0
312,218
0
L
Cthulhu
7,097
394
28
2
0
310,530
1
W
King Arthur
11,761
653
147
8
0
337,664
3
W
Arachne
11,315
629
142
8
0
351,703
4
W
Ymir
10,161
565
34
2
0
350,057
0
L
Chernobog
7,465
415
73
4
0
307,246
0
L
Fenrir
8,185
455
54
3
0
265,423
1
W
Chronos
10,007
556
89
5
0
288,408
3
W
Zeus
9,006
500
77
4
0
232,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role