Player Matchup

Sylvanus
Sylvanus
Asphyrx
Sylvanus
Level 124
God Stats
9W - 7L
1,655 SR
Queue Stats
222W - 210L
1,585 Elo+
Solo
Nu Wa
Nu Wa
Garg0yles
Nu Wa
Level 143
God Stats
2W - 1L
1,688 SR
Queue Stats
156W - 120L
1,627 Elo+
Solo
Jing Wei
Jing Wei
MankeyCanSwandy
Jing Wei
Level 129
God Stats
4W - 2L
1,665 SR
Queue Stats
88W - 88L
1,486 Elo+
Solo
Ratatoskr
Ratatoskr
Quick981
Ratatoskr
Level 144
God Stats
7W - 8L
1,896 SR
Queue Stats
406W - 365L
1,503 Elo+
Solo
Mulan
Mulan
nightmer444444
Mulan
Level 108
God Stats
4W - 8L
1,314 SR
Queue Stats
507W - 457L
1,565 Elo+
Solo
Team Averages
Level 130
1,644 SR
1,553 Elo+

VS

Team Averages
Level 124
1,513 SR
1,563 Elo+
Medusa
Medusa
I AM POLYNIKES
Medusa
Level 128
God Stats
61W - 73L
1,526 SR
Queue Stats
839W - 797L
1,639 Elo+
Solo
Cthulhu
Cthulhu
Lord 3rd Hokage
Cthulhu
Level 122
God Stats
9W - 7L
1,643 SR
Queue Stats
241W - 236L
1,496 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MyNameIsCatwolf
Cu Chulainn
Level 128
God Stats
0W - 4L
1,509 SR
Queue Stats
225W - 219L
1,586 Elo+
Solo
Arachne
Arachne
Nayami64
Arachne
Level 87
God Stats
0W - 3L
1,293 SR
Queue Stats
243W - 229L
1,502 Elo+
Party 1
Hel
Hel
SmaugTheDread666
Hel
Level 155
God Stats
27W - 25L
1,592 SR
Queue Stats
535W - 518L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asphyrx
Sylvanus
18
4 / 4 / 15
11,880
566
16,241
22,536
27,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Garg0yles
Nu Wa
19
8 / 2 / 9
12,467
594
19,443
14,554
5,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
16
4 / 8 / 8
11,139
530
12,088
17,065
6,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Quick981
Ratatoskr
20
20 / 2 / 4
13,694
652
24,674
16,137
6,892
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 4 / 20
10,775
513
10,934
22,978
21,320
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 4
10,159
484
11,824
17,148
5,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 9 / 7
10,368
494
18,930
22,142
25,387
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
MyNameIsCatwolf
Cu Chulainn
17
3 / 8 / 0
10,707
510
11,174
24,533
19,361
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Nayami64
Arachne
16
4 / 8 / 5
10,275
489
8,603
21,138
9,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 7 / 2
10,944
521
14,946
22,182
11,169
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
39
Kills
20
20
Deaths
39
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Asphyrx
Sylvanus
4
4
15
2.88
W
Nu Wa
Garg0yles
Nu Wa
8
2
9
6.25
L
4
7
4
0.86
L
4
9
7
0.83
W
Jing Wei
4
8
8
1
L
Cu Chulainn
MyNameIsCatwolf
Cu Chulainn
3
8
0
0.38
L
Arachne
Nayami64
Arachne
4
8
5
0.81
W
Ratatoskr
Quick981
Ratatoskr
20
2
4
11
L
5
7
2
0.86
W
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,380
Damage
65,477
93,270
Taken
107,143
68,166
Mitigated
70,452
32,150
Healing
27,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Asphyrx
Sylvanus
16,241
5,680
4,521
11,999
22,536
27,935
1,747
6,992
15,544
55,908
12,767
W
Nu Wa
Garg0yles
Nu Wa
19,443
7,098
160
2,077
14,554
5,814
2,189
6,729
7,825
96,299
0
L
11,824
5,034
0
1,855
17,148
5,487
0
5,584
11,344
0
75,172
L
18,930
1,252
754
4,140
22,142
25,387
130
5,203
16,407
54,698
0
W
Jing Wei
12,088
10,278
0
4,593
17,065
6,205
2,065
7,278
9,787
0
62,576
L
Cu Chulainn
MyNameIsCatwolf
Cu Chulainn
11,174
1,393
0
4,383
24,533
19,361
0
7,583
16,850
5,181
72,071
L
Arachne
Nayami64
Arachne
8,603
4,923
0
5,900
21,138
9,048
199
4,918
16,091
0
67,440
W
Ratatoskr
Quick981
Ratatoskr
24,674
8,562
0
625
16,137
6,892
1,648
5,369
10,768
0
95,941
L
14,946
756
1,766
8,455
22,182
11,169
739
10,172
11,781
75,780
0
W
10,934
1,584
746
7,429
22,978
21,320
143
8,427
14,551
0
40,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,955
Gold Earned
52,453
551
Minions Killed
533
0
Camps Cleared
0
1,996,250
Distance Traveled
1,852,552
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,880
566
116
6
0
327,511
0
W
Nu Wa
12,467
594
158
8
0
387,170
5
L
Medusa
10,159
484
104
5
0
344,956
4
L
Cthulhu
10,368
494
64
3
0
375,079
3
W
Jing Wei
11,139
530
108
5
0
378,512
2
L
Cu Chulainn
10,707
510
149
7
0
367,838
2
L
Arachne
10,275
489
91
4
0
428,895
3
W
Ratatoskr
13,694
652
113
5
0
494,071
5
L
Hel
10,944
521
125
6
0
335,784
7
W
Mulan
10,775
513
56
3
0
408,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role