Player Matchup

Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ToxiiCReese_
Nu Wa
Level 5
God Stats
7W - 1L
1,690 SR
Queue Stats
128W - 68L
1,409 Elo+
Solo
Freya
Freya
kibrikin
Freya
Level 13
God Stats
2W - 0L
1,707 SR
Queue Stats
19W - 0L
1,994 Elo+
Party 2
Team Averages
Level 54
1,632 SR
1,635 Elo+

VS

Team Averages
Level 55
1,464 SR
1,418 Elo+
Hercules
Hercules
DrDjokic
Hercules
Level 87
God Stats
7W - 5L
1,453 SR
Queue Stats
169W - 116L
1,541 Elo+
Party 1
Loki
Loki
temp-317711
Loki
Level 63
God Stats
1W - 7L
1,581 SR
Queue Stats
232W - 242L
1,378 Elo+
Party 1
Nox
Nox
xXalwaysOnFireXx
Nox
Level 15
God Stats
9W - 13L
1,358 SR
Queue Stats
34W - 35L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 4 / 9
9,147
832
11,774
7,563
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 1 / 11
9,754
887
14,589
8,093
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
kibrikin
Freya
14
10 / 3 / 7
9,922
902
11,686
12,177
4,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrDjokic
Hercules
11
0 / 5 / 8
7,543
686
7,282
19,999
11,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 6 / 2
8,818
802
6,216
11,617
3,227
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 10 / 3
8,056
732
3,558
13,042
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
21
Kills
8
8
Deaths
21
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
4
9
2.38
L
Hercules
DrDjokic
Hercules
0
5
8
0.8
W
6
1
11
11.5
W
Freya
kibrikin
Freya
10
3
7
4.5
L
5
6
2
1
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,049
Damage
17,056
27,833
Taken
44,658
10,044
Mitigated
18,322
9,793
Healing
5,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,774
7,679
0
1,708
7,563
2,859
934
1,549
5,870
0
38,805
L
Hercules
DrDjokic
Hercules
7,282
1,892
0
5,006
19,999
11,326
0
10,793
8,836
853
20,470
W
14,589
2,577
61
3,245
8,093
2,737
251
1,210
6,815
42,845
0
W
Freya
kibrikin
Freya
11,686
4,797
0
4,779
12,177
4,448
1,211
1,245
10,838
30,436
0
L
6,216
802
0
29
11,617
3,227
0
6,163
5,131
0
23,717
L
3,558
561
0
471
13,042
3,769
0
8,338
4,416
13,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,823
Gold Earned
24,417
141
Minions Killed
76
9
Camps Cleared
0
594,715
Distance Traveled
585,435
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,147
832
47
4
7
183,470
2
L
Hercules
7,543
686
24
2
0
217,956
3
W
Nu Wa
9,754
887
61
6
0
198,784
0
W
Freya
9,922
902
33
3
2
212,461
0
L
Loki
8,818
802
26
2
0
190,195
3
L
Nox
8,056
732
26
2
0
177,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role