Player Matchup

Hun Batz
Hun Batz
Digoley
Hun Batz
Level 17
God Stats
20W - 18L
1,732 SR
Queue Stats
50W - 39L
1,660 Elo+
Party 1
Cernunnos
Cernunnos
Klauz07
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
MaoZéBong
Scylla
Level 5
God Stats
7W - 10L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
PastorJhon
Xing Tian
Level 14
God Stats
9W - 15L
1,557 SR
Queue Stats
23W - 25L
1,619 Elo+
Party 1
Tyr
Tyr
ktateamo
Tyr
Level 18
God Stats
4W - 9L
1,351 SR
Queue Stats
37W - 31L
1,502 Elo+
Solo
Team Averages
Level 12
1,528 SR
1,556 Elo+

VS

Team Averages
Level 19
1,412 SR
1,497 Elo+
Nox
Nox
Bayomi
Nox
Level 18
God Stats
3W - 3L
1,254 SR
Queue Stats
18W - 13L
1,297 Elo+
Solo
Neith
Neith
Berekejohnson
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
OldKingSpirit
Baba Yaga
Level 26
God Stats
8W - 2L
1,500 SR
Queue Stats
58W - 46L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
rimba333
Tsukuyomi
Level 22
God Stats
1W - 3L
1,156 SR
Queue Stats
29W - 17L
1,582 Elo+
Solo
Freya
Freya
xsaracenox
Freya
Level 24
God Stats
3W - 1L
1,652 SR
Queue Stats
65W - 42L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Digoley
Hun Batz
13
3 / 4 / 1
7,942
496
3,182
12,085
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Klauz07
Cernunnos
9
0 / 11 / 0
6,280
393
1,809
12,301
3,392
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
MaoZéBong
Scylla
2
0 / 1 / 0
4,799
300
0
441
37
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
PastorJhon
Xing Tian
11
1 / 4 / 2
7,420
464
3,182
12,642
11,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 4 / 1
9,221
576
10,027
13,759
8,947
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Bayomi
Nox
13
3 / 1 / 8
8,941
559
3,092
3,982
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 9
8,558
535
3,252
6,271
1,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
OldKingSpirit
Baba Yaga
18
9 / 0 / 5
11,346
709
8,680
6,713
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
rimba333
Tsukuyomi
16
9 / 2 / 5
10,383
649
15,764
12,629
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
16
1 / 3 / 1
9,672
605
4,803
11,545
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
8
Kills
23
24
Deaths
8
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nox
Bayomi
Nox
3
1
8
7
W
1
2
9
2.75
L
Hun Batz
Digoley
Hun Batz
3
4
1
0.88
L
Cernunnos
Klauz07
Cernunnos
0
11
0
0
L
Scylla
MaoZéBong
Scylla
0
1
0
0
W
Baba Yaga
OldKingSpirit
Baba Yaga
9
0
5
11.5
L
Xing Tian
PastorJhon
Xing Tian
1
4
2
0.5
L
4
4
1
1.13
W
Tsukuyomi
rimba333
Tsukuyomi
9
2
5
5.75
W
Freya
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,200
Damage
35,591
51,228
Taken
41,140
28,424
Mitigated
16,234
9,759
Healing
16,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Bayomi
Nox
3,092
331
0
659
3,982
2,706
1,867
591
3,391
15,047
0
W
3,252
1,559
0
1,814
6,271
1,967
2,632
1,202
5,069
0
39,789
L
Hun Batz
Digoley
Hun Batz
3,182
550
0
4,144
12,085
4,168
319
2,569
9,516
0
44,093
L
Cernunnos
Klauz07
Cernunnos
1,809
1,089
0
29
12,301
3,392
831
4,087
8,214
0
23,656
L
Scylla
MaoZéBong
Scylla
0
0
0
0
441
37
0
0
441
76
0
W
Baba Yaga
OldKingSpirit
Baba Yaga
8,680
550
0
2,461
6,713
3,322
1,888
669
6,044
77,409
0
L
Xing Tian
PastorJhon
Xing Tian
3,182
329
0
500
12,642
11,880
208
3,067
9,575
22,510
0
L
10,027
1,787
0
5,086
13,759
8,947
359
6,852
6,907
0
56,143
W
Tsukuyomi
rimba333
Tsukuyomi
15,764
6,313
0
5,392
12,629
4,346
1,103
720
11,909
0
72,216
W
Freya
4,803
2,052
0
6,062
11,545
3,893
571
0
11,545
64,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
48,900
272
Minions Killed
468
0
Camps Cleared
0
1,173,331
Distance Traveled
1,588,980
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,941
559
22
1
0
251,325
4
W
Neith
8,558
535
77
5
0
306,728
1
L
Hun Batz
7,942
496
87
5
0
298,808
0
L
Cernunnos
6,280
393
42
3
0
219,424
0
L
Scylla
4,799
300
1
0
0
27,384
0
W
Baba Yaga
11,346
709
151
9
0
345,181
2
L
Xing Tian
7,420
464
33
2
0
285,598
3
L
Tyr
9,221
576
109
7
0
342,117
4
W
Tsukuyomi
10,383
649
109
7
0
366,016
5
W
Freya
9,672
605
109
7
0
319,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role