Player Matchup

Ra
Ra
Schlaubi3138
Ra
Level 7
God Stats
1W - 1L
1,683 SR
Queue Stats
2W - 4L
1,361 Elo+
Solo
Odin
Odin
SpiraL DSal
Odin
Level 27
God Stats
7W - 6L
1,571 SR
Queue Stats
152W - 147L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Ulv Ivar
Cthulhu
Level 15
God Stats
8W - 13L
1,689 SR
Queue Stats
13W - 21L
1,453 Elo+
Solo
Neith
Neith
bennybenessere
Neith
Level 16
God Stats
44W - 32L
1,500 SR
Queue Stats
169W - 151L
1,495 Elo+
Solo
Ah Puch
Ah Puch
manimal42
Ah Puch
Level 18
God Stats
3W - 4L
1,809 SR
Queue Stats
10W - 9L
1,668 Elo+
Solo
Team Averages
Level 17
1,650 SR
1,494 Elo+

VS

Team Averages
Level 17
1,481 SR
1,555 Elo+
Discordia
Discordia
Gripochi
Discordia
Level 29
God Stats
4W - 5L
1,816 SR
Queue Stats
212W - 207L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nois_Vision_
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,680 Elo+
Party 1
Susano
Susano
Sleiver00
Susano
Level 9
God Stats
2W - 0L
1,291 SR
Queue Stats
16W - 1L
1,911 Elo+
Party 1
Bellona
Bellona
VazilinSi
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,484 Elo+
Solo
Fenrir
Fenrir
imXprxx
Fenrir
Level 14
God Stats
4W - 13L
1,298 SR
Queue Stats
21W - 39L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 14
13,432
895
20,002
17,032
7,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 6 / 15
13,589
906
14,636
21,908
28,512
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Ulv Ivar
Cthulhu
20
7 / 7 / 13
15,603
1,040
18,384
28,099
32,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 14 / 10
14,357
957
28,092
29,378
13,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
manimal42
Ah Puch
20
6 / 7 / 11
15,239
1,016
17,221
20,041
20,152
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gripochi
Discordia
20
3 / 6 / 16
14,840
989
15,658
19,426
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Nois_Vision_
Tsukuyomi
20
5 / 5 / 18
14,436
962
14,973
16,462
7,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Sleiver00
Susano
20
25 / 2 / 9
18,866
1,258
50,898
17,076
7,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
VazilinSi
Bellona
20
1 / 7 / 17
13,113
874
16,564
30,510
23,607
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
imXprxx
Fenrir
20
7 / 4 / 16
15,524
1,035
13,130
22,934
15,647
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
117
24
Kills
41
41
Deaths
24
63
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Discordia
Gripochi
Discordia
3
6
16
1.83
W
Tsukuyomi
Nois_Vision_
Tsukuyomi
5
5
18
2.8
L
1
7
14
1.14
W
Susano
Sleiver00
Susano
25
2
9
14.75
L
3
6
15
1.75
L
Cthulhu
Ulv Ivar
Cthulhu
7
7
13
1.93
W
Bellona
VazilinSi
Bellona
1
7
17
1.36
L
7
14
10
0.86
W
Fenrir
imXprxx
Fenrir
7
4
16
3.75
L
Ah Puch
manimal42
Ah Puch
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,335
Damage
111,223
116,458
Taken
106,408
101,714
Mitigated
61,590
11,202
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Gripochi
Discordia
15,658
1,703
85
2,390
19,426
7,600
0
10,674
8,752
73,439
0
W
Tsukuyomi
Nois_Vision_
Tsukuyomi
14,973
4,703
0
47
16,462
7,346
0
8,335
8,127
0
37,378
L
20,002
878
2,708
2,572
17,032
7,937
0
2,894
14,138
61,886
0
W
Susano
Sleiver00
Susano
50,898
15,060
0
0
17,076
7,390
0
9,371
7,705
0
74,282
L
14,636
4,495
0
0
21,908
28,512
0
3,796
18,112
297
22,939
L
Cthulhu
Ulv Ivar
Cthulhu
18,384
662
0
0
28,099
32,072
0
4,269
23,830
47,970
0
W
Bellona
VazilinSi
Bellona
16,564
5,962
0
632
30,510
23,607
0
16,518
13,992
47
25,669
L
28,092
15,803
0
2,959
29,378
13,041
0
1,384
27,994
0
47,301
W
Fenrir
imXprxx
Fenrir
13,130
1,823
0
373
22,934
15,647
0
11,006
11,928
0
31,631
L
Ah Puch
manimal42
Ah Puch
17,221
884
0
2,963
20,041
20,152
0
3,362
16,679
57,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,220
Gold Earned
76,779
286
Minions Killed
300
8
Camps Cleared
11
1,401,752
Distance Traveled
1,439,732
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,840
989
139
9
1
264,686
0
W
Tsukuyomi
14,436
962
41
3
1
265,448
0
L
Ra
13,432
895
98
7
3
294,888
0
W
Susano
18,866
1,258
63
4
2
297,203
0
L
Odin
13,589
906
13
1
0
274,000
0
L
Cthulhu
15,603
1,040
55
4
4
306,204
0
W
Bellona
13,113
874
15
1
2
282,528
0
L
Neith
14,357
957
28
2
1
250,487
0
W
Fenrir
15,524
1,035
42
3
5
329,867
1
L
Ah Puch
15,239
1,016
92
6
0
276,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role