Player Matchup

Kumbhakarna
Kumbhakarna
Assassin-Ha
Kumbhakarna
Level 155
God Stats
5W - 2L
1,380 SR
Queue Stats
128W - 132L
1,492 Elo+
Party 1
Hel
Hel
DC_Universe_Maax
Hel
Level 69
God Stats
4W - 2L
1,540 SR
Queue Stats
26W - 25L
1,454 Elo+
Solo
Medusa
Medusa
TigerMonkey811
Medusa
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 84L
1,425 Elo+
Solo
Hera
Hera
blokmeister
Hera
Level 85
God Stats
2W - 10L
1,602 SR
Queue Stats
70W - 88L
1,463 Elo+
Solo
Achilles
Achilles
o-Riskyy
Achilles
Level 123
God Stats
8W - 13L
1,098 SR
Queue Stats
144W - 150L
1,509 Elo+
Party 1
Team Averages
Level 100
1,424 SR
1,469 Elo+

VS

Team Averages
Level 76
1,443 SR
1,476 Elo+
Cerberus
Cerberus
 
Cerberus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Claymorelud
Neith
Level 43
God Stats
6W - 9L
1,449 SR
Queue Stats
55W - 72L
1,386 Elo+
Solo
Chang'e
Chang'e
Eskuld
Chang'e
Level 86
God Stats
21W - 28L
1,430 SR
Queue Stats
650W - 742L
1,491 Elo+
Party 2
Zeus
Zeus
Goupil742
Zeus
Level 97
God Stats
118W - 99L
1,510 SR
Queue Stats
1,262W - 1,268L
1,534 Elo+
Solo
Amaterasu
Amaterasu
KORN-KILLER
Amaterasu
Level 66
God Stats
3W - 7L
1,327 SR
Queue Stats
233W - 265L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Assassin-Ha
Kumbhakarna
18
2 / 0 / 10
11,744
979
6,956
17,910
21,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 1 / 12
10,133
844
10,485
9,122
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 4 / 12
12,533
1,044
24,094
12,170
4,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 2 / 11
12,659
1,055
35,532
7,683
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
o-Riskyy
Achilles
18
4 / 0 / 8
11,157
930
12,410
9,268
14,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

230

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 3 / 5
10,091
841
6,745
24,129
31,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 6 / 3
10,359
863
6,759
20,246
8,695
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Eskuld
Chang'e
17
1 / 2 / 6
10,358
863
9,395
15,572
10,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
17
1 / 6 / 4
10,272
856
23,200
11,775
5,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
KORN-KILLER
Amaterasu
17
2 / 3 / 5
10,740
895
6,439
23,881
11,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
20
Kills
7
7
Deaths
20
53
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
5
1.17
W
Kumbhakarna
Assassin-Ha
Kumbhakarna
2
0
10
7
L
2
6
3
0.58
W
0
1
12
6
L
Chang'e
Eskuld
Chang'e
1
2
6
2
L
Zeus
1
6
4
0.5
L
Amaterasu
KORN-KILLER
Amaterasu
2
3
5
1.5
W
7
4
12
3.25
W
7
2
11
6.25
W
Achilles
o-Riskyy
Achilles
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,477
Damage
52,538
56,153
Taken
95,603
48,766
Mitigated
67,084
21,884
Healing
28,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,745
205
0
4,870
24,129
31,371
0
13,062
10,721
15,821
0
W
Kumbhakarna
Assassin-Ha
Kumbhakarna
6,956
274
0
1,312
17,910
21,887
0
10,795
7,115
22,611
0
L
6,759
2,516
558
2,765
20,246
8,695
0
13,178
6,831
0
33,566
W
10,485
38
12,702
6,023
9,122
4,563
0
7,585
1,537
21,264
0
L
Chang'e
Eskuld
Chang'e
9,395
313
9,056
4,904
15,572
10,209
0
9,100
6,290
43,549
0
L
Zeus
23,200
1,093
616
1,418
11,775
5,092
0
4,751
6,828
52,094
0
L
Amaterasu
KORN-KILLER
Amaterasu
6,439
3,235
0
4,234
23,881
11,717
0
12,882
10,864
0
18,655
W
24,094
15,035
0
298
12,170
4,715
0
9,367
2,803
0
48,027
W
35,532
3,803
0
146
7,683
3,318
0
5,623
2,060
66,249
0
W
Achilles
o-Riskyy
Achilles
12,410
1,594
0
1,403
9,268
14,283
0
5,970
3,298
0
25,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,226
Gold Earned
51,820
232
Minions Killed
228
4
Camps Cleared
7
1,105,625
Distance Traveled
1,105,298
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,091
841
23
2
1
213,438
2
W
Kumbhakarna
11,744
979
29
2
1
201,998
0
L
Neith
10,359
863
55
5
1
198,066
0
W
Hel
10,133
844
35
3
0
238,494
0
L
Chang'e
10,358
863
60
5
0
243,157
1
L
Zeus
10,272
856
63
5
1
210,325
3
L
Amaterasu
10,740
895
27
2
4
240,312
0
W
Medusa
12,533
1,044
52
4
3
202,636
0
W
Hera
12,659
1,055
86
7
0
226,634
0
W
Achilles
11,157
930
30
3
0
235,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role