Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
HappyPogger420
Artemis
Level 4
God Stats
16W - 12L
1,418 SR
Queue Stats
44W - 31L
1,338 Elo+
Solo
Aphrodite
Aphrodite
Wocziy
Aphrodite
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,684 Elo+
Solo
Vulcan
Vulcan
dỉckbutt69420
Vulcan
Level 25
God Stats
15W - 10L
1,636 SR
Queue Stats
67W - 42L
1,614 Elo+
Party 1
Team Averages
Level 14
1,511 SR
1,527 Elo+

VS

Team Averages
Level 15
1,605 SR
1,615 Elo+
Hou Yi
Hou Yi
D3monwolf117
Hou Yi
Level 23
God Stats
7W - 7L
1,816 SR
Queue Stats
41W - 17L
1,776 Elo+
Solo
Tsukuyomi
Tsukuyomi
InsIde9766
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,608 Elo+
Solo
Olorun
Olorun
juancf4
Olorun
Level 16
God Stats
9W - 8L
1,708 SR
Queue Stats
39W - 31L
1,644 Elo+
Solo
Eset
Eset
sanguinarra
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,599 Elo+
Solo
Yemoja
Yemoja
ultraplague21
Yemoja
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 235L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 2 / 1
5,994
599
5,863
7,155
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
 
Scylla
9
1 / 1 / 5
5,655
566
2,182
6,012
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 3
6,647
665
7,419
6,449
1,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Wocziy
Aphrodite
10
2 / 0 / 6
6,246
625
1,814
4,413
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 0 / 3
6,245
625
5,683
3,794
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
7
1 / 4 / 0
4,516
452
3,078
5,487
1,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
InsIde9766
Tsukuyomi
7
0 / 3 / 0
4,541
454
1,905
5,535
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
juancf4
Olorun
10
3 / 3 / 0
6,097
610
4,925
7,934
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 0
5,142
514
2,328
6,665
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 4 / 1
4,247
425
1,243
5,631
2,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
18
Kills
4
4
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
1
2.25
W
Scylla
 
Scylla
1
1
5
3.5
L
Hou Yi
1
4
0
0.25
W
5
1
3
6.5
L
Tsukuyomi
InsIde9766
Tsukuyomi
0
3
0
0
W
Aphrodite
Wocziy
Aphrodite
2
0
6
5
W
6
0
3
7.5
L
Olorun
juancf4
Olorun
3
3
0
1
L
0
4
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,961
Damage
13,479
27,823
Taken
31,252
12,297
Mitigated
11,101
13,436
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,863
1,937
0
2,303
7,155
3,644
0
4,264
2,891
0
27,751
W
Scylla
 
Scylla
2,182
477
280
2,641
6,012
1,583
0
2,101
3,911
26,832
0
L
Hou Yi
3,078
1,852
0
1,051
5,487
1,037
0
641
4,846
0
19,369
W
7,419
3,653
0
1,789
6,449
1,911
177
807
5,642
0
38,820
L
Tsukuyomi
InsIde9766
Tsukuyomi
1,905
352
0
1,621
5,535
1,635
0
1,918
3,617
0
14,612
W
Aphrodite
Wocziy
Aphrodite
1,814
295
2,323
3,236
4,413
3,942
19
390
4,023
22,528
0
W
5,683
1,683
0
864
3,794
1,217
0
1,291
2,503
31,433
0
L
Olorun
juancf4
Olorun
4,925
2,854
0
3,701
7,934
3,679
298
611
7,323
33,477
0
L
2,328
0
0
282
6,665
2,238
0
4,879
1,786
30,557
0
L
1,243
241
284
374
5,631
2,512
0
1,630
4,001
7,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,787
Gold Earned
24,543
263
Minions Killed
211
0
Camps Cleared
0
995,102
Distance Traveled
855,461
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,994
599
42
4
0
208,883
3
W
Scylla
5,655
566
52
5
0
184,602
1
L
Hou Yi
4,516
452
32
3
0
157,772
0
W
Artemis
6,647
665
75
8
0
190,759
1
L
Tsukuyomi
4,541
454
41
4
0
182,555
0
W
Aphrodite
6,246
625
42
4
0
175,432
1
W
Vulcan
6,245
625
52
5
0
235,426
1
L
Olorun
6,097
610
70
7
0
159,394
2
L
Eset
5,142
514
61
6
0
180,619
5
L
Yemoja
4,247
425
7
1
0
175,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role