Player Matchup

Chang'e
Chang'e
ColdClutch
Chang'e
Level 123
God Stats
16W - 10L
1,874 SR
Queue Stats
213W - 192L
1,540 Elo+
Party 1
Serqet
Serqet
DragonStance10
Serqet
Level 142
God Stats
7W - 4L
1,550 SR
Queue Stats
276W - 277L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Grimgor912
Danzaburou
Level 160
God Stats
17W - 9L
1,712 SR
Queue Stats
170W - 171L
1,543 Elo+
Party 1
Xing Tian
Xing Tian
Nikoglados
Xing Tian
Level 83
God Stats
0W - 1L
1,257 SR
Queue Stats
460W - 525L
1,325 Elo+
Solo
Aphrodite
Aphrodite
Princeziitap
Aphrodite
Level 142
God Stats
4W - 7L
1,585 SR
Queue Stats
82W - 74L
1,562 Elo+
Solo
Team Averages
Level 130
1,595 SR
1,495 Elo+

VS

Team Averages
Level 104
1,614 SR
1,500 Elo+
Bacchus
Bacchus
Bw3ast17
Bacchus
Level 84
God Stats
18W - 8L
1,537 SR
Queue Stats
135W - 150L
1,348 Elo+
Solo
Apollo
Apollo
NXG__Nick
Apollo
Level 122
God Stats
16W - 8L
1,808 SR
Queue Stats
564W - 538L
1,586 Elo+
Solo
Cu Chulainn
Cu Chulainn
White Jesus2628
Cu Chulainn
Level 103
God Stats
15W - 5L
1,629 SR
Queue Stats
274W - 239L
1,585 Elo+
Solo
Thor
Thor
hipocrisy88
Thor
Level 106
God Stats
17W - 22L
1,452 SR
Queue Stats
538W - 635L
1,425 Elo+
Solo
Nu Wa
Nu Wa
not jev L
Nu Wa
Level 107
God Stats
6W - 5L
1,643 SR
Queue Stats
713W - 674L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ColdClutch
Chang'e
20
2 / 8 / 5
12,994
464
13,906
30,578
10,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 4 / 3
13,856
495
12,720
25,613
9,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Grimgor912
Danzaburou
20
7 / 6 / 1
15,345
548
23,366
25,927
9,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Nikoglados
Xing Tian
17
1 / 8 / 7
11,370
406
8,733
24,168
20,024
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Princeziitap
Aphrodite
20
2 / 7 / 6
13,149
470
18,340
34,593
30,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bw3ast17
Bacchus
15
0 / 6 / 12
11,980
428
4,198
25,629
26,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
NXG__Nick
Apollo
20
12 / 3 / 5
17,941
641
29,147
28,671
14,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
White Jesus2628
Cu Chulainn
20
7 / 5 / 11
15,727
562
23,308
30,188
39,468
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 5 / 10
14,243
509
8,530
24,439
13,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
not jev L
Nu Wa
20
9 / 1 / 10
17,240
616
36,291
11,756
5,007
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
20
Kills
33
33
Deaths
20
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bw3ast17
Bacchus
0
6
12
1
L
Chang'e
ColdClutch
Chang'e
2
8
5
0.56
L
8
4
3
2.38
L
Danzaburou
Grimgor912
Danzaburou
7
6
1
1.25
W
Apollo
NXG__Nick
Apollo
12
3
5
4.83
L
Xing Tian
Nikoglados
Xing Tian
1
8
7
0.56
L
Aphrodite
Princeziitap
Aphrodite
2
7
6
0.71
W
Cu Chulainn
White Jesus2628
Cu Chulainn
7
5
11
2.5
W
5
5
10
2
W
Nu Wa
not jev L
Nu Wa
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,065
Damage
101,474
140,879
Taken
120,683
80,417
Mitigated
98,792
50,053
Healing
36,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bw3ast17
Bacchus
4,198
468
0
2,705
25,629
26,450
526
6,854
16,612
22,712
0
L
Chang'e
ColdClutch
Chang'e
13,906
296
1,763
8,720
30,578
10,613
216
12,399
17,348
90,205
0
L
12,720
2,630
0
8,105
25,613
9,830
0
7,999
16,838
0
94,012
L
Danzaburou
Grimgor912
Danzaburou
23,366
11,517
0
6,616
25,927
9,565
2,855
9,238
16,155
0
132,685
W
Apollo
NXG__Nick
Apollo
29,147
19,269
0
12,679
28,671
14,105
8,072
7,050
21,170
0
185,945
L
Xing Tian
Nikoglados
Xing Tian
8,733
1,124
163
3,358
24,168
20,024
144
5,827
17,926
52,517
0
L
Aphrodite
Princeziitap
Aphrodite
18,340
1,552
1,753
19,575
34,593
30,385
392
11,116
21,434
83,525
0
W
Cu Chulainn
White Jesus2628
Cu Chulainn
23,308
3,256
0
8,478
30,188
39,468
678
10,123
18,835
16,186
96,484
W
8,530
880
278
8,781
24,439
13,762
786
10,402
13,363
0
76,177
W
Nu Wa
not jev L
Nu Wa
36,291
6,433
429
2,925
11,756
5,007
3,530
5,371
6,132
144,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,714
Gold Earned
77,131
685
Minions Killed
776
0
Camps Cleared
0
2,418,687
Distance Traveled
2,565,441
37
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,980
428
30
1
0
521,311
3
L
Chang'e
12,994
464
162
6
0
465,723
3
L
Serqet
13,856
495
140
5
0
576,708
11
L
Danzaburou
15,345
548
185
7
0
488,106
9
W
Apollo
17,941
641
250
9
0
500,146
11
L
Xing Tian
11,370
406
67
2
0
447,251
11
L
Aphrodite
13,149
470
131
5
0
440,899
3
W
Cu Chulainn
15,727
562
183
7
0
507,879
3
W
Thor
14,243
509
110
4
0
518,617
3
W
Nu Wa
17,240
616
203
7
0
517,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role