Player Matchup

Artemis
Artemis
GODpomoyki
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,313 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lucxter
Morgan Le Fay
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
MPMachine
Nemesis
Level 26
God Stats
3W - 1L
1,173 SR
Queue Stats
5W - 12L
1,375 Elo+
Party 1
Thanatos
Thanatos
Smilemile0
Thanatos
Level 21
God Stats
3W - 1L
1,696 SR
Queue Stats
8W - 3L
1,544 Elo+
Solo
Bacchus
Bacchus
funknar
Bacchus
Level 25
God Stats
11W - 4L
1,539 SR
Queue Stats
29W - 22L
1,504 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,447 Elo+

VS

Team Averages
Level 22
1,538 SR
1,342 Elo+
Artemis
Artemis
Dementender
Artemis
Level 16
God Stats
2W - 4L
1,365 SR
Queue Stats
17W - 23L
1,418 Elo+
Solo
Loki
Loki
Ghost_KaiyZ
Loki
Level 26
God Stats
8W - 15L
1,322 SR
Queue Stats
79W - 132L
1,198 Elo+
Party 2
Cthulhu
Cthulhu
PapaPrototype
Cthulhu
Level 21
God Stats
8W - 5L
1,784 SR
Queue Stats
167W - 170L
1,489 Elo+
Solo
Nemesis
Nemesis
TomaZete
Nemesis
Level 18
God Stats
1W - 3L
1,474 SR
Queue Stats
41W - 44L
1,297 Elo+
Solo
Nox
Nox
WizardOsprey35
Nox
Level 27
God Stats
2W - 1L
1,743 SR
Queue Stats
100W - 143L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GODpomoyki
Artemis
10
5 / 1 / 2
5,938
594
3,844
4,044
1,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Lucxter
Morgan Le Fay
10
2 / 0 / 4
5,769
577
5,779
3,168
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MPMachine
Nemesis
7
0 / 2 / 0
4,570
457
1,134
5,018
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Smilemile0
Thanatos
10
5 / 3 / 3
6,067
607
6,502
7,505
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bacchus
funknar
Bacchus
10
3 / 0 / 0
5,366
537
2,256
4,554
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dementender
Artemis
8
2 / 4 / 0
4,826
483
1,893
4,562
1,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 4 / 3
5,022
502
2,573
7,266
1,664
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
8
1 / 2 / 4
5,219
522
3,520
6,215
2,635
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TomaZete
Nemesis
7
2 / 1 / 0
4,982
498
1,815
4,490
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 4 / 0
4,820
482
1,925
7,019
2,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
15
Kills
6
6
Deaths
15
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dementender
Artemis
2
4
0
0.5
W
Artemis
GODpomoyki
Artemis
5
1
2
6
L
0
4
3
0.38
W
Morgan Le Fay
Lucxter
Morgan Le Fay
2
0
4
4
W
Nemesis
MPMachine
Nemesis
0
2
0
0
L
Cthulhu
1
2
4
1.5
W
Thanatos
Smilemile0
Thanatos
5
3
3
2.17
L
Nemesis
TomaZete
Nemesis
2
1
0
2
L
1
4
0
0.25
W
Bacchus
funknar
Bacchus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,515
Damage
11,726
24,289
Taken
29,552
9,136
Mitigated
9,473
10,712
Healing
7,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dementender
Artemis
1,893
1,008
0
455
4,562
1,202
124
1,998
2,564
0
19,536
W
Artemis
GODpomoyki
Artemis
3,844
2,540
81
980
4,044
1,026
795
1,058
2,986
0
18,193
L
2,573
795
335
2,660
7,266
1,664
0
827
6,439
0
21,281
W
Morgan Le Fay
Lucxter
Morgan Le Fay
5,779
1,046
0
578
3,168
970
505
1,445
1,723
25,246
0
W
Nemesis
MPMachine
Nemesis
1,134
605
0
711
5,018
1,717
0
1,136
3,882
0
23,044
L
Cthulhu
3,520
773
0
1,280
6,215
2,635
0
765
5,450
18,173
0
W
Thanatos
Smilemile0
Thanatos
6,502
2,338
0
6,329
7,505
2,603
0
1,696
5,809
0
29,693
L
Nemesis
TomaZete
Nemesis
1,815
493
0
284
4,490
1,319
0
589
3,901
0
17,270
L
1,925
240
0
2,030
7,019
2,653
0
3,856
3,163
16,638
0
W
Bacchus
funknar
Bacchus
2,256
521
0
2,033
4,554
2,820
0
110
4,444
13,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,710
Gold Earned
24,869
188
Minions Killed
179
0
Camps Cleared
0
941,856
Distance Traveled
831,209
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,826
483
31
3
0
146,635
2
W
Artemis
5,938
594
43
4
0
175,432
0
L
Loki
5,022
502
45
5
0
161,035
0
W
Morgan Le Fay
5,769
577
42
4
0
189,987
0
W
Nemesis
4,570
457
39
4
0
161,978
0
L
Cthulhu
5,219
522
35
4
0
174,243
2
W
Thanatos
6,067
607
52
5
0
203,270
2
L
Nemesis
4,982
498
45
5
0
195,291
1
L
Nox
4,820
482
23
2
0
154,005
0
W
Bacchus
5,366
537
12
1
0
211,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role