Player Matchup

Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum III
 
Sylvanus
Platinum III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond I
PvEmeister
Rama
Diamond I
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 35L
2,476 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
floatingpillow
Tsukuyomi
Diamond II
Level 147
God Stats
23W - 15L
1,768 SR
Queue Stats
325W - 317L
2,339 MMR
Solo
Persephone
Persephone
Diamond III
winglok
Persephone
Diamond III
Level 145
God Stats
3W - 2L
1,895 SR
Queue Stats
73W - 54L
2,276 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,633 SR
2,018 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,544 SR
2,257 MMR
Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
MisterTwo
Baba Yaga
Diamond IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 82L
2,429 MMR
Party 1
Yemoja
Yemoja
Masters
MïsterOne
Yemoja
Masters
Level 160
God Stats
63W - 68L
1,584 SR
Queue Stats
512W - 475L
2,520 MMR
Party 1
Nemesis
Nemesis
Diamond III
StrongEstetTV
Nemesis
Diamond III
Level 157
God Stats
141W - 104L
1,643 SR
Queue Stats
908W - 902L
2,274 MMR
Solo
Jing Wei
Jing Wei
Masters
iRens
Jing Wei
Masters
Level 151
God Stats
3W - 5L
1,490 SR
Queue Stats
192W - 182L
2,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
12 / 0 / 4
15,794
790
20,268
21,046
12,138
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
 
Sylvanus
16
2 / 1 / 9
10,541
527
7,271
15,257
16,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 2 / 7
13,966
698
16,138
16,159
6,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
floatingpillow
Tsukuyomi
17
4 / 4 / 9
12,625
631
15,342
18,332
13,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
winglok
Persephone
19
2 / 2 / 10
13,493
675
15,241
9,684
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArtioTiamatCabrakanHel

VS

Bans
AthenaOdinMorgan Le FayFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
3 / 8 / 1
10,511
526
9,461
24,047
25,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baba Yaga
MisterTwo
Baba Yaga
16
1 / 2 / 4
9,603
480
13,679
15,424
8,156
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
MïsterOne
Yemoja
12
3 / 5 / 2
8,771
439
7,245
14,984
10,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
13
0 / 7 / 3
8,104
405
6,366
17,568
6,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
iRens
Jing Wei
17
1 / 5 / 3
9,997
500
9,394
18,275
6,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
27
Kills
8
9
Deaths
27
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
12
0
4
14
W
Sylvanus
 
Sylvanus
2
1
9
6.5
L
Achilles
 
Achilles
3
8
1
0.44
L
Baba Yaga
MisterTwo
Baba Yaga
1
2
4
1.5
L
Yemoja
MïsterOne
Yemoja
3
5
2
0.8
W
7
2
7
5.25
L
Nemesis
0
7
3
0.21
W
Tsukuyomi
floatingpillow
Tsukuyomi
4
4
9
2.13
L
Jing Wei
iRens
Jing Wei
1
5
3
0.5
W
Persephone
winglok
Persephone
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,260
Damage
46,145
80,478
Taken
90,298
53,004
Mitigated
56,814
37,468
Healing
17,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
20,268
15,813
0
10,571
21,046
12,138
10,072
5,554
15,058
0
122,989
W
Sylvanus
 
Sylvanus
7,271
2,239
4,495
8,612
15,257
16,801
512
7,226
8,031
22,225
9,625
L
Achilles
 
Achilles
9,461
1,249
0
3,025
24,047
25,293
0
4,843
17,702
13,668
53,093
L
Baba Yaga
MisterTwo
Baba Yaga
13,679
545
265
5,183
15,424
8,156
0
5,628
9,467
82,690
0
L
Yemoja
MïsterOne
Yemoja
7,245
1,116
1,408
805
14,984
10,785
0
3,634
10,413
21,395
0
W
16,138
11,686
0
4,545
16,159
6,857
3,820
3,209
12,950
0
110,428
L
Nemesis
6,366
2,095
0
2,389
17,568
6,574
0
3,120
13,604
0
51,854
W
Tsukuyomi
floatingpillow
Tsukuyomi
15,342
4,214
0
5,717
18,332
13,164
129
4,497
13,835
28
73,498
L
Jing Wei
iRens
Jing Wei
9,394
6,147
0
4,226
18,275
6,006
0
3,523
14,228
0
83,671
W
Persephone
winglok
Persephone
15,241
255
258
3,270
9,684
4,044
1,026
4,155
5,527
96,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,419
Gold Earned
46,986
740
Minions Killed
552
0
Camps Cleared
0
2,063,528
Distance Traveled
1,957,023
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,794
790
227
11
0
467,914
0
W
Sylvanus
10,541
527
42
2
0
389,994
7
L
Achilles
10,511
526
112
6
0
377,898
4
L
Baba Yaga
9,603
480
156
8
0
420,053
4
L
Yemoja
8,771
439
32
2
0
310,982
12
W
Rama
13,966
698
181
9
0
363,554
7
L
Nemesis
8,104
405
89
4
0
431,702
8
W
Tsukuyomi
12,625
631
116
6
0
425,956
4
L
Jing Wei
9,997
500
163
8
0
416,388
5
W
Persephone
13,493
675
174
9
0
416,110
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role