Player Matchup

Bellona
Bellona
Argonn21
Bellona
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 24L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
Kakazoo16
Cthulhu
Level 27
God Stats
2W - 1L
1,734 SR
Queue Stats
15W - 24L
1,338 Elo+
Party 1
Merlin
Merlin
Kyudaine
Merlin
Level 29
God Stats
57W - 58L
1,553 SR
Queue Stats
196W - 214L
1,475 Elo+
Solo
Neith
Neith
Onsland
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Izanami
Izanami
dwukolorbatat
Izanami
Level 18
God Stats
17W - 14L
1,434 SR
Queue Stats
82W - 90L
1,423 Elo+
Solo
Team Averages
Level 22
1,544 SR
1,451 Elo+

VS

Team Averages
Level 13
1,446 SR
1,345 Elo+
Fenrir
Fenrir
KaMiL87699PL
Fenrir
Level 5
God Stats
0W - 1L
1,255 SR
Queue Stats
8W - 11L
1,215 Elo+
Solo
Olorun
Olorun
MandyAG
Olorun
Level 6
God Stats
0W - 2L
1,313 SR
Queue Stats
8W - 17L
1,279 Elo+
Solo
Geb
Geb
WSHANG
Geb
Level 28
God Stats
13W - 10L
1,627 SR
Queue Stats
188W - 189L
1,482 Elo+
Solo
Ra
Ra
Xaqeron
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,205 Elo+
Solo
Bellona
Bellona
dersotheisenBR
Bellona
Level 21
God Stats
120W - 71L
1,532 SR
Queue Stats
145W - 82L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Argonn21
Bellona
17
6 / 1 / 10
10,825
1,083
19,568
14,277
11,285
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Kakazoo16
Cthulhu
16
6 / 1 / 6
10,326
1,033
11,731
14,520
13,317
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Kyudaine
Merlin
17
3 / 0 / 16
10,672
1,067
17,621
8,631
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Onsland
Neith
17
3 / 1 / 9
9,817
982
8,271
6,140
2,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
16
2 / 1 / 11
9,880
988
10,783
5,549
2,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

282

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 11 / 2
9,228
923
15,508
22,169
13,431
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Olorun
MandyAG
Olorun
15
0 / 1 / 0
8,780
878
1,872
12,410
5,047
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Geb
WSHANG
Geb
16
0 / 0 / 3
10,251
1,025
5,064
16,214
19,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 6 / 0
10,152
1,015
15,289
14,916
6,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 2
9,072
907
8,128
8,860
7,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
20
Kills
4
4
Deaths
20
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Argonn21
Bellona
6
1
10
11
L
Fenrir
0
11
2
0.09
W
Cthulhu
Kakazoo16
Cthulhu
6
1
6
9
W
Merlin
Kyudaine
Merlin
3
0
16
11
L
Olorun
MandyAG
Olorun
0
1
0
0
W
Neith
Onsland
Neith
3
1
9
7.5
L
Geb
WSHANG
Geb
0
0
3
1.5
L
3
6
0
0.5
L
1
2
2
1
W
Izanami
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,974
Damage
45,861
49,117
Taken
74,569
32,596
Mitigated
51,983
4,088
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Argonn21
Bellona
19,568
8,690
0
412
14,277
11,285
0
7,101
7,176
0
27,981
L
Fenrir
15,508
5,179
0
1,029
22,169
13,431
0
7,393
14,776
0
30,372
W
Cthulhu
Kakazoo16
Cthulhu
11,731
1,748
149
247
14,520
13,317
0
4,489
10,031
25,689
0
W
Merlin
Kyudaine
Merlin
17,621
914
357
980
8,631
3,353
0
4,818
3,813
42,605
0
L
Olorun
MandyAG
Olorun
1,872
1,197
75
1,736
12,410
5,047
0
4,958
7,452
6,821
0
W
Neith
Onsland
Neith
8,271
2,878
0
899
6,140
2,472
0
3,057
3,083
0
17,761
L
Geb
WSHANG
Geb
5,064
585
0
1,272
16,214
19,234
0
5,482
10,732
17,082
0
L
15,289
2,305
2,748
2,022
14,916
6,352
0
8,132
6,784
45,102
0
L
8,128
1,516
95
871
8,860
7,919
0
3,387
5,473
0
17,074
W
Izanami
10,783
8,457
0
1,044
5,549
2,169
0
2,760
2,789
0
33,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,520
Gold Earned
47,483
206
Minions Killed
172
3
Camps Cleared
6
976,526
Distance Traveled
910,670
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,825
1,083
21
2
0
211,450
0
L
Fenrir
9,228
923
28
3
4
198,590
0
W
Cthulhu
10,326
1,033
28
3
1
205,152
0
W
Merlin
10,672
1,067
61
6
1
220,860
0
L
Olorun
8,780
878
21
2
0
143,827
0
W
Neith
9,817
982
34
3
0
183,074
2
L
Geb
10,251
1,025
20
2
0
205,678
3
L
Ra
10,152
1,015
86
9
2
189,266
2
L
Bellona
9,072
907
17
2
0
173,309
0
W
Izanami
9,880
988
62
6
1
155,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role