Player Matchup

Sol
Sol
BACKROLL
Sol
Level 24
God Stats
13W - 17L
1,428 SR
Queue Stats
84W - 78L
1,411 Elo+
Solo
Izanami
Izanami
Capt_Haumigruen
Izanami
Level 11
God Stats
7W - 8L
1,484 SR
Queue Stats
34W - 28L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
Hoopgard
Sylvanus
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 77L
1,407 Elo+
Party 3
Neith
Neith
Lagerth87
Neith
Level 8
God Stats
5W - 12L
1,220 SR
Queue Stats
22W - 47L
1,153 Elo+
Party 1
Bellona
Bellona
Qoqies
Bellona
Level 19
God Stats
4W - 1L
1,703 SR
Queue Stats
52W - 54L
1,443 Elo+
Party 3
Team Averages
Level 17
1,467 SR
1,368 Elo+

VS

Team Averages
Level 25
1,405 SR
1,212 Elo+
Cthulhu
Cthulhu
Canelix
Cthulhu
Level 3
God Stats
0W - 2L
1,228 SR
Queue Stats
4W - 6L
1,143 Elo+
Party 2
Ymir
Ymir
Edelstoff666
Ymir
Level 9
God Stats
0W - 5L
1,130 SR
Queue Stats
25W - 39L
1,210 Elo+
Solo
Medusa
Medusa
GAHİNCİM
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,329 Elo+
Party 4
Thor
Thor
MEMENTOMORICIM
Thor
Level 5
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 5L
1,355 Elo+
Party 4
Hachiman
Hachiman
canelero2398
Hachiman
Level 84
God Stats
0W - 2L
1,457 SR
Queue Stats
2W - 11L
1,025 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 22
15,427
1,102
30,806
16,765
6,704
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

20
17 / 4 / 15
16,875
1,205
34,153
19,421
9,152
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Hoopgard
Sylvanus
20
2 / 3 / 31
14,695
1,050
8,813
16,678
32,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Lagerth87
Neith
20
1 / 9 / 13
12,391
885
8,075
17,461
8,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Qoqies
Bellona
20
13 / 7 / 16
16,972
1,212
36,380
28,446
40,925
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Canelix
Cthulhu
20
2 / 4 / 18
15,276
1,091
12,199
19,091
22,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 10 / 19
14,387
1,028
15,283
30,669
40,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
GAHİNCİM
Medusa
20
14 / 14 / 6
16,514
1,180
28,579
34,142
14,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 10 / 12
12,938
924
11,185
20,373
8,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
canelero2398
Hachiman
20
5 / 5 / 17
14,604
1,043
24,986
24,019
9,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
99
42
Kills
27
28
Deaths
43
97
Assists
72
Player
Kills
Deaths
Assists
KDA
W
9
5
22
4
L
Cthulhu
Canelix
Cthulhu
2
4
18
2.75
W
17
4
15
6.13
L
4
10
19
1.35
L
Medusa
GAHİNCİM
Medusa
14
14
6
1.21
W
Sylvanus
Hoopgard
Sylvanus
2
3
31
5.83
W
Neith
Lagerth87
Neith
1
9
13
0.83
L
2
10
12
0.8
W
Bellona
Qoqies
Bellona
13
7
16
3
L
Hachiman
canelero2398
Hachiman
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,227
Damage
92,232
98,771
Taken
128,294
97,422
Mitigated
94,658
18,087
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,806
12,499
0
3,563
16,765
6,704
0
3,327
13,438
68,031
0
L
Cthulhu
Canelix
Cthulhu
12,199
1,112
0
1,997
19,091
22,438
0
7,017
11,958
37,715
0
W
34,153
27,998
0
1,643
19,421
9,152
0
4,858
14,563
0
66,657
L
15,283
2,320
0
0
30,669
40,291
0
12,979
17,371
26,784
0
L
Medusa
GAHİNCİM
Medusa
28,579
11,537
0
3,657
34,142
14,513
0
12,446
21,465
0
63,516
W
Sylvanus
Hoopgard
Sylvanus
8,813
3,622
5,124
4,815
16,678
32,560
0
4,481
12,197
14,477
0
W
Neith
Lagerth87
Neith
8,075
3,226
0
1,829
17,461
8,081
0
5,308
12,153
0
26,285
L
11,185
3,480
0
12
20,373
8,007
0
6,283
13,942
0
20,690
W
Bellona
Qoqies
Bellona
36,380
8,145
0
1,113
28,446
40,925
0
9,508
18,938
20,533
38,231
L
Hachiman
canelero2398
Hachiman
24,986
17,564
0
8,130
24,019
9,409
0
11,316
12,530
0
73,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,360
Gold Earned
73,719
277
Minions Killed
303
8
Camps Cleared
9
1,104,462
Distance Traveled
1,202,176
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,427
1,102
87
6
2
249,125
1
L
Cthulhu
15,276
1,091
62
4
4
240,718
0
W
Izanami
16,875
1,205
88
6
0
233,801
0
L
Ymir
14,387
1,028
36
3
1
243,480
0
L
Medusa
16,514
1,180
85
6
1
226,604
0
W
Sylvanus
14,695
1,050
19
1
1
237,435
0
W
Neith
12,391
885
40
3
1
136,752
1
L
Thor
12,938
924
14
1
3
246,911
1
W
Bellona
16,972
1,212
43
3
4
247,349
0
L
Hachiman
14,604
1,043
106
8
0
244,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role