Player Matchup

Arachne
Arachne
Dr Haaxx
Arachne
Level 40
God Stats
1W - 2L
1,472 SR
Queue Stats
117W - 142L
1,331 Elo+
Solo
Cabrakan
Cabrakan
SAKIMORI
Cabrakan
Level 47
God Stats
38W - 9L
1,868 SR
Queue Stats
390W - 85L
1,887 Elo+
Party 1
Sun Wukong
Sun Wukong
adogu
Sun Wukong
Level 50
God Stats
30W - 7L
1,861 SR
Queue Stats
411W - 89L
1,899 Elo+
Party 1
Chiron
Chiron
kaishu12
Chiron
Level 56
God Stats
8W - 2L
1,798 SR
Queue Stats
436W - 103L
1,897 Elo+
Party 1
Thoth
Thoth
kyoutan-9
Thoth
Level 106
God Stats
64W - 24L
1,841 SR
Queue Stats
443W - 138L
1,939 Elo+
Party 1
Team Averages
Level 60
1,768 SR
1,791 Elo+

VS

Team Averages
Level 69
1,524 SR
1,441 Elo+
Loki
Loki
Ghosted194
Loki
Level 38
God Stats
13W - 11L
1,566 SR
Queue Stats
81W - 104L
1,440 Elo+
Solo
Sylvanus
Sylvanus
II Sand0val II
Sylvanus
Level 120
God Stats
3W - 6L
1,445 SR
Queue Stats
210W - 226L
1,454 Elo+
Solo
Achilles
Achilles
MINUSDARKWICHIN
Achilles
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,466 Elo+
Solo
Ares
Ares
TBNColin35
Ares
Level 43
God Stats
6W - 4L
1,500 SR
Queue Stats
261W - 310L
1,434 Elo+
Solo
Nu Wa
Nu Wa
ncuxap1
Nu Wa
Level 106
God Stats
80W - 49L
1,609 SR
Queue Stats
377W - 377L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dr Haaxx
Arachne
6
2 / 1 / 4
4,289
613
2,009
2,700
784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
SAKIMORI
Cabrakan
6
1 / 0 / 3
4,167
595
1,692
2,223
1,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
adogu
Sun Wukong
9
2 / 0 / 1
5,211
744
3,485
4,408
2,106
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
kaishu12
Chiron
8
2 / 0 / 1
4,742
677
3,239
3,169
911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
kyoutan-9
Thoth
8
3 / 1 / 2
4,983
712
1,554
2,465
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 1
4,108
587
2,446
4,813
1,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
7
1 / 2 / 0
4,388
627
2,549
4,416
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
1
0 / 0 / 0
2,847
407
0
0
0
7
0 / 2 / 0
3,783
540
1,089
5,624
1,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
ncuxap1
Nu Wa
7
0 / 3 / 2
4,062
580
1,106
2,846
650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
2
2
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dr Haaxx
Arachne
2
1
4
4
L
1
3
1
0.5
L
Sylvanus
1
2
0
0.5
L
Achilles
0
0
0
0
W
Cabrakan
SAKIMORI
Cabrakan
1
0
3
2.5
L
0
2
0
0
W
Sun Wukong
adogu
Sun Wukong
2
0
1
2.5
W
Chiron
kaishu12
Chiron
2
0
1
2.5
W
Thoth
kyoutan-9
Thoth
3
1
2
4
L
Nu Wa
ncuxap1
Nu Wa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,979
Damage
7,190
14,965
Taken
17,699
5,870
Mitigated
5,537
6,526
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dr Haaxx
Arachne
2,009
1,396
0
964
2,700
784
0
943
1,757
0
12,616
L
2,446
435
0
1,050
4,813
1,114
0
1,150
3,584
0
15,189
L
Sylvanus
2,549
709
351
1,064
4,416
1,911
0
39
4,087
15,305
4,245
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
SAKIMORI
Cabrakan
1,692
617
0
741
2,223
1,459
0
299
1,924
6,458
0
L
1,089
83
0
1,460
5,624
1,862
0
650
4,974
9,867
0
W
Sun Wukong
adogu
Sun Wukong
3,485
1,238
0
2,239
4,408
2,106
0
1,407
3,001
0
21,298
W
Chiron
kaishu12
Chiron
3,239
1,418
155
1,927
3,169
911
0
1,076
2,093
0
25,085
W
Thoth
kyoutan-9
Thoth
1,554
147
0
500
2,465
610
305
746
1,719
25,989
0
L
Nu Wa
ncuxap1
Nu Wa
1,106
624
0
293
2,846
650
0
1,407
1,439
16,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,392
Gold Earned
19,188
203
Minions Killed
139
0
Camps Cleared
0
700,906
Distance Traveled
488,131
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,289
613
22
3
0
132,778
0
L
Loki
4,108
587
36
5
0
133,359
2
L
Sylvanus
4,388
627
52
7
0
107,706
2
L
Achilles
2,847
407
0
0
0
0
0
W
Cabrakan
4,167
595
11
2
0
148,909
3
L
Ares
3,783
540
17
2
0
120,208
0
W
Sun Wukong
5,211
744
60
9
0
149,746
2
W
Chiron
4,742
677
57
8
0
129,657
3
W
Thoth
4,983
712
53
8
0
139,816
3
L
Nu Wa
4,062
580
34
5
0
126,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role