Player Matchup

Bacchus
Bacchus
CK0895
Bacchus
Level 25
God Stats
11W - 16L
1,480 SR
Queue Stats
31W - 47L
1,325 Elo+
Party 1
Thoth
Thoth
Goldenshot93
Thoth
Level 29
God Stats
4W - 2L
1,607 SR
Queue Stats
60W - 81L
1,353 Elo+
Party 1
Neith
Neith
agroes
Neith
Level 129
God Stats
3W - 3L
1,610 SR
Queue Stats
20W - 20L
1,503 Elo+
Solo
Team Averages
Level 61
1,566 SR
1,394 Elo+

VS

Team Averages
Level 33
1,472 SR
1,417 Elo+
Hachiman
Hachiman
Iriem344
Hachiman
Level 59
God Stats
0W - 3L
1,099 SR
Queue Stats
67W - 65L
1,418 Elo+
Party 2
Merlin
Merlin
SharDamKa
Merlin
Level 28
God Stats
26W - 24L
1,575 SR
Queue Stats
85W - 97L
1,431 Elo+
Party 2
Guan Yu
Guan Yu
Xollotll
Guan Yu
Level 13
God Stats
0W - 3L
1,741 SR
Queue Stats
108W - 105L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CK0895
Bacchus
17
4 / 1 / 23
14,664
772
6,153
19,946
33,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 6 / 20
13,548
713
20,738
13,503
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
agroes
Neith
19
21 / 3 / 8
16,234
854
33,674
18,336
7,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Iriem344
Hachiman
16
6 / 11 / 3
12,665
667
12,098
19,904
7,818
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
SharDamKa
Merlin
15
4 / 9 / 6
12,285
647
20,785
19,146
8,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Xollotll
Guan Yu
14
0 / 11 / 7
10,808
569
5,693
27,919
22,862
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
31
Kills
10
10
Deaths
31
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CK0895
Bacchus
4
1
23
15.5
W
6
6
20
2.67
L
Hachiman
Iriem344
Hachiman
6
11
3
0.68
L
Merlin
SharDamKa
Merlin
4
9
6
0.78
L
Guan Yu
Xollotll
Guan Yu
0
11
7
0.32
W
Neith
agroes
Neith
21
3
8
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,565
Damage
38,576
51,785
Taken
66,969
45,553
Mitigated
39,048
12,585
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CK0895
Bacchus
6,153
363
0
4,805
19,946
33,665
274
3,947
15,655
15,493
0
W
20,738
522
0
2,042
13,503
4,615
972
7,920
5,338
51,974
0
L
Hachiman
Iriem344
Hachiman
12,098
6,549
0
1,041
19,904
7,818
0
9,408
10,496
0
37,504
L
Merlin
SharDamKa
Merlin
20,785
1,130
0
590
19,146
8,368
0
7,494
11,652
60,723
0
L
Guan Yu
Xollotll
Guan Yu
5,693
692
1,221
2,699
27,919
22,862
0
10,254
17,665
0
22,731
W
Neith
agroes
Neith
33,674
20,244
0
5,738
18,336
7,273
2,566
8,286
9,724
0
96,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,446
Gold Earned
35,758
223
Minions Killed
174
5
Camps Cleared
7
1,065,468
Distance Traveled
899,790
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,664
772
20
1
0
402,036
4
W
Thoth
13,548
713
72
4
0
355,879
2
L
Hachiman
12,665
667
68
4
2
253,257
5
L
Merlin
12,285
647
73
4
3
283,709
3
L
Guan Yu
10,808
569
33
2
2
362,824
2
W
Neith
16,234
854
131
7
5
307,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role