Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
GG Dday
Khepri
Gold II
Level 142
God Stats
5W - 9L
1,457 SR
Queue Stats
125W - 133L
1,496 MMR
Solo
Apollo
Apollo
Bronze III
SRMau_Mau
Apollo
Bronze III
Level 82
God Stats
0W - 1L
1,359 SR
Queue Stats
56W - 80L
1,492 MMR
Solo
Xbalanque
Xbalanque
Bronze III
byrne_it
Xbalanque
Bronze III
Level 87
God Stats
4W - 6L
1,492 SR
Queue Stats
4W - 8L
1,448 MMR
Solo
Chang'e
Chang'e
Gold III
shecallsmej
Chang'e
Gold III
Level 158
God Stats
29W - 24L
1,657 SR
Queue Stats
214W - 212L
1,355 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,493 SR
1,458 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,553 SR
1,437 MMR
Nu Wa
Nu Wa
Gold I
DOVVN
Nu Wa
Gold I
Level 145
God Stats
4W - 5L
1,497 SR
Queue Stats
124W - 110L
1,593 MMR
Party 1
King Arthur
King Arthur
Silver I
IMUTEVGS
King Arthur
Silver I
Level 124
God Stats
2W - 0L
1,741 SR
Queue Stats
31W - 29L
1,469 MMR
Solo
Heimdallr
Heimdallr
Gold IV
IlIllIlIIIlV
Heimdallr
Gold IV
Level 158
God Stats
24W - 17L
1,547 SR
Queue Stats
286W - 282L
1,452 MMR
Party 1
Serqet
Serqet
Gold IV
The Ranger Rick
Serqet
Gold IV
Level 135
God Stats
19W - 23L
1,422 SR
Queue Stats
294W - 304L
1,394 MMR
Solo
Ares
Ares
Gold V
idler_owl
Ares
Gold V
Level 155
God Stats
30W - 28L
1,558 SR
Queue Stats
887W - 922L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 3 / 0
6,233
519
3,644
6,747
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
GG Dday
Khepri
7
0 / 2 / 0
5,095
425
1,986
9,850
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
SRMau_Mau
Apollo
10
0 / 2 / 1
5,592
466
3,806
6,031
1,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
byrne_it
Xbalanque
10
3 / 1 / 1
6,261
522
5,092
6,207
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
shecallsmej
Chang'e
13
1 / 0 / 2
6,796
566
4,160
5,915
1,765
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
Morgan Le FayArtioTiamatPersephoneGilgamesh

VS

Bans
SetTsukuyomiCthulhuNemesisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DOVVN
Nu Wa
11
0 / 2 / 2
6,081
507
5,508
4,923
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
IMUTEVGS
King Arthur
12
0 / 2 / 1
6,915
576
4,892
9,220
5,050
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
IlIllIlIIIlV
Heimdallr
12
3 / 0 / 0
6,408
534
5,937
6,562
2,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 1
7,379
615
3,466
7,159
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
10
1 / 1 / 2
6,169
514
3,854
8,461
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
8
8
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
W
Nu Wa
DOVVN
Nu Wa
0
2
2
0.5
L
Khepri
GG Dday
Khepri
0
2
0
0
W
King Arthur
IMUTEVGS
King Arthur
0
2
1
0.25
W
Heimdallr
IlIllIlIIIlV
Heimdallr
3
0
0
3
L
Apollo
SRMau_Mau
Apollo
0
2
1
0.25
W
4
0
1
4.5
L
Xbalanque
byrne_it
Xbalanque
3
1
1
3.5
W
Ares
1
1
2
2
L
Chang'e
shecallsmej
Chang'e
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,688
Damage
23,657
34,750
Taken
36,325
11,550
Mitigated
17,027
11,095
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,644
2,612
0
827
6,747
1,931
931
1,445
5,170
0
35,570
W
Nu Wa
DOVVN
Nu Wa
5,508
1,642
0
1,828
4,923
1,639
0
2,471
2,452
35,828
0
L
Khepri
GG Dday
Khepri
1,986
65
216
2,059
9,850
4,421
0
3,099
6,193
11,452
0
W
King Arthur
IMUTEVGS
King Arthur
4,892
419
0
3,156
9,220
5,050
252
700
8,520
0
48,268
W
Heimdallr
IlIllIlIIIlV
Heimdallr
5,937
2,551
0
2,978
6,562
2,463
252
703
5,859
0
49,418
L
Apollo
SRMau_Mau
Apollo
3,806
2,095
0
2,052
6,031
1,786
318
1,640
4,226
0
30,206
W
3,466
955
0
561
7,159
2,626
14
656
6,503
0
42,883
L
Xbalanque
byrne_it
Xbalanque
5,092
1,223
305
1,153
6,207
1,647
578
645
5,320
0
32,517
W
Ares
3,854
483
398
2,696
8,461
5,249
0
1,616
6,845
15,222
0
L
Chang'e
shecallsmej
Chang'e
4,160
131
741
3,742
5,915
1,765
616
1,851
3,980
44,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,977
Gold Earned
32,952
332
Minions Killed
363
0
Camps Cleared
0
1,135,703
Distance Traveled
1,164,137
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,233
519
76
6
0
141,548
1
W
Nu Wa
6,081
507
67
6
0
217,224
7
L
Khepri
5,095
425
12
1
0
272,081
9
W
King Arthur
6,915
576
106
9
0
242,957
2
W
Heimdallr
6,408
534
84
7
0
226,383
5
L
Apollo
5,592
466
77
6
0
252,558
2
W
Serqet
7,379
615
85
7
0
253,546
1
L
Xbalanque
6,261
522
60
5
0
242,393
0
W
Ares
6,169
514
21
2
0
224,027
4
L
Chang'e
6,796
566
107
9
0
227,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role