Player Matchup

Gilgamesh
Gilgamesh
Bloodlegend55
Gilgamesh
Level 49
God Stats
7W - 3L
1,657 SR
Queue Stats
142W - 172L
1,444 Elo+
Solo
Anubis
Anubis
Blu817
Anubis
Level 58
God Stats
25W - 20L
1,570 SR
Queue Stats
225W - 232L
1,489 Elo+
Solo
Apollo
Apollo
DaddyAchim
Apollo
Level 108
God Stats
21W - 2L
1,874 SR
Queue Stats
87W - 60L
1,624 Elo+
Solo
Ymir
Ymir
iwanttoendmylife
Ymir
Level 44
God Stats
3W - 1L
1,646 SR
Queue Stats
115W - 139L
1,392 Elo+
Solo
Erlang Shen
Erlang Shen
konfuz3
Erlang Shen
Level 88
God Stats
20W - 20L
1,528 SR
Queue Stats
481W - 552L
1,413 Elo+
Solo
Team Averages
Level 69
1,655 SR
1,472 Elo+

VS

Team Averages
Level 108
1,418 SR
1,481 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Cond0g
Merlin
Level 127
God Stats
0W - 3L
1,207 SR
Queue Stats
335W - 289L
1,589 Elo+
Solo
Charybdis
Charybdis
skyace201
Charybdis
Level 45
God Stats
8W - 12L
1,384 SR
Queue Stats
48W - 71L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bloodlegend55
Gilgamesh
10
0 / 3 / 1
5,760
576
2,339
6,427
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Blu817
Anubis
11
3 / 0 / 1
6,317
632
1,171
3,546
1,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
DaddyAchim
Apollo
11
7 / 0 / 1
7,022
702
6,763
6,035
1,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 7
5,471
547
717
3,322
1,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
konfuz3
Erlang Shen
10
3 / 0 / 1
6,253
625
1,795
4,023
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
3 / 1 / 0
6,827
683
4,062
4,853
2,718
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
 
Hel
9
0 / 2 / 0
5,005
501
2,929
5,689
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
 
Fenrir
6
0 / 4 / 0
4,649
465
1,407
6,285
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Cond0g
Merlin
10
0 / 1 / 0
5,796
580
1,230
2,123
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
skyace201
Charybdis
6
0 / 5 / 0
4,413
441
638
4,970
822
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
3
3
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
1
0
3
L
Hel
 
Hel
0
2
0
0
L
Fenrir
 
Fenrir
0
4
0
0
W
Gilgamesh
Bloodlegend55
Gilgamesh
0
3
1
0.17
W
Anubis
Blu817
Anubis
3
0
1
3.5
L
Merlin
Cond0g
Merlin
0
1
0
0
W
Apollo
DaddyAchim
Apollo
7
0
1
7.5
W
0
0
7
3.5
W
Erlang Shen
konfuz3
Erlang Shen
3
0
1
3.5
L
Charybdis
skyace201
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,785
Damage
10,266
23,353
Taken
23,920
9,434
Mitigated
6,713
8,681
Healing
4,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
4,062
497
0
2,141
4,853
2,718
0
0
4,853
0
35,885
L
Hel
 
Hel
2,929
508
122
1,727
5,689
1,170
0
200
5,489
21,577
0
L
Fenrir
 
Fenrir
1,407
303
0
439
6,285
1,526
166
482
5,803
0
19,095
W
Gilgamesh
Bloodlegend55
Gilgamesh
2,339
714
0
844
6,427
2,699
0
0
5,932
0
23,866
W
Anubis
Blu817
Anubis
1,171
0
0
2,134
3,546
1,721
0
1,230
2,316
30,145
0
L
Merlin
Cond0g
Merlin
1,230
168
0
385
2,123
477
0
762
1,361
30,002
0
W
Apollo
DaddyAchim
Apollo
6,763
4,453
0
3,006
6,035
1,629
112
2,219
3,570
0
49,951
W
717
355
0
402
3,322
1,304
58
424
2,858
8,126
0
W
Erlang Shen
konfuz3
Erlang Shen
1,795
880
0
2,295
4,023
2,081
0
0
3,979
0
36,424
L
Charybdis
skyace201
Charybdis
638
354
0
0
4,970
822
0
444
4,526
0
12,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,823
Gold Earned
26,690
291
Minions Killed
287
0
Camps Cleared
0
1,007,292
Distance Traveled
873,258
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,827
683
98
10
0
228,394
6
L
Hel
5,005
501
47
5
0
169,913
1
L
Fenrir
4,649
465
40
4
0
145,141
2
W
Gilgamesh
5,760
576
61
6
0
209,882
0
W
Anubis
6,317
632
61
6
0
179,357
2
L
Merlin
5,796
580
70
7
0
172,497
1
W
Apollo
7,022
702
89
9
0
198,940
4
W
Ymir
5,471
547
10
1
0
194,424
2
W
Erlang Shen
6,253
625
70
7
0
224,689
1
L
Charybdis
4,413
441
32
3
0
157,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role