Player Matchup

Set
Set
Aguiquin00
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,358 Elo+
Party 2
Cerberus
Cerberus
LionOfJudah15
Cerberus
Level 68
God Stats
10W - 17L
1,395 SR
Queue Stats
322W - 372L
1,423 Elo+
Party 2
Bacchus
Bacchus
Lugyimin
Bacchus
Level 26
God Stats
6W - 12L
1,411 SR
Queue Stats
107W - 144L
1,320 Elo+
Solo
Chronos
Chronos
Stevk_73
Chronos
Level 40
God Stats
8W - 12L
1,492 SR
Queue Stats
77W - 109L
1,303 Elo+
Party 3
Izanami
Izanami
YSO_KilX
Izanami
Level 15
God Stats
6W - 17L
1,294 SR
Queue Stats
18W - 27L
1,341 Elo+
Party 3
Team Averages
Level 31
1,418 SR
1,349 Elo+

VS

Team Averages
Level 30
1,376 SR
1,417 Elo+
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BloodyHedgehood
Ares
Level 4
God Stats
8W - 6L
1,726 SR
Queue Stats
30W - 62L
1,499 Elo+
Party 1
Chaac
Chaac
YaroSlave
Chaac
Level 39
God Stats
3W - 4L
1,126 SR
Queue Stats
185W - 266L
1,319 Elo+
Party 1
Anubis
Anubis
milan222345
Anubis
Level 59
God Stats
9W - 25L
1,069 SR
Queue Stats
223W - 299L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
弥漫是J苦等是儿
Danzaburou
Level 18
God Stats
2W - 2L
1,461 SR
Queue Stats
32W - 41L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 2
7,433
496
4,931
12,420
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
LionOfJudah15
Cerberus
13
2 / 5 / 2
7,941
529
5,718
13,776
8,924
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bacchus
Lugyimin
Bacchus
11
1 / 2 / 4
6,679
445
6,176
6,468
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
Stevk_73
Chronos
9
0 / 10 / 0
6,092
406
6,104
11,616
1,799
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
YSO_KilX
Izanami
12
4 / 8 / 2
7,280
485
7,389
8,967
1,853
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 4 / 7
8,225
548
5,410
11,234
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 4 / 2
6,573
438
2,441
13,611
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
YaroSlave
Chaac
15
2 / 2 / 9
8,660
577
8,737
11,059
7,632
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
16
24 / 0 / 3
10,533
702
17,927
8,329
4,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 4
8,078
539
5,491
8,784
3,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
10
Kills
34
34
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
4
7
1.88
L
3
9
2
0.44
W
0
4
2
0.25
L
Cerberus
LionOfJudah15
Cerberus
2
5
2
0.6
L
Bacchus
Lugyimin
Bacchus
1
2
4
1.5
L
Chronos
Stevk_73
Chronos
0
10
0
0
L
Izanami
YSO_KilX
Izanami
4
8
2
0.63
W
Chaac
YaroSlave
Chaac
2
2
9
3.25
W
Anubis
24
0
3
25.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,318
Damage
40,006
53,247
Taken
53,017
18,864
Mitigated
26,409
7,472
Healing
27,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,410
1,005
0
10,812
11,234
3,756
42
2,354
8,880
0
45,596
L
4,931
2,152
0
822
12,420
3,180
0
3,940
8,348
0
40,308
W
2,441
671
0
1,355
13,611
7,682
169
3,863
9,748
16,983
0
L
Cerberus
LionOfJudah15
Cerberus
5,718
328
0
3,878
13,776
8,924
376
3,463
9,694
41,158
0
L
Bacchus
Lugyimin
Bacchus
6,176
808
0
500
6,468
3,108
0
3,521
2,947
16,744
0
L
Chronos
Stevk_73
Chronos
6,104
2,727
0
1,126
11,616
1,799
946
6,395
5,134
28,237
0
L
Izanami
YSO_KilX
Izanami
7,389
4,681
110
1,036
8,967
1,853
0
4,316
4,651
0
37,832
W
Chaac
YaroSlave
Chaac
8,737
1,518
0
6,707
11,059
7,632
939
4,712
5,939
8,149
40,093
W
Anubis
17,927
2,213
0
5,712
8,329
4,325
1,572
3,806
4,433
49,841
0
W
5,491
2,336
0
2,528
8,784
3,014
581
2,765
6,019
0
50,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,425
Gold Earned
42,069
315
Minions Killed
357
0
Camps Cleared
0
1,309,940
Distance Traveled
1,439,874
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,225
548
77
5
0
325,752
4
L
Set
7,433
496
73
5
0
273,901
0
W
Ares
6,573
438
26
2
0
285,047
0
L
Cerberus
7,941
529
98
7
0
263,830
0
L
Bacchus
6,679
445
28
2
0
279,810
1
L
Chronos
6,092
406
55
4
0
257,617
0
L
Izanami
7,280
485
61
4
0
234,782
1
W
Chaac
8,660
577
93
6
0
301,085
1
W
Anubis
10,533
702
66
4
0
280,995
0
W
Danzaburou
8,078
539
95
6
0
246,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role