Player Matchup

Sun Wukong
Sun Wukong
AGayFox
Sun Wukong
Level 26
God Stats
11W - 3L
1,650 SR
Queue Stats
38W - 29L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ezerth
Tsukuyomi
Level 4
God Stats
3W - 0L
1,816 SR
Queue Stats
5W - 2L
1,570 Elo+
Solo
Cupid
Cupid
Hisku
Cupid
Level 15
God Stats
5W - 7L
1,437 SR
Queue Stats
24W - 27L
1,458 Elo+
Solo
Ymir
Ymir
ShadowsNL
Ymir
Level 27
God Stats
4W - 4L
1,476 SR
Queue Stats
34W - 34L
1,571 Elo+
Party 3
Anubis
Anubis
masivekils112
Anubis
Level 32
God Stats
2W - 0L
1,717 SR
Queue Stats
19W - 12L
1,687 Elo+
Party 3
Team Averages
Level 21
1,619 SR
1,564 Elo+

VS

Team Averages
Level 16
1,557 SR
1,466 Elo+
Danzaburou
Danzaburou
PiCkAcHu121
Danzaburou
Level 17
God Stats
4W - 6L
1,546 SR
Queue Stats
5W - 7L
1,522 Elo+
Party 2
Freya
Freya
Qxshxr
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,425 Elo+
Party 1
Yemoja
Yemoja
Xelferia
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,425 Elo+
Party 1
Mercury
Mercury
xVirtuaLScopeZx
Mercury
Level 29
God Stats
2W - 1L
1,826 SR
Queue Stats
7W - 15L
1,483 Elo+
Party 2
Osiris
Osiris
xX69GANGGANG69Xx
Osiris
Level 29
God Stats
6W - 9L
1,411 SR
Queue Stats
109W - 101L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AGayFox
Sun Wukong
16
3 / 0 / 3
9,874
658
3,239
7,261
3,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Ezerth
Tsukuyomi
15
8 / 1 / 4
9,540
636
9,742
8,457
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Hisku
Cupid
13
5 / 2 / 9
8,514
568
6,937
7,107
2,410
Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
1 / 1 / 15
8,385
559
4,704
10,590
10,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
15 / 0 / 2
10,367
691
13,964
7,923
5,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PiCkAcHu121
Danzaburou
10
1 / 7 / 1
6,300
420
4,044
11,335
2,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Qxshxr
Freya
7
0 / 11 / 1
5,003
334
879
10,676
2,200
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Xelferia
Yemoja
8
1 / 8 / 2
5,903
394
1,792
10,503
5,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 5 / 1
5,752
383
1,073
9,540
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 2 / 0
5,059
337
877
4,555
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
32
Kills
2
4
Deaths
33
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AGayFox
Sun Wukong
3
0
3
4.5
W
Tsukuyomi
Ezerth
Tsukuyomi
8
1
4
10
W
Cupid
Hisku
Cupid
5
2
9
4.75
L
Danzaburou
PiCkAcHu121
Danzaburou
1
7
1
0.21
L
Freya
Qxshxr
Freya
0
11
1
0.05
W
Ymir
1
1
15
8.5
L
Yemoja
Xelferia
Yemoja
1
8
2
0.25
W
15
0
2
16
L
0
5
1
0.1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,586
Damage
8,665
41,338
Taken
46,609
25,419
Mitigated
15,478
17,898
Healing
1,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AGayFox
Sun Wukong
3,239
532
0
3,772
7,261
3,625
1,338
261
7,000
0
68,604
W
Tsukuyomi
Ezerth
Tsukuyomi
9,742
3,565
0
3,198
8,457
4,268
421
33
8,424
0
69,538
W
Cupid
Hisku
Cupid
6,937
4,242
185
3,252
7,107
2,410
6,061
377
6,730
0
45,607
L
Danzaburou
PiCkAcHu121
Danzaburou
4,044
1,158
0
763
11,335
2,533
0
6,265
5,070
0
20,223
L
Freya
Qxshxr
Freya
879
98
0
277
10,676
2,200
0
5,846
4,830
6,566
0
W
Ymir
4,704
796
0
2,200
10,590
10,000
637
1,128
9,462
12,748
0
L
Yemoja
Xelferia
Yemoja
1,792
538
78
250
10,503
5,869
0
3,911
6,592
6,509
0
W
13,964
657
117
5,174
7,923
5,116
2,375
872
7,051
72,390
0
L
1,073
0
0
250
9,540
2,054
0
1,586
7,954
0
20,473
L
877
278
0
286
4,555
2,822
0
1,060
3,495
0
10,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,680
Gold Earned
28,017
511
Minions Killed
150
0
Camps Cleared
0
1,398,609
Distance Traveled
1,053,161
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,874
658
150
10
0
287,979
1
W
Tsukuyomi
9,540
636
128
9
0
312,009
2
W
Cupid
8,514
568
82
5
0
261,875
1
L
Danzaburou
6,300
420
49
3
0
247,468
5
L
Freya
5,003
334
15
1
0
194,845
0
W
Ymir
8,385
559
29
2
0
284,353
2
L
Yemoja
5,903
394
12
1
0
242,820
2
W
Anubis
10,367
691
122
8
0
252,393
1
L
Mercury
5,752
383
45
3
0
293,693
0
L
Osiris
5,059
337
29
2
0
74,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role