Player Matchup

Rama
Rama
AlexE12
Rama
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 56L
1,535 Elo+
Party 1
Janus
Janus
ErJongan
Janus
Level 56
God Stats
8W - 9L
1,634 SR
Queue Stats
75W - 98L
1,584 Elo+
Party 1
Odin
Odin
Rria
Odin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 102L
1,412 Elo+
Solo
Fenrir
Fenrir
TelbekusF
Fenrir
Level 46
God Stats
2W - 2L
1,636 SR
Queue Stats
64W - 58L
1,461 Elo+
Solo
Athena
Athena
markel200069
Athena
Level 84
God Stats
3W - 1L
1,825 SR
Queue Stats
48W - 47L
1,524 Elo+
Party 1
Team Averages
Level 92
1,619 SR
1,503 Elo+

VS

Team Averages
Level 103
1,568 SR
1,533 Elo+
Anubis
Anubis
Blutgrätsche
Anubis
Level 96
God Stats
53W - 31L
1,713 SR
Queue Stats
518W - 526L
1,535 Elo+
Solo
Hercules
Hercules
Dustered
Hercules
Level 127
God Stats
1W - 1L
1,597 SR
Queue Stats
122W - 97L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
ERZWxlf
Baron Samedi
Level 99
God Stats
3W - 4L
1,360 SR
Queue Stats
441W - 501L
1,559 Elo+
Solo
Izanami
Izanami
Inhahdrim
Izanami
Level 69
God Stats
3W - 3L
1,529 SR
Queue Stats
223W - 199L
1,496 Elo+
Solo
Ne Zha
Ne Zha
Spuela1
Ne Zha
Level 125
God Stats
13W - 7L
1,640 SR
Queue Stats
185W - 186L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AlexE12
Rama
11
5 / 6 / 1
7,313
457
7,428
10,721
2,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ErJongan
Janus
11
2 / 8 / 0
7,186
449
3,331
8,110
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Rria
Odin
12
1 / 4 / 0
6,717
420
3,554
10,597
8,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Fenrir
TelbekusF
Fenrir
11
2 / 6 / 2
7,033
440
3,676
12,249
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
11
1 / 2 / 6
7,379
461
7,177
16,315
13,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 8
9,658
604
12,868
10,175
6,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Dustered
Hercules
12
3 / 5 / 4
8,025
502
4,416
12,573
11,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ERZWxlf
Baron Samedi
16
5 / 0 / 1
9,488
593
10,672
8,210
4,405
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Inhahdrim
Izanami
14
6 / 3 / 3
8,859
554
11,296
10,590
3,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Spuela1
Ne Zha
13
3 / 1 / 9
8,634
540
5,145
7,838
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
11
Kills
26
26
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
AlexE12
Rama
5
6
1
0.92
W
9
2
8
6.5
W
Hercules
Dustered
Hercules
3
5
4
1
W
Baron Samedi
ERZWxlf
Baron Samedi
5
0
1
5.5
L
Janus
ErJongan
Janus
2
8
0
0.25
W
Izanami
Inhahdrim
Izanami
6
3
3
2.5
L
Odin
Rria
Odin
1
4
0
0.25
W
Ne Zha
Spuela1
Ne Zha
3
1
9
7.5
L
Fenrir
TelbekusF
Fenrir
2
6
2
0.5
L
Athena
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,166
Damage
44,397
57,992
Taken
49,386
29,306
Mitigated
29,244
9,870
Healing
21,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
AlexE12
Rama
7,428
4,682
0
1,407
10,721
2,412
384
1,585
9,136
0
46,044
W
12,868
1,056
0
6,194
10,175
6,215
2,343
3,167
6,962
55,892
0
W
Hercules
Dustered
Hercules
4,416
1,741
0
5,070
12,573
11,883
321
2,552
10,021
0
26,121
W
Baron Samedi
ERZWxlf
Baron Samedi
10,672
867
196
5,736
8,210
4,405
1,095
1,403
6,306
59,541
0
L
Janus
ErJongan
Janus
3,331
152
0
350
8,110
1,690
0
3,903
4,207
30,520
0
W
Izanami
Inhahdrim
Izanami
11,296
7,033
0
3,550
10,590
3,294
494
2,225
8,365
0
71,783
L
Odin
Rria
Odin
3,554
1,114
0
2,538
10,597
8,210
0
7,086
3,511
0
31,642
W
Ne Zha
Spuela1
Ne Zha
5,145
1,817
0
1,236
7,838
3,447
1,397
1,316
6,381
0
44,338
L
Fenrir
TelbekusF
Fenrir
3,676
1,515
0
1,171
12,249
3,625
0
4,916
7,333
0
30,315
L
Athena
7,177
1,735
0
4,404
16,315
13,369
0
6,050
10,265
18,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,628
Gold Earned
44,664
291
Minions Killed
438
0
Camps Cleared
0
1,390,003
Distance Traveled
1,448,026
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,313
457
93
6
0
274,923
2
W
Anubis
9,658
604
93
6
0
230,075
1
W
Hercules
8,025
502
34
2
0
290,066
3
W
Baron Samedi
9,488
593
119
7
0
287,692
8
L
Janus
7,186
449
51
3
0
281,752
7
W
Izanami
8,859
554
115
7
0
317,503
5
L
Odin
6,717
420
65
4
0
234,038
2
W
Ne Zha
8,634
540
77
5
0
322,690
4
L
Fenrir
7,033
440
56
4
0
283,071
1
L
Athena
7,379
461
26
2
0
316,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role