Player Matchup

Odin
Odin
Adityachaurasiya
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,458 Elo+
Solo
Sol
Sol
DaddyLazerNips
Sol
Level 12
God Stats
5W - 11L
1,694 SR
Queue Stats
71W - 89L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Lulka117
Cthulhu
Level 15
God Stats
16W - 19L
1,432 SR
Queue Stats
34W - 46L
1,281 Elo+
Solo
Thor
Thor
ProyecNANO
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,209 Elo+
Solo
Medusa
Medusa
我不抗揍
Medusa
Level 2
God Stats
5W - 5L
1,500 SR
Queue Stats
105W - 123L
1,500 Elo+
Solo
Team Averages
Level 7
1,525 SR
1,374 Elo+

VS

Team Averages
Level 9
1,436 SR
1,323 Elo+
Artemis
Artemis
 
Artemis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Charydbls
Charybdis
Level 2
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,169 Elo+
Solo
Scylla
Scylla
Coconutkn
Scylla
Level 8
God Stats
4W - 5L
1,342 SR
Queue Stats
12W - 8L
1,465 Elo+
Solo
Anubis
Anubis
Par19ham
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,186 Elo+
Solo
Achilles
Achilles
Reddok89
Achilles
Level 18
God Stats
4W - 8L
1,552 SR
Queue Stats
97W - 148L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 0
8,342
269
62
3,486
822
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 13 / 15
15,218
491
18,065
31,611
17,515
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Lulka117
Cthulhu
20
12 / 3 / 15
15,369
496
19,714
23,600
25,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
13 / 5 / 13
15,730
507
25,928
20,694
10,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
20
17 / 8 / 9
16,577
535
25,316
22,591
8,727
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
4 / 9 / 9
14,810
478
14,861
24,136
9,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Charydbls
Charybdis
16
5 / 6 / 6
12,867
415
10,900
13,637
5,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Coconutkn
Scylla
20
16 / 15 / 5
16,160
521
31,993
26,936
9,234
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
Par19ham
Anubis
14
1 / 13 / 8
10,946
353
3,278
22,523
8,002
Achilles
Reddok89
Achilles
17
5 / 8 / 6
13,504
436
12,690
35,600
38,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
65
50
Kills
31
34
Deaths
51
52
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
9
9
0.94
W
0
5
0
0
L
Charybdis
Charydbls
Charybdis
5
6
6
1.33
L
Scylla
Coconutkn
Scylla
16
15
5
1.23
W
8
13
15
1.19
W
Cthulhu
Lulka117
Cthulhu
12
3
15
6.5
L
Anubis
Par19ham
Anubis
1
13
8
0.38
W
13
5
13
3.9
L
Achilles
Reddok89
Achilles
5
8
6
1
W
Medusa
17
8
9
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,085
Damage
73,722
101,982
Taken
122,832
63,616
Mitigated
70,923
19,334
Healing
16,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
14,861
6,953
0
4,218
24,136
9,788
2,242
7,324
16,812
0
110,360
W
62
62
0
0
3,486
822
0
853
2,585
0
3,059
L
Charybdis
Charydbls
Charybdis
10,900
5,223
0
2,138
13,637
5,010
0
3,886
9,751
0
75,722
L
Scylla
Coconutkn
Scylla
31,993
4,279
164
1,840
26,936
9,234
1,034
10,157
16,779
88,540
0
W
18,065
7,871
0
4,882
31,611
17,515
2,442
11,508
19,567
71,024
0
W
Cthulhu
Lulka117
Cthulhu
19,714
1,596
339
5,034
23,600
25,671
43
8,773
14,525
60,399
0
L
Anubis
Par19ham
Anubis
3,278
455
0
706
22,523
8,002
287
8,077
14,446
19,674
0
W
25,928
8,141
0
2,741
20,694
10,881
1,502
5,440
15,088
0
83,313
L
Achilles
Reddok89
Achilles
12,690
4,713
0
7,518
35,600
38,889
189
10,725
24,875
0
63,013
W
Medusa
25,316
12,833
0
6,338
22,591
8,727
5,151
7,763
14,690
0
88,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,236
Gold Earned
68,287
362
Minions Killed
458
0
Camps Cleared
0
2,171,808
Distance Traveled
1,897,282
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,810
478
162
5
0
412,397
2
W
Odin
8,342
269
2
0
0
104,062
1
L
Charybdis
12,867
415
85
3
0
275,066
0
L
Scylla
16,160
521
131
4
0
413,278
1
W
Sol
15,218
491
88
3
0
444,212
0
W
Cthulhu
15,369
496
52
2
0
537,506
5
L
Anubis
10,946
353
14
0
0
360,336
1
W
Thor
15,730
507
93
3
0
535,960
4
L
Achilles
13,504
436
66
2
0
436,205
0
W
Medusa
16,577
535
127
4
0
550,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role